My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Great!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Royal Giant Tombstone

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Tombstone
Zap
Firecracker Royal Giant Tombstone
Barbarian Barrel
Ice Spirit Knight Firecracker Tombstone
The Log
Ice Spirit Firecracker Royal Giant Tombstone Mini P.E.K.K.A
Earthquake
Firecracker Tombstone
Arrows
Ice Spirit Firecracker Tombstone
Royal Delivery
Ice Spirit Knight Firecracker Mini P.E.K.K.A
Fireball
Firecracker Tombstone
Poison
Firecracker Tombstone
Lightning
Knight Tombstone Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Tombstone Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Knight Firecracker Tombstone Mini P.E.K.K.A Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Knight

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Royal Giant Firecracker Royal Giant Mini P.E.K.K.A
Zap
Ice Spirit Firecracker Knight Royal Giant Mini P.E.K.K.A The Log
Knight
Ice Spirit Firecracker Zap The Log
Firecracker
Zap Knight Royal Giant Ice Spirit Mini P.E.K.K.A
Royal Giant
Ice Spirit Firecracker Ice Spirit Zap The Log
Tombstone
Mini P.E.K.K.A
Ice Spirit Zap Firecracker The Log
The Log
Zap Knight Royal Giant Mini P.E.K.K.A

Defense Synergies 6 12

Ice Spirit
Zap Mini P.E.K.K.A Knight Firecracker Tombstone The Log
Zap
Ice Spirit Mini P.E.K.K.A Knight Firecracker Tombstone The Log
Knight
Firecracker Ice Spirit Zap Mini P.E.K.K.A The Log
Firecracker
Knight The Log Ice Spirit Zap Tombstone Mini P.E.K.K.A
Royal Giant
Tombstone
Ice Spirit Zap Firecracker
Mini P.E.K.K.A
Ice Spirit Zap The Log Knight Firecracker
The Log
Firecracker Mini P.E.K.K.A Ice Spirit Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Tombstone The Log
Mini P.E.K.K.A Ice Spirit Zap Knight Firecracker Tombstone The Log
Mini P.E.K.K.A Knight Tombstone
Mini P.E.K.K.A Knight Firecracker Tombstone
Firecracker Tombstone Mini P.E.K.K.A The Log
The Log Zap Firecracker
Ice Spirit Zap Firecracker Tombstone
Zap The Log
Mini P.E.K.K.A Tombstone
Knight Ice Spirit Firecracker Mini P.E.K.K.A
Zap Knight Firecracker Tombstone The Log
Zap Firecracker
Tombstone Mini P.E.K.K.A Ice Spirit Zap Knight The Log
Ice Spirit Zap Firecracker Tombstone Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Tombstone
Ice Spirit Zap Mini P.E.K.K.A The Log
Knight Firecracker Tombstone Mini P.E.K.K.A
Ice Spirit Tombstone Zap Knight Firecracker The Log
Zap The Log Ice Spirit Knight Firecracker Tombstone
Mini P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Tombstone
Zap Knight Firecracker Mini P.E.K.K.A The Log
Tombstone Ice Spirit Zap Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Zap Knight The Log
Knight Tombstone Mini P.E.K.K.A
Firecracker Ice Spirit Zap
Mini P.E.K.K.A Knight Tombstone
Mini P.E.K.K.A Knight
Zap Ice Spirit Knight Firecracker Tombstone Mini P.E.K.K.A The Log
Tombstone
Knight Tombstone Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Knight Tombstone
Firecracker
Tombstone Ice Spirit Zap Knight Firecracker Mini P.E.K.K.A The Log
Zap Firecracker Mini P.E.K.K.A The Log
Zap Tombstone
Tombstone Mini P.E.K.K.A
Tombstone Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker Zap The Log
The Log
Knight Firecracker The Log
Zap Firecracker The Log
Firecracker Ice Spirit Zap
Firecracker The Log
The Log Ice Spirit Zap Firecracker
The Log Zap Firecracker
Mini P.E.K.K.A
Firecracker Zap Knight The Log
Zap Firecracker
Knight Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A The Log
Zap Firecracker The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log Ice Spirit
Firecracker The Log Zap
Zap The Log
Zap Firecracker The Log
Zap Firecracker
Zap Ice Spirit Firecracker
Mini P.E.K.K.A
Zap The Log
Zap Ice Spirit Firecracker
Firecracker The Log
Zap Ice Spirit Tombstone
Zap Firecracker
The Log
Knight Firecracker Mini P.E.K.K.A
The Log Zap Firecracker
Zap
Firecracker
Zap Ice Spirit Firecracker The Log
Firecracker Zap
Zap Firecracker The Log
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

This language is translated by:

This language has no active translators.

✍️ Help translate!