My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla P.E.K.K.A Bandit Magic Archer Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Magic Archer Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit Mighty Miner
Giant Snowball
Skeleton Army Mighty Miner
Zap
Skeleton Army Bandit Mighty Miner
Barbarian Barrel
Tesla Skeleton Army Bandit Magic Archer
The Log
Skeleton Army Bandit
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army P.E.K.K.A Bandit Magic Archer
Fireball
Tesla Skeleton Army Bandit Magic Archer Mighty Miner
Poison
Skeleton Army Magic Archer
Lightning
Tesla Bandit Magic Archer Mighty Miner
Rocket
Magic Archer Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army P.E.K.K.A Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Bandit Tesla Magic Archer Mighty Miner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Skeleton Army Bandit

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Bandit Magic Archer Mighty Miner
Arrows
Zap P.E.K.K.A Bandit Mighty Miner
Tesla
Skeleton Army
P.E.K.K.A
Zap Arrows Magic Archer
Bandit
Zap Arrows Magic Archer
Magic Archer
P.E.K.K.A Zap Bandit
Mighty Miner
Zap Arrows

Defense Synergies 0 15

Zap
Arrows Tesla Skeleton Army P.E.K.K.A Bandit Magic Archer Mighty Miner
Arrows
Zap Tesla P.E.K.K.A Bandit
Tesla
Zap Arrows Skeleton Army Magic Archer
Skeleton Army
Zap Tesla Bandit Magic Archer
P.E.K.K.A
Zap Arrows
Bandit
Zap Arrows Skeleton Army Magic Archer
Magic Archer
Zap Tesla Skeleton Army Bandit
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Magic Archer
Skeleton Army P.E.K.K.A Zap Tesla Bandit
Tesla Skeleton Army P.E.K.K.A Bandit
Tesla Skeleton Army P.E.K.K.A Bandit
Arrows Skeleton Army P.E.K.K.A
Arrows Skeleton Army Zap Tesla Bandit Magic Archer
Tesla Zap Arrows Magic Archer
Zap Arrows Tesla P.E.K.K.A Bandit Magic Archer
Tesla P.E.K.K.A Mighty Miner Skeleton Army
Skeleton Army Tesla Bandit
Skeleton Army Zap Arrows Tesla Bandit Magic Archer
Arrows Tesla Zap Magic Archer
Tesla Skeleton Army P.E.K.K.A Zap Bandit
Skeleton Army Zap Arrows Tesla P.E.K.K.A Magic Archer
Skeleton Army P.E.K.K.A Tesla Bandit
Skeleton Army Zap Tesla P.E.K.K.A Bandit
Tesla Arrows Skeleton Army P.E.K.K.A
Arrows Tesla Zap Skeleton Army Bandit Magic Archer
Zap Arrows Tesla Bandit Magic Archer
P.E.K.K.A Tesla
Skeleton Army Arrows Tesla P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla P.E.K.K.A Bandit
Bandit Zap Arrows Tesla Magic Archer
Skeleton Army P.E.K.K.A Bandit Zap
Skeleton Army P.E.K.K.A Zap Tesla Bandit
P.E.K.K.A Tesla Skeleton Army Bandit Mighty Miner
Arrows Zap Tesla Magic Archer
Skeleton Army P.E.K.K.A Tesla Bandit
P.E.K.K.A Mighty Miner Tesla Skeleton Army
Zap P.E.K.K.A Skeleton Army Bandit Magic Archer
P.E.K.K.A Tesla Skeleton Army
P.E.K.K.A Tesla
Skeleton Army P.E.K.K.A Zap Arrows
Skeleton Army P.E.K.K.A Tesla Bandit
Tesla Skeleton Army Magic Archer
Tesla Skeleton Army Zap P.E.K.K.A Magic Archer Mighty Miner
Arrows Zap Tesla P.E.K.K.A Magic Archer Mighty Miner
Zap Arrows
Tesla P.E.K.K.A
P.E.K.K.A Tesla Skeleton Army Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Bandit
Arrows Zap Bandit Magic Archer
Arrows Bandit Magic Archer
Arrows
Zap Arrows Magic Archer
Arrows Zap Magic Archer
Arrows Magic Archer
Arrows Zap Magic Archer
Arrows Zap Bandit
Zap Arrows Bandit Magic Archer
Zap Arrows Magic Archer
Bandit Magic Archer
Arrows Bandit Magic Archer
Zap Arrows Magic Archer
Zap Arrows Bandit Magic Archer
Magic Archer Arrows Bandit
Arrows
Zap Arrows Bandit Magic Archer
Zap Arrows Magic Archer
Magic Archer
Arrows
Zap Arrows
Zap Arrows Magic Archer
Arrows Zap Bandit Magic Archer
Zap Arrows Bandit Magic Archer
Zap Arrows Bandit Magic Archer
Zap Arrows Magic Archer
Zap
Zap Arrows Bandit Magic Archer
Zap Arrows Magic Archer
P.E.K.K.A Mighty Miner
Arrows Magic Archer
Zap Skeleton Army Bandit Magic Archer
Zap Arrows Magic Archer
Arrows
Magic Archer
Arrows Zap Magic Archer
Zap Arrows
P.E.K.K.A
Zap Magic Archer
Zap Magic Archer
Zap Bandit Magic Archer
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

This language is translated by:

This language has no active translators.

✍️ Help translate!