My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider
Giant Snowball
Cannon Hog Rider Witch Princess
Zap
Cannon Royal Giant Witch Princess
Barbarian Barrel
Cannon Witch Princess
The Log
Cannon Royal Giant Mini P.E.K.K.A Hog Rider Witch Princess
Earthquake
Cannon Hog Rider Witch
Arrows
Witch Princess
Royal Delivery
Mini P.E.K.K.A Hog Rider Witch Princess
Fireball
Cannon Hog Rider Witch Princess
Poison
Cannon Witch Princess
Lightning
Cannon Mini P.E.K.K.A Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Princess Fireball Mini P.E.K.K.A Hog Rider Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Cannon Princess Fireball

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Royal Giant
Fireball Hog Rider Witch The Log Princess
Fireball
Royal Giant Hog Rider The Log Princess
Mini P.E.K.K.A
Hog Rider The Log Princess
Hog Rider
Fireball The Log Royal Giant Mini P.E.K.K.A Witch Princess
Witch
Royal Giant Hog Rider
The Log
Hog Rider Royal Giant Fireball Mini P.E.K.K.A Princess
Princess
Royal Giant Fireball Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 3 10

Cannon
The Log Fireball Mini P.E.K.K.A Witch Princess
Royal Giant
Fireball
The Log Cannon Mini P.E.K.K.A Princess
Mini P.E.K.K.A
The Log Cannon Fireball Witch Princess
Hog Rider
Witch
Cannon Mini P.E.K.K.A The Log
The Log
Cannon Fireball Mini P.E.K.K.A Witch Princess
Princess
Cannon Fireball Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball The Log
Mini P.E.K.K.A Cannon Witch The Log
Cannon Mini P.E.K.K.A Witch
Cannon Mini P.E.K.K.A Witch
Fireball Mini P.E.K.K.A The Log Princess
Fireball The Log Cannon
Cannon Fireball Witch Princess
Cannon Fireball The Log
Cannon Mini P.E.K.K.A Witch Princess
Cannon Mini P.E.K.K.A
Witch Cannon Fireball The Log Princess
Fireball Witch Princess
Cannon Mini P.E.K.K.A Fireball Witch The Log
Fireball Cannon Mini P.E.K.K.A Witch The Log Princess
Mini P.E.K.K.A Cannon
Cannon Fireball Mini P.E.K.K.A The Log
Cannon Fireball Mini P.E.K.K.A Witch
Cannon Fireball Witch The Log
Witch The Log Cannon Fireball Princess
Mini P.E.K.K.A Cannon
Cannon Fireball Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Witch
Fireball Mini P.E.K.K.A The Log
Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Fireball The Log
Cannon Mini P.E.K.K.A Witch
Fireball Witch Princess
Mini P.E.K.K.A Fireball Witch
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Witch The Log
Witch Cannon
Mini P.E.K.K.A Witch
Fireball The Log
Mini P.E.K.K.A Cannon Fireball Witch
Cannon Fireball Witch Princess
Witch Fireball Mini P.E.K.K.A The Log
Cannon Fireball Mini P.E.K.K.A Witch The Log Princess
Cannon Fireball
Cannon Mini P.E.K.K.A
Cannon Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Princess
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Witch Princess
Witch The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Mini P.E.K.K.A
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball Witch The Log Princess
Fireball The Log Princess
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log Princess
Fireball Witch The Log Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Witch Princess
Witch
Fireball The Log Witch Princess
Fireball Witch The Log Princess
Fireball The Log
Fireball Witch Princess
Fireball Witch
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball Princess
Fireball The Log Princess
Fireball Witch Princess
Fireball Witch Princess
The Log Fireball
Fireball Mini P.E.K.K.A Princess
The Log Fireball Princess
Fireball
Fireball Witch The Log Princess
Fireball Witch Princess
Fireball Witch The Log Princess
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

This language is translated by:

This language has no active translators.

✍️ Help translate!