My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Elixir Golem Valkyrie Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Elixir Golem Prince
Giant Snowball
Skeletons Bats Witch
Zap
Skeletons Bats Firecracker Witch Prince
Barbarian Barrel
Skeletons Firecracker Elixir Golem Valkyrie Witch
The Log
Skeletons Firecracker Elixir Golem Witch Prince
Earthquake
Skeletons Firecracker Elixir Golem Witch
Arrows
Skeletons Bats Firecracker Witch
Royal Delivery
Skeletons Bats Firecracker Elixir Golem Valkyrie Witch Prince
Fireball
Firecracker Elixir Golem Witch
Poison
Bats Firecracker Elixir Golem Witch
Lightning
Valkyrie Witch Prince
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Valkyrie Rage Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Rage Firecracker Elixir Golem Valkyrie Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Rage Firecracker

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Firecracker Elixir Golem Rage Prince
Firecracker
Elixir Golem Bats Valkyrie Prince
Elixir Golem
Firecracker Rage Bats Witch
Valkyrie
Bats Prince Firecracker Witch
Rage
Elixir Golem Witch Bats Prince
Witch
Rage Elixir Golem Valkyrie Prince
Prince
Valkyrie Bats Firecracker Rage Witch

Defense Synergies 1 11

Skeletons
Bats Firecracker Witch Prince
Bats
Skeletons Firecracker Valkyrie Prince
Firecracker
Valkyrie Skeletons Bats Prince
Elixir Golem
Valkyrie
Firecracker Bats Witch Prince
Rage
Witch
Skeletons Valkyrie Prince
Prince
Skeletons Bats Firecracker Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Skeletons Bats Firecracker Valkyrie Witch Prince
Witch Prince Skeletons Bats Valkyrie
Witch Prince Skeletons Bats Firecracker Valkyrie
Firecracker Valkyrie Prince
Skeletons Bats Firecracker Valkyrie
Bats Firecracker Witch
Valkyrie
Witch Skeletons Prince
Skeletons Firecracker Valkyrie Prince
Bats Valkyrie Witch Skeletons Firecracker
Bats Firecracker Witch
Prince Skeletons Bats Valkyrie Witch
Valkyrie Bats Firecracker Witch Prince
Prince
Prince
Skeletons Bats Firecracker Valkyrie Witch Prince
Valkyrie Bats Firecracker Witch Prince
Valkyrie Witch Bats Firecracker
Prince
Valkyrie Bats Firecracker Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Witch Prince
Firecracker Valkyrie Prince
Skeletons Bats Valkyrie Witch Prince
Valkyrie Prince Bats
Skeletons Valkyrie Witch Prince
Firecracker Skeletons Bats Witch
Prince Skeletons Bats Valkyrie Witch
Valkyrie Prince
Skeletons Bats Firecracker Valkyrie Witch Prince
Witch Skeletons
Bats Valkyrie Witch Prince
Valkyrie Prince
Prince Skeletons Valkyrie Witch
Firecracker Valkyrie Witch
Witch Skeletons Bats Firecracker Valkyrie Prince
Bats Valkyrie Firecracker Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie Prince
Firecracker Valkyrie
Firecracker Bats Witch
Firecracker Witch
Firecracker
Firecracker
Bats Prince
Firecracker Valkyrie Prince
Firecracker
Firecracker
Firecracker
Firecracker Prince
Firecracker Witch
Firecracker
Bats
Firecracker Prince
Firecracker Valkyrie Witch
Prince
Prince
Firecracker Valkyrie Witch
Witch
Firecracker Witch
Witch Prince
Firecracker
Bats Firecracker Witch
Bats Firecracker Witch
Firecracker
Prince
Firecracker
Bats Witch Prince
Firecracker Witch
Firecracker Valkyrie Prince
Firecracker
Firecracker Prince
Bats Firecracker Witch
Firecracker Bats Witch
Firecracker Witch Prince
Prince
Firecracker

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