My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Musketeer Valkyrie Giant Witch Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant
Giant Snowball
Bomber Musketeer Witch
Zap
Bomber Firecracker Witch
Barbarian Barrel
Bomber Firecracker Musketeer Valkyrie Witch
The Log
Bomber Firecracker Musketeer Witch
Earthquake
Bomber Firecracker Witch
Arrows
Bomber Firecracker Witch
Royal Delivery
Bomber Firecracker Musketeer Valkyrie Witch Boss Bandit
Fireball
Bomber Firecracker Musketeer Witch Boss Bandit
Poison
Bomber Firecracker Musketeer Witch Boss Bandit
Lightning
Musketeer Valkyrie Witch Boss Bandit
Rocket
Musketeer Valkyrie Witch Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Boss Bandit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Firecracker Musketeer Valkyrie Giant Witch Boss Bandit

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Firecracker Musketeer

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Valkyrie
Firecracker
Valkyrie Giant
Musketeer
Valkyrie Giant The Log
Valkyrie
Musketeer Bomber Firecracker Giant Witch
Giant
Bomber Musketeer Firecracker Valkyrie Witch The Log
Witch
Valkyrie Giant
The Log
Musketeer Giant
Boss Bandit

Defense Synergies 4 6

Bomber
Valkyrie The Log
Firecracker
Valkyrie The Log Musketeer
Musketeer
Valkyrie The Log Firecracker
Valkyrie
Firecracker Musketeer Bomber Witch The Log
Giant
Witch
Valkyrie The Log
The Log
Firecracker Musketeer Bomber Valkyrie Witch
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Musketeer Valkyrie The Log
Firecracker Musketeer Valkyrie Witch The Log
Witch Bomber Musketeer Valkyrie
Witch Firecracker Musketeer Valkyrie
Bomber Firecracker Valkyrie The Log
The Log Bomber Firecracker Musketeer Valkyrie
Musketeer Firecracker Witch
Musketeer Valkyrie The Log
Witch Musketeer
Bomber Firecracker Musketeer Valkyrie
Valkyrie Witch Bomber Firecracker Musketeer The Log
Musketeer Firecracker Witch
Bomber Musketeer Valkyrie Witch The Log
Bomber Valkyrie Firecracker Witch The Log
The Log
Bomber Firecracker Musketeer Valkyrie Witch
Valkyrie Bomber Firecracker Musketeer Witch The Log
Valkyrie Witch The Log Bomber Firecracker Musketeer
Musketeer
Bomber Valkyrie Firecracker Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Bomber Firecracker Musketeer Valkyrie The Log
Musketeer Valkyrie Witch The Log
Valkyrie Musketeer The Log
Musketeer Valkyrie Witch
Firecracker Musketeer Witch
Musketeer Valkyrie Witch
Valkyrie
Firecracker Valkyrie Witch The Log
Witch Musketeer
Musketeer Valkyrie Witch
Valkyrie The Log
Valkyrie Witch
Bomber Firecracker Musketeer Valkyrie Witch
Witch Bomber Firecracker Musketeer Valkyrie The Log
Valkyrie Bomber Firecracker Musketeer Witch The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Valkyrie The Log
Firecracker Musketeer The Log
The Log
Firecracker Musketeer Valkyrie The Log
Bomber Firecracker Valkyrie The Log
Firecracker Musketeer Witch
Bomber Firecracker Musketeer Witch The Log
The Log Firecracker
The Log Firecracker
Musketeer
Firecracker Musketeer Valkyrie The Log
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log
Bomber Firecracker Musketeer Witch The Log
Firecracker Musketeer The Log
Bomber
Bomber Firecracker Musketeer The Log
Bomber Firecracker Valkyrie Witch The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
Firecracker The Log Bomber Valkyrie Witch
Witch
Firecracker The Log Musketeer Witch
Musketeer Witch The Log
Firecracker Musketeer The Log
Firecracker Musketeer Witch
Firecracker Musketeer Witch
Bomber Musketeer The Log
Firecracker
Firecracker The Log
Musketeer Witch
Firecracker Musketeer Witch
The Log
Firecracker Musketeer Valkyrie
The Log Bomber Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer Witch The Log
Firecracker Musketeer Witch
Firecracker Musketeer Witch The Log
Firecracker

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