My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards Miner
Giant Snowball
Spear Goblins Cannon Guards Miner
Zap
Spear Goblins Cannon Guards
Barbarian Barrel
Ice Spirit Spear Goblins Knight Cannon Guards
The Log
Ice Spirit Spear Goblins Cannon Guards
Earthquake
Spear Goblins Cannon Guards
Arrows
Ice Spirit Spear Goblins Guards
Royal Delivery
Ice Spirit Spear Goblins Knight Guards Miner
Fireball
Cannon
Poison
Spear Goblins Cannon Guards
Lightning
Knight Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Knight Guards Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins The Log Knight Cannon Guards Miner Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Spear Goblins The Log Knight

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Spear Goblins Guards Miner
Spear Goblins
Knight Miner Ice Spirit
Knight
Ice Spirit Spear Goblins Poison The Log Miner
Cannon
Guards
Miner Ice Spirit The Log
Poison
Miner Knight The Log
The Log
Knight Guards Poison Miner
Miner
Spear Goblins Guards Poison Ice Spirit Knight The Log

Defense Synergies 3 19

Ice Spirit
Spear Goblins Knight Cannon Guards Poison The Log Miner
Spear Goblins
Knight Ice Spirit Cannon Guards Poison The Log
Knight
Spear Goblins Cannon Ice Spirit Poison The Log
Cannon
Knight The Log Ice Spirit Spear Goblins Guards Poison
Guards
Ice Spirit Spear Goblins Cannon Poison The Log
Poison
Ice Spirit Spear Goblins Knight Cannon Guards The Log
The Log
Cannon Ice Spirit Spear Goblins Knight Guards Poison Miner
Miner
Ice Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Cannon The Log
Ice Spirit Knight Cannon The Log
Cannon Knight
Cannon Knight Guards
Poison The Log
The Log Spear Goblins Cannon Guards
Ice Spirit Spear Goblins Cannon Poison
Cannon Poison The Log
Cannon
Knight Guards Ice Spirit Spear Goblins Cannon Miner
Guards Poison Spear Goblins Knight Cannon The Log
Spear Goblins Poison
Cannon Ice Spirit Knight Guards The Log
Ice Spirit Cannon Guards Poison The Log
Knight Cannon
Ice Spirit Cannon The Log
Knight Cannon Poison
Ice Spirit Cannon Spear Goblins Knight Guards The Log
Poison The Log Ice Spirit Spear Goblins Knight Cannon Guards
Cannon
Spear Goblins Knight Cannon Guards Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Spear Goblins
Poison Knight The Log Miner
Guards Ice Spirit Spear Goblins Knight The Log
Guards Knight The Log
Knight Cannon Guards
Poison Ice Spirit
Guards Spear Goblins Knight
Knight
Ice Spirit Spear Goblins Knight Poison The Log
Cannon Guards
Knight Guards
Guards Poison The Log
Knight Cannon Guards
Cannon
Guards Ice Spirit Spear Goblins Knight Poison The Log
Poison Cannon The Log
Cannon
Cannon Poison
Cannon Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Guards The Log
Poison The Log Miner
Poison The Log Miner
Knight Guards Poison The Log
Poison The Log
Poison Ice Spirit Spear Goblins
Poison The Log
Poison The Log Ice Spirit
Poison The Log Miner
Guards Poison
Poison Miner Knight The Log
Poison
Poison Knight The Log Miner
Poison
Poison The Log
Spear Goblins Poison The Log
Poison The Log
Poison
Poison The Log
Poison The Log Miner
Poison The Log
Poison
The Log
Poison The Log
Poison The Log Ice Spirit
Poison The Log Miner
Poison The Log Miner
Poison Miner The Log
Poison
Ice Spirit Guards Poison
Poison The Log Miner
Ice Spirit Poison
Poison The Log
Ice Spirit Spear Goblins Guards
Poison
The Log
Poison Miner Knight
The Log Poison
Poison
Ice Spirit Guards Poison The Log
Poison
Poison The Log Miner
Poison

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