My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Hunter Witch Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits
Giant Snowball
Goblin Gang Royal Recruits Witch
Zap
Goblin Gang Witch
Barbarian Barrel
Goblin Gang Royal Recruits Hunter Witch
The Log
Goblin Gang Royal Recruits Hunter Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Royal Recruits Witch
Royal Delivery
Goblin Gang Royal Recruits Hunter Witch Boss Bandit
Fireball
Goblin Gang Hunter Witch Boss Bandit
Poison
Goblin Gang Royal Recruits Hunter Witch Boss Bandit
Lightning
Hunter Witch Boss Bandit
Rocket
Hunter Witch Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Rage Boss Bandit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Goblin Gang Hunter Witch Lightning Boss Bandit Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Goblin Gang Hunter

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lightning
Goblin Gang
Royal Recruits
Royal Recruits
Goblin Gang
Rage
Witch
Hunter
Witch
Rage
Lightning
Arrows
Boss Bandit

Defense Synergies 0 2

Arrows
Lightning
Goblin Gang
Royal Recruits
Royal Recruits
Goblin Gang
Rage
Hunter
Witch
Lightning
Arrows
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits
Hunter Goblin Gang Royal Recruits Witch
Goblin Gang Hunter Witch Royal Recruits Lightning
Royal Recruits Hunter Witch Goblin Gang
Lightning Arrows Royal Recruits
Arrows Goblin Gang Hunter
Hunter Lightning Arrows Goblin Gang Witch
Lightning Arrows Royal Recruits
Hunter Witch Goblin Gang Royal Recruits
Goblin Gang Royal Recruits Hunter
Goblin Gang Witch Arrows Royal Recruits Hunter
Arrows Hunter Goblin Gang Witch
Royal Recruits Hunter Goblin Gang Witch Lightning
Arrows Goblin Gang Royal Recruits Hunter Witch
Royal Recruits Goblin Gang Hunter
Goblin Gang Royal Recruits Hunter Lightning
Arrows Goblin Gang Royal Recruits Hunter Witch
Arrows Goblin Gang Royal Recruits Hunter Witch
Arrows Hunter Witch Royal Recruits
Royal Recruits Hunter
Goblin Gang Royal Recruits Arrows Hunter Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Witch
Arrows Goblin Gang Hunter Lightning
Goblin Gang Royal Recruits Hunter Witch Lightning
Goblin Gang Royal Recruits Hunter Lightning
Royal Recruits Goblin Gang Hunter Witch
Arrows Goblin Gang Hunter Witch
Goblin Gang Royal Recruits Hunter Witch Lightning
Royal Recruits Hunter
Royal Recruits Lightning Witch
Royal Recruits Witch Goblin Gang
Royal Recruits Hunter Witch
Royal Recruits Lightning Arrows
Royal Recruits Lightning Goblin Gang Hunter Witch
Royal Recruits Witch
Goblin Gang Royal Recruits Witch Hunter Lightning
Arrows Royal Recruits Hunter Witch
Arrows
Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Royal Recruits
Arrows
Lightning Arrows
Lightning Arrows Royal Recruits
Arrows
Arrows Hunter Witch
Arrows Witch
Arrows Hunter Lightning
Arrows Lightning
Lightning Goblin Gang
Lightning Arrows Royal Recruits
Lightning Arrows
Lightning Hunter
Lightning Arrows
Lightning Arrows
Lightning Arrows Hunter Witch
Lightning Arrows Royal Recruits
Lightning Arrows
Lightning
Lightning Arrows Hunter
Lightning Arrows Witch
Lightning
Lightning Arrows
Lightning
Lightning Arrows Royal Recruits
Arrows Hunter Witch
Witch
Arrows Hunter Witch Lightning
Lightning Arrows Witch
Lightning Arrows
Lightning Arrows Hunter Witch
Lightning Witch
Lightning
Lightning Arrows Hunter
Lightning Arrows
Arrows Lightning
Lightning Goblin Gang Royal Recruits Witch
Lightning Arrows Hunter Witch
Arrows
Lightning Goblin Gang Hunter
Arrows Lightning
Lightning Arrows
Royal Recruits
Goblin Gang Royal Recruits Witch Lightning
Witch Lightning
Lightning Royal Recruits Witch
Lightning
Lightning

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

This language is translated by:

This language has no active translators.

✍️ Help translate!