My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Royal Hogs Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Dart Goblin Royal Hogs
Zap
Firecracker Dart Goblin Royal Hogs
Barbarian Barrel
Firecracker Dart Goblin Wizard Royal Hogs
The Log
Firecracker Dart Goblin Royal Hogs
Earthquake
Firecracker Royal Hogs
Arrows
Firecracker Dart Goblin Royal Hogs
Royal Delivery
Firecracker Dart Goblin Wizard Royal Hogs
Fireball
Firecracker Dart Goblin Wizard Royal Hogs
Poison
Firecracker Dart Goblin Wizard Royal Hogs
Lightning
Wizard
Rocket
Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Poison Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Dart Goblin Poison Wizard Royal Hogs Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Dart Goblin Poison

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Mega Knight
Firecracker
Dart Goblin Royal Hogs Mega Knight
Dart Goblin
Firecracker Royal Hogs Mega Knight
Wizard
Royal Hogs Mega Knight
Royal Hogs
Arrows Firecracker Dart Goblin Wizard Poison Mega Knight
Poison
Royal Hogs Mega Knight
Electro Giant
Mega Knight
Arrows Firecracker Dart Goblin Wizard Royal Hogs Poison

Defense Synergies 1 5

Arrows
Mega Knight
Firecracker
Dart Goblin Mega Knight
Dart Goblin
Firecracker Mega Knight
Wizard
Mega Knight
Royal Hogs
Poison
Mega Knight
Electro Giant
Mega Knight
Arrows Firecracker Dart Goblin Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Mega Knight
Mega Knight Dart Goblin
Firecracker Dart Goblin Mega Knight
Arrows Firecracker Poison Mega Knight
Arrows Firecracker Dart Goblin Mega Knight
Dart Goblin Arrows Firecracker Wizard Poison
Arrows Dart Goblin Poison Electro Giant Mega Knight
Firecracker Dart Goblin Mega Knight
Dart Goblin Poison Arrows Firecracker Wizard Electro Giant Mega Knight
Arrows Firecracker Dart Goblin Wizard Poison
Mega Knight Wizard
Wizard Mega Knight Arrows Firecracker Dart Goblin Poison
Mega Knight
Electro Giant Mega Knight
Wizard Mega Knight Arrows Firecracker Poison
Arrows Mega Knight Firecracker Dart Goblin Wizard
Arrows Wizard Poison Firecracker Dart Goblin Mega Knight
Dart Goblin
Wizard Mega Knight Arrows Firecracker Dart Goblin Poison Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Electro Giant
Poison Arrows Firecracker Wizard Mega Knight
Mega Knight
Mega Knight
Mega Knight
Arrows Firecracker Wizard Poison Electro Giant Dart Goblin
Dart Goblin
Mega Knight
Mega Knight Firecracker Poison
Dart Goblin
Mega Knight Dart Goblin
Mega Knight Arrows Poison Electro Giant
Mega Knight Wizard
Wizard Firecracker Dart Goblin Electro Giant Mega Knight
Electro Giant Firecracker Dart Goblin Poison
Arrows Poison Mega Knight Firecracker Dart Goblin Wizard Electro Giant
Arrows
Poison Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker Dart Goblin
Arrows Firecracker Poison Dart Goblin
Arrows Dart Goblin Poison
Arrows Firecracker Dart Goblin Poison
Wizard Poison Arrows Firecracker Mega Knight
Arrows Firecracker Wizard Poison Electro Giant Dart Goblin
Arrows Firecracker Dart Goblin Wizard Poison
Arrows Poison Firecracker Dart Goblin Wizard
Arrows Poison Firecracker Dart Goblin Wizard
Poison
Firecracker Poison Arrows Dart Goblin Wizard
Poison Arrows Firecracker Dart Goblin Wizard
Poison Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Poison
Arrows Firecracker Dart Goblin Poison
Arrows Firecracker Dart Goblin Wizard Poison
Arrows Firecracker Dart Goblin Wizard Poison Mega Knight
Arrows Poison
Arrows Firecracker Dart Goblin Wizard Poison Mega Knight
Arrows Firecracker Dart Goblin Wizard Poison Electro Giant Mega Knight
Poison Mega Knight
Arrows Wizard Poison
Arrows Poison
Arrows Firecracker Poison Electro Giant Wizard Mega Knight
Arrows Firecracker Poison Dart Goblin Wizard
Arrows Wizard Poison Mega Knight
Poison Arrows Firecracker Dart Goblin
Poison Arrows Firecracker Dart Goblin Wizard Electro Giant
Firecracker Dart Goblin Wizard Poison Electro Giant
Poison Arrows Dart Goblin Wizard Mega Knight
Arrows Firecracker Poison
Mega Knight
Arrows Firecracker Wizard Poison
Dart Goblin
Poison Arrows Firecracker Dart Goblin Wizard
Arrows
Poison Firecracker Dart Goblin Wizard Mega Knight
Arrows Firecracker Dart Goblin Wizard Poison
Arrows Poison Electro Giant
Firecracker Dart Goblin Mega Knight
Electro Giant Firecracker Dart Goblin Poison
Firecracker Dart Goblin Poison
Poison Firecracker Dart Goblin Electro Giant Mega Knight
Firecracker Dart Goblin Wizard Mega Knight
Poison

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