My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Dark Prince Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince
Giant Snowball
Skeleton Army Witch
Zap
Mortar Skeleton Army Dark Prince Witch
Barbarian Barrel
Mortar Goblin Cage Skeleton Army Dark Prince Witch Electro Wizard
The Log
Goblin Cage Skeleton Army Dark Prince Witch
Earthquake
Mortar Goblin Cage Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Goblin Cage Skeleton Army Dark Prince Witch Electro Wizard
Fireball
Mortar Goblin Cage Skeleton Army Witch Electro Wizard
Poison
Mortar Goblin Cage Skeleton Army Witch Electro Wizard
Lightning
Mortar Goblin Cage Dark Prince Witch Electro Wizard
Rocket
Mortar Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Dark Prince The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Void Mortar Goblin Cage Dark Prince Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Void Mortar

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Dark Prince The Log
Goblin Cage
Dark Prince Witch The Log
Skeleton Army
Void
Dark Prince
Mortar Goblin Cage Witch Electro Wizard
Witch
Goblin Cage Dark Prince
The Log
Mortar Goblin Cage
Electro Wizard
Dark Prince

Defense Synergies 0 15

Mortar
Skeleton Army The Log Electro Wizard
Goblin Cage
Skeleton Army Witch The Log Electro Wizard
Skeleton Army
Mortar Goblin Cage The Log Electro Wizard
Void
Dark Prince
Witch The Log Electro Wizard
Witch
Goblin Cage Dark Prince The Log Electro Wizard
The Log
Mortar Goblin Cage Skeleton Army Dark Prince Witch Electro Wizard
Electro Wizard
Mortar Goblin Cage Skeleton Army Dark Prince Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Goblin Cage Void The Log Electro Wizard
Skeleton Army Mortar Goblin Cage Dark Prince Witch The Log Electro Wizard
Mortar Goblin Cage Skeleton Army Witch Void Dark Prince Electro Wizard
Goblin Cage Skeleton Army Witch Mortar Dark Prince Electro Wizard
Goblin Cage Skeleton Army Dark Prince The Log
Skeleton Army The Log Dark Prince Electro Wizard
Electro Wizard Mortar Goblin Cage Void Witch
Goblin Cage Void The Log Electro Wizard
Witch Mortar Goblin Cage Skeleton Army
Skeleton Army Dark Prince Electro Wizard
Skeleton Army Witch Electro Wizard Dark Prince The Log
Witch Electro Wizard
Mortar Goblin Cage Skeleton Army Dark Prince Witch The Log Electro Wizard
Skeleton Army Mortar Goblin Cage Dark Prince Witch The Log Electro Wizard
Skeleton Army Mortar Goblin Cage Electro Wizard
Skeleton Army Mortar Goblin Cage The Log Electro Wizard
Mortar Goblin Cage Skeleton Army Dark Prince Witch Electro Wizard
Mortar Goblin Cage Skeleton Army Dark Prince Witch The Log Electro Wizard
Mortar Goblin Cage Witch The Log Dark Prince Electro Wizard
Mortar Goblin Cage Electro Wizard
Skeleton Army Dark Prince Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Cage Void Dark Prince Witch Electro Wizard
Void Electro Wizard Mortar The Log
Skeleton Army Goblin Cage Dark Prince Witch The Log Electro Wizard
Skeleton Army Dark Prince Goblin Cage The Log Electro Wizard
Goblin Cage Skeleton Army Dark Prince Witch
Witch Electro Wizard
Skeleton Army Dark Prince Goblin Cage Void Witch Electro Wizard
Goblin Cage Skeleton Army Dark Prince
Goblin Cage Void Electro Wizard Mortar Skeleton Army Dark Prince Witch The Log
Witch Goblin Cage Skeleton Army
Goblin Cage Dark Prince Witch
Skeleton Army Goblin Cage Void Dark Prince The Log Electro Wizard
Skeleton Army Dark Prince Goblin Cage Witch
Goblin Cage Skeleton Army Witch
Skeleton Army Witch Electro Wizard Mortar Goblin Cage Dark Prince The Log
Goblin Cage Dark Prince Witch The Log Electro Wizard
Mortar Goblin Cage Void Electro Wizard
Void
Mortar Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Mortar The Log
Mortar Void The Log Electro Wizard
Void The Log
Void Dark Prince The Log
Mortar Dark Prince The Log
Witch
Mortar Witch The Log
The Log
Void The Log Mortar
Void Electro Wizard
Void Mortar Dark Prince The Log Electro Wizard
Void
Mortar Void The Log
Mortar Void
Mortar The Log
Mortar Witch The Log
Mortar The Log
Mortar
Void Mortar Dark Prince The Log Electro Wizard
Mortar Void Witch The Log
Void The Log
Void
Void The Log
Mortar Void The Log
The Log Mortar Dark Prince Witch
Witch
Mortar Void The Log Witch Electro Wizard
Void Mortar Witch The Log
Void Mortar The Log
Void Witch Electro Wizard
Electro Wizard Void Witch
Void
Void Mortar The Log
Void Electro Wizard
The Log
Electro Wizard Skeleton Army Void Dark Prince Witch
Witch Electro Wizard
The Log
Void Dark Prince Electro Wizard
The Log Mortar
Void
Dark Prince
Witch The Log Electro Wizard
Void Witch Electro Wizard
Void Mortar Dark Prince Witch The Log Electro Wizard
Mortar Void
Void

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