My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Flying Machine Bowler Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Hog Rider Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Flying Machine Hog Rider Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Ram Rider
Giant Snowball
Musketeer Flying Machine Hog Rider Ram Rider
Zap
Royal Giant Flying Machine Ram Rider
Barbarian Barrel
Musketeer
The Log
Royal Giant Mini P.E.K.K.A Musketeer Hog Rider Ram Rider
Earthquake
Hog Rider
Arrows
Flying Machine
Royal Delivery
Mini P.E.K.K.A Musketeer Flying Machine Hog Rider Bowler Ram Rider
Fireball
Musketeer Flying Machine Hog Rider Bowler Ram Rider
Poison
Musketeer Flying Machine
Lightning
Mini P.E.K.K.A Musketeer Bowler Ram Rider
Rocket
Musketeer Hog Rider Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Poison Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Musketeer Flying Machine Hog Rider Poison Bowler Ram Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Musketeer Flying Machine Hog Rider

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Poison Musketeer Flying Machine Hog Rider Bowler
Mini P.E.K.K.A
Musketeer Hog Rider Bowler Ram Rider
Musketeer
Hog Rider Royal Giant Mini P.E.K.K.A Bowler Ram Rider
Flying Machine
Royal Giant Hog Rider Bowler Ram Rider
Hog Rider
Musketeer Royal Giant Mini P.E.K.K.A Flying Machine Poison Bowler
Poison
Royal Giant Hog Rider Bowler Ram Rider
Bowler
Royal Giant Mini P.E.K.K.A Musketeer Flying Machine Hog Rider Poison Ram Rider
Ram Rider
Mini P.E.K.K.A Musketeer Flying Machine Poison Bowler

Defense Synergies 0 7

Royal Giant
Mini P.E.K.K.A
Musketeer Bowler Ram Rider
Musketeer
Mini P.E.K.K.A Flying Machine Bowler Ram Rider
Flying Machine
Musketeer Bowler
Hog Rider
Poison
Bowler
Mini P.E.K.K.A Musketeer Flying Machine
Ram Rider
Mini P.E.K.K.A Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Musketeer Flying Machine Ram Rider
Mini P.E.K.K.A Musketeer Flying Machine Ram Rider
Mini P.E.K.K.A Bowler Ram Rider Musketeer
Mini P.E.K.K.A Musketeer Bowler Ram Rider
Mini P.E.K.K.A Poison Bowler
Bowler Musketeer Flying Machine
Musketeer Ram Rider Flying Machine Poison
Bowler Musketeer Flying Machine Poison Ram Rider
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Bowler
Poison Musketeer Flying Machine Bowler Ram Rider
Musketeer Flying Machine Poison Ram Rider
Mini P.E.K.K.A Bowler Musketeer Flying Machine Ram Rider
Bowler Mini P.E.K.K.A Poison
Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Bowler Ram Rider
Mini P.E.K.K.A Musketeer Poison Bowler
Musketeer Flying Machine Bowler Ram Rider
Poison Musketeer Flying Machine Bowler Ram Rider
Mini P.E.K.K.A Musketeer Ram Rider
Bowler Mini P.E.K.K.A Musketeer Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Bowler
Poison Mini P.E.K.K.A Musketeer Flying Machine Bowler
Mini P.E.K.K.A Musketeer Bowler Ram Rider
Mini P.E.K.K.A Bowler Musketeer Ram Rider
Mini P.E.K.K.A Musketeer Bowler Ram Rider
Poison Musketeer Flying Machine Ram Rider
Mini P.E.K.K.A Musketeer Flying Machine Bowler Ram Rider
Mini P.E.K.K.A
Mini P.E.K.K.A Flying Machine Poison
Musketeer
Mini P.E.K.K.A Musketeer Flying Machine Bowler
Poison Bowler
Mini P.E.K.K.A Bowler Ram Rider
Musketeer Flying Machine Bowler
Mini P.E.K.K.A Musketeer Flying Machine Poison Bowler
Poison Bowler Mini P.E.K.K.A Musketeer Flying Machine
Mini P.E.K.K.A Poison
Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Flying Machine
Poison Musketeer Flying Machine Bowler Ram Rider
Flying Machine Poison
Musketeer Flying Machine Poison
Poison Bowler
Poison Musketeer Flying Machine Ram Rider
Musketeer Flying Machine Poison Bowler
Poison Flying Machine Bowler Ram Rider
Poison Flying Machine Ram Rider
Mini P.E.K.K.A Musketeer Poison Bowler
Poison Musketeer Flying Machine Bowler Ram Rider
Poison Musketeer Flying Machine
Flying Machine Poison Musketeer Bowler
Musketeer Flying Machine Poison
Musketeer Flying Machine Poison
Musketeer Flying Machine Poison Bowler
Musketeer Flying Machine Poison Bowler
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Flying Machine Poison Bowler
Flying Machine Poison Bowler
Musketeer Poison Bowler
Poison
Musketeer Bowler
Musketeer Flying Machine Poison
Poison Bowler
Poison Musketeer Flying Machine Bowler Ram Rider
Musketeer Flying Machine Poison Bowler Ram Rider
Poison Musketeer
Poison Musketeer Flying Machine
Musketeer Flying Machine Poison
Mini P.E.K.K.A Bowler
Poison Musketeer
Poison
Poison Bowler
Musketeer Flying Machine
Poison Musketeer Flying Machine Ram Rider
Poison Mini P.E.K.K.A Musketeer Flying Machine Bowler
Musketeer Flying Machine Poison Bowler
Poison
Musketeer Flying Machine
Musketeer Flying Machine Poison Bowler
Musketeer Flying Machine Poison
Poison Musketeer Flying Machine Bowler
Bowler
Poison

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