My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Battle Ram Flying Machine Dark Prince Royal Ghost Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Battle Ram Flying Machine Dark Prince Royal Ghost Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram Dark Prince Fisherman Phoenix
Giant Snowball
Royal Recruits Battle Ram Flying Machine Fisherman
Zap
Battle Ram Flying Machine Dark Prince Fisherman
Barbarian Barrel
Royal Recruits Battle Ram Dark Prince Royal Ghost
The Log
Royal Recruits Battle Ram Dark Prince Fisherman
Earthquake
Arrows
Royal Recruits Flying Machine
Royal Delivery
Royal Recruits Battle Ram Flying Machine Dark Prince Royal Ghost Fisherman
Fireball
Battle Ram Flying Machine Fisherman
Poison
Royal Recruits Flying Machine Fisherman Phoenix
Lightning
Battle Ram Dark Prince Fisherman Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Battle Ram Dark Prince Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Royal Ghost Fisherman Battle Ram Flying Machine Dark Prince Phoenix Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Royal Ghost Fisherman Battle Ram

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Battle Ram Dark Prince Phoenix
Royal Recruits
Battle Ram Flying Machine Royal Ghost
Battle Ram
Arrows Royal Recruits Flying Machine Royal Ghost
Flying Machine
Royal Recruits Battle Ram Dark Prince Royal Ghost
Dark Prince
Arrows Flying Machine Royal Ghost Fisherman
Royal Ghost
Royal Recruits Battle Ram Flying Machine Dark Prince Fisherman
Fisherman
Dark Prince Royal Ghost
Phoenix
Arrows

Defense Synergies 0 6

Arrows
Dark Prince Phoenix
Royal Recruits
Battle Ram
Flying Machine
Dark Prince Royal Ghost Fisherman
Dark Prince
Arrows Flying Machine Royal Ghost
Royal Ghost
Flying Machine Dark Prince
Fisherman
Flying Machine
Phoenix
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Flying Machine
Royal Recruits Flying Machine Dark Prince Fisherman Phoenix
Fisherman Royal Recruits Dark Prince
Royal Recruits Dark Prince Fisherman Phoenix
Arrows Royal Recruits Dark Prince
Arrows Flying Machine Dark Prince Royal Ghost
Arrows Flying Machine Phoenix
Arrows Royal Recruits Flying Machine Phoenix
Royal Recruits Fisherman Phoenix
Royal Recruits Dark Prince Royal Ghost Fisherman Phoenix
Arrows Royal Recruits Flying Machine Dark Prince Royal Ghost Fisherman
Arrows Flying Machine Phoenix
Royal Recruits Flying Machine Dark Prince
Arrows Royal Recruits Dark Prince Royal Ghost
Royal Recruits Phoenix
Royal Recruits Fisherman
Arrows Royal Recruits Dark Prince Fisherman
Arrows Royal Recruits Flying Machine Dark Prince Royal Ghost Fisherman
Arrows Royal Recruits Flying Machine Dark Prince Royal Ghost Fisherman
Royal Recruits Fisherman Phoenix
Royal Recruits Dark Prince Royal Ghost Arrows Flying Machine Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Dark Prince Royal Ghost Fisherman
Arrows Flying Machine Royal Ghost Fisherman Phoenix
Royal Recruits Dark Prince Fisherman
Royal Recruits Dark Prince Fisherman Phoenix
Royal Recruits Dark Prince Fisherman Phoenix
Arrows Flying Machine
Royal Recruits Dark Prince Flying Machine Phoenix
Royal Recruits Dark Prince Fisherman Phoenix
Royal Recruits Flying Machine Dark Prince Phoenix
Royal Recruits Phoenix
Royal Recruits Flying Machine Dark Prince Phoenix
Royal Recruits Arrows Dark Prince Phoenix
Royal Recruits Dark Prince
Royal Recruits Flying Machine
Royal Recruits Phoenix Flying Machine Dark Prince Fisherman
Arrows Royal Recruits Flying Machine Dark Prince Royal Ghost Phoenix
Arrows
Fisherman
Fisherman

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Flying Machine Royal Ghost
Arrows Flying Machine Royal Ghost Fisherman
Arrows Flying Machine
Arrows Royal Recruits Flying Machine Dark Prince
Arrows Dark Prince
Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine Fisherman
Fisherman
Arrows Royal Recruits Flying Machine Dark Prince Fisherman
Arrows Flying Machine
Flying Machine Fisherman
Arrows Flying Machine Fisherman
Arrows Flying Machine Fisherman
Arrows Flying Machine
Arrows Royal Recruits Flying Machine
Arrows
Fisherman
Arrows Flying Machine Dark Prince Fisherman
Arrows Flying Machine
Arrows
Fisherman
Arrows Royal Recruits Flying Machine
Arrows Dark Prince
Fisherman
Arrows Flying Machine Royal Ghost Fisherman
Arrows Flying Machine Fisherman
Arrows Fisherman
Arrows Flying Machine
Flying Machine
Arrows
Arrows
Arrows
Royal Recruits Flying Machine Dark Prince
Arrows Flying Machine
Arrows
Flying Machine Dark Prince
Arrows Flying Machine
Arrows
Royal Recruits Flying Machine Dark Prince
Royal Recruits Flying Machine
Flying Machine
Royal Recruits Flying Machine Dark Prince Royal Ghost
Fisherman

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