My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
悪い

1 warnings なんで?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

ロケット砲士 Electro Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

ロケット砲士 エリクサーゴーレム Electro Dragon Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

エリクサーゴーレム

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

エリクサーゴーレム

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

エリクサーゴーレム バトルヒーラー Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

ロケット砲士 Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
エリクサーゴーレム Phoenix
Giant Snowball
Electro Dragon
ザップ
ロケット砲士
Barbarian Barrel
ロケット砲士 エリクサーゴーレム
The Log
ロケット砲士 エリクサーゴーレム
Earthquake
ロケット砲士 エリクサーゴーレム
Arrows
ロケット砲士
Royal Delivery
ロケット砲士 エリクサーゴーレム バトルヒーラー Electro Dragon
Fireball
ロケット砲士 エリクサーゴーレム バトルヒーラー Electro Dragon
Poison
ロケット砲士 エリクサーゴーレム バトルヒーラー Electro Dragon Phoenix
Lightning
バトルヒーラー Electro Dragon Phoenix
Rocket
バトルヒーラー Electro Dragon Phoenix

Against air swarms

Spells and units that can counter air swarms.

ロケット砲士 Fireball Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

ロケット砲士 Fireball Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

エリクサーゴーレム バトルヒーラー Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

悪い

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror ロケット砲士 エリクサーゴーレム Tornado Fireball バトルヒーラー Phoenix Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror ロケット砲士 エリクサーゴーレム Tornado

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

ロケット砲士
エリクサーゴーレム バトルヒーラー Mirror Tornado
エリクサーゴーレム
ロケット砲士 バトルヒーラー Fireball Mirror Tornado Electro Dragon
Fireball
Mirror Tornado エリクサーゴーレム
バトルヒーラー
エリクサーゴーレム Electro Dragon ロケット砲士 Mirror Tornado
Mirror
Fireball Phoenix ロケット砲士 エリクサーゴーレム バトルヒーラー Tornado
Tornado
Fireball ロケット砲士 エリクサーゴーレム バトルヒーラー Mirror Electro Dragon
Electro Dragon
バトルヒーラー エリクサーゴーレム Tornado
Phoenix
Mirror

Defense Synergies 5 9

ロケット砲士
バトルヒーラー Mirror Tornado Electro Dragon
エリクサーゴーレム
Fireball
Mirror Tornado バトルヒーラー
バトルヒーラー
Mirror Electro Dragon ロケット砲士 Fireball Tornado Phoenix
Mirror
Fireball バトルヒーラー Tornado ロケット砲士 Electro Dragon
Tornado
Fireball Mirror ロケット砲士 バトルヒーラー Electro Dragon
Electro Dragon
バトルヒーラー ロケット砲士 Mirror Tornado
Phoenix
バトルヒーラー

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

ロケット砲士 Fireball Electro Dragon
ロケット砲士 バトルヒーラー Electro Dragon Phoenix
Tornado Electro Dragon
ロケット砲士 Electro Dragon Phoenix
ロケット砲士 Fireball バトルヒーラー Tornado
Fireball Tornado ロケット砲士 Electro Dragon
Tornado ロケット砲士 Fireball Electro Dragon Phoenix
Fireball バトルヒーラー Electro Dragon Phoenix
Tornado Phoenix
Tornado ロケット砲士 バトルヒーラー Phoenix
ロケット砲士 Fireball Tornado Electro Dragon
ロケット砲士 Fireball Tornado Electro Dragon Phoenix
Fireball バトルヒーラー Electro Dragon
Fireball ロケット砲士 Tornado Electro Dragon
Phoenix
Tornado Fireball
ロケット砲士 Fireball Tornado Electro Dragon
Fireball ロケット砲士 バトルヒーラー Tornado Electro Dragon
Tornado ロケット砲士 Fireball バトルヒーラー Electro Dragon
Tornado Phoenix
ロケット砲士 Fireball バトルヒーラー Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball バトルヒーラー
Fireball ロケット砲士 バトルヒーラー Electro Dragon Phoenix
バトルヒーラー Electro Dragon
Fireball バトルヒーラー Tornado Phoenix
バトルヒーラー Phoenix
ロケット砲士 Fireball Tornado Electro Dragon
Fireball バトルヒーラー Phoenix
バトルヒーラー Phoenix
Electro Dragon ロケット砲士 Fireball Tornado Phoenix
Phoenix
Electro Dragon Phoenix
Fireball Tornado Phoenix
Fireball
ロケット砲士 Fireball Electro Dragon
Electro Dragon Phoenix ロケット砲士 Fireball バトルヒーラー Tornado
ロケット砲士 Fireball バトルヒーラー Electro Dragon Phoenix
Fireball
Tornado

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball ロケット砲士 Electro Dragon
ロケット砲士 Fireball Tornado Electro Dragon
Fireball Electro Dragon
ロケット砲士 Fireball
Fireball ロケット砲士
ロケット砲士 Fireball Tornado Electro Dragon
ロケット砲士 Tornado
Fireball ロケット砲士 Tornado Electro Dragon
Fireball ロケット砲士 Tornado Electro Dragon
Fireball Tornado Electro Dragon
ロケット砲士 Fireball Tornado Electro Dragon
Fireball ロケット砲士 Tornado Electro Dragon
ロケット砲士 Fireball
ロケット砲士 Fireball Electro Dragon
ロケット砲士 Fireball
ロケット砲士 Fireball Electro Dragon
ロケット砲士 Fireball Electro Dragon
Fireball Tornado
ロケット砲士 Fireball Electro Dragon
ロケット砲士 Fireball Tornado Electro Dragon
Fireball
Fireball Tornado
Tornado
Fireball Electro Dragon
ロケット砲士 Tornado Fireball Electro Dragon
ロケット砲士 Fireball Tornado Electro Dragon
Fireball Tornado Electro Dragon
Fireball ロケット砲士 Tornado
ロケット砲士 Fireball Tornado Electro Dragon
Electro Dragon ロケット砲士 Fireball
Fireball
Fireball Electro Dragon
ロケット砲士 Fireball Electro Dragon
ロケット砲士 Fireball
Fireball Electro Dragon
Fireball ロケット砲士 Tornado Electro Dragon
Fireball
Fireball ロケット砲士 Electro Dragon
ロケット砲士 Fireball Electro Dragon
Fireball Tornado
ロケット砲士 Electro Dragon
Electro Dragon ロケット砲士 Fireball Tornado
ロケット砲士 Fireball Tornado Electro Dragon
Electro Dragon ロケット砲士 Fireball Tornado
Fireball ロケット砲士 Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

This language is translated by:

This language has no active translators.

✍️ Help translate!