My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon
Zap
Barbarian Barrel
Valkyrie Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard
Fireball
Baby Dragon Electro Wizard
Poison
Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Rage Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Arrows Mini P.E.K.K.A

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Valkyrie Rage Baby Dragon The Log Electro Wizard
Valkyrie
Mini P.E.K.K.A Baby Dragon Electro Wizard
Rage
Mini P.E.K.K.A Electro Wizard Golden Knight
Baby Dragon
Mini P.E.K.K.A Valkyrie Electro Wizard
The Log
Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Valkyrie Rage Baby Dragon
Golden Knight
Rage

Defense Synergies 2 11

Arrows
Mini P.E.K.K.A Valkyrie Golden Knight
Mini P.E.K.K.A
The Log Electro Wizard Arrows Valkyrie Baby Dragon
Valkyrie
Arrows Mini P.E.K.K.A Baby Dragon The Log Electro Wizard
Rage
Baby Dragon
Mini P.E.K.K.A Valkyrie The Log
The Log
Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard Golden Knight
Electro Wizard
Mini P.E.K.K.A Valkyrie The Log
Golden Knight
Arrows The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon The Log Electro Wizard Golden Knight
Mini P.E.K.K.A Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard
Arrows Mini P.E.K.K.A Valkyrie The Log
Arrows The Log Valkyrie Baby Dragon Electro Wizard
Electro Wizard Arrows Baby Dragon
Arrows Valkyrie Baby Dragon The Log Electro Wizard Golden Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Electro Wizard Arrows Baby Dragon The Log
Arrows Baby Dragon Electro Wizard
Mini P.E.K.K.A Valkyrie The Log Electro Wizard
Valkyrie Arrows Mini P.E.K.K.A Baby Dragon The Log Electro Wizard Golden Knight
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A The Log Electro Wizard
Arrows Mini P.E.K.K.A Valkyrie Electro Wizard
Arrows Valkyrie Baby Dragon The Log Electro Wizard Golden Knight
Arrows Valkyrie Baby Dragon The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard
Valkyrie Arrows Mini P.E.K.K.A Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Valkyrie Baby Dragon The Log
Mini P.E.K.K.A Valkyrie The Log Electro Wizard Golden Knight
Mini P.E.K.K.A Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Valkyrie
Arrows Baby Dragon Electro Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie
Electro Wizard Mini P.E.K.K.A Valkyrie Baby Dragon The Log
Mini P.E.K.K.A Valkyrie Golden Knight
Arrows Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Golden Knight
Valkyrie Baby Dragon
Electro Wizard Mini P.E.K.K.A Valkyrie Baby Dragon The Log Golden Knight
Arrows Valkyrie Mini P.E.K.K.A Baby Dragon The Log Electro Wizard Golden Knight
Arrows Electro Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon The Log Golden Knight
Arrows Baby Dragon The Log Electro Wizard Golden Knight
Arrows Baby Dragon The Log
Arrows Valkyrie The Log
Arrows Valkyrie Baby Dragon The Log
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log Golden Knight
Mini P.E.K.K.A Electro Wizard
Arrows Valkyrie The Log Electro Wizard Golden Knight
Arrows Baby Dragon
Baby Dragon The Log Golden Knight
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log Golden Knight
Arrows Baby Dragon The Log
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Baby Dragon The Log Electro Wizard
Arrows Valkyrie Baby Dragon The Log Golden Knight
Baby Dragon The Log
Arrows
The Log
Arrows Baby Dragon The Log
Arrows The Log Valkyrie Baby Dragon
Arrows The Log Baby Dragon Electro Wizard Golden Knight
Arrows Baby Dragon The Log Golden Knight
Arrows Baby Dragon The Log Golden Knight
Arrows Baby Dragon Electro Wizard
Electro Wizard
Mini P.E.K.K.A
Arrows The Log
Arrows Electro Wizard
Arrows The Log
Electro Wizard
Arrows Baby Dragon Electro Wizard
Arrows The Log
Mini P.E.K.K.A Valkyrie Baby Dragon Electro Wizard
Arrows The Log Baby Dragon
Arrows
Baby Dragon The Log Electro Wizard Golden Knight
Electro Wizard
Baby Dragon The Log Electro Wizard Golden Knight

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