My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
悪い

2 warnings なんで?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

ロケット砲士 Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

ロケット砲士 Battle Ram P.E.K.K.A Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

ザップ The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

ロケット砲士 Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram
ザップ
ロケット砲士 Battle Ram Inferno Tower
Barbarian Barrel
ロケット砲士 Battle Ram Inferno Tower Electro Wizard
The Log
ロケット砲士 Battle Ram
Earthquake
ロケット砲士 Inferno Tower
Arrows
ロケット砲士
Royal Delivery
ロケット砲士 Battle Ram P.E.K.K.A Electro Wizard
Fireball
ロケット砲士 Battle Ram Inferno Tower Electro Wizard
Poison
ロケット砲士 Inferno Tower Electro Wizard
Lightning
Battle Ram Inferno Tower Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

ザップ ロケット砲士

Against ground swarms

Spells and units that can counter ground swarms.

ザップ ロケット砲士 The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Tower P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

悪い

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

ザップ The Log ロケット砲士 Battle Ram Electro Wizard Golden Knight Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 ザップ The Log ロケット砲士 Battle Ram

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

ザップ
ロケット砲士 Battle Ram P.E.K.K.A Electro Wizard The Log
ロケット砲士
ザップ Battle Ram P.E.K.K.A
Battle Ram
ザップ The Log ロケット砲士 P.E.K.K.A Electro Wizard Golden Knight
Inferno Tower
P.E.K.K.A
ザップ Electro Wizard ロケット砲士 Battle Ram The Log
The Log
Battle Ram ザップ P.E.K.K.A
Electro Wizard
ザップ P.E.K.K.A Battle Ram
Golden Knight
Battle Ram

Defense Synergies 5 12

ザップ
Electro Wizard ロケット砲士 Inferno Tower P.E.K.K.A The Log Golden Knight
ロケット砲士
The Log ザップ Inferno Tower P.E.K.K.A Electro Wizard Golden Knight
Battle Ram
Inferno Tower
The Log Electro Wizard ザップ ロケット砲士
P.E.K.K.A
The Log ザップ ロケット砲士 Electro Wizard
The Log
ロケット砲士 Inferno Tower P.E.K.K.A ザップ Electro Wizard Golden Knight
Electro Wizard
ザップ Inferno Tower ロケット砲士 P.E.K.K.A The Log
Golden Knight
ザップ ロケット砲士 The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

ザップ ロケット砲士 Inferno Tower The Log Electro Wizard Golden Knight
Inferno Tower P.E.K.K.A ザップ ロケット砲士 The Log Electro Wizard
Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower P.E.K.K.A ロケット砲士 Electro Wizard
ロケット砲士 P.E.K.K.A The Log
The Log ザップ ロケット砲士 Electro Wizard
Inferno Tower Electro Wizard ザップ ロケット砲士
ザップ Inferno Tower P.E.K.K.A The Log Electro Wizard Golden Knight
Inferno Tower P.E.K.K.A
ロケット砲士 Inferno Tower Electro Wizard
Electro Wizard ザップ ロケット砲士 The Log
Inferno Tower ザップ ロケット砲士 Electro Wizard
Inferno Tower P.E.K.K.A ザップ The Log Electro Wizard
ザップ ロケット砲士 P.E.K.K.A The Log Electro Wizard Golden Knight
Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower ザップ P.E.K.K.A The Log Electro Wizard
ロケット砲士 Inferno Tower P.E.K.K.A Electro Wizard
ザップ ロケット砲士 The Log Electro Wizard Golden Knight
ザップ The Log ロケット砲士 Electro Wizard
P.E.K.K.A Inferno Tower Electro Wizard
ロケット砲士 P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

ザップ Inferno Tower P.E.K.K.A Electro Wizard
Electro Wizard ザップ ロケット砲士 The Log
P.E.K.K.A ザップ Inferno Tower The Log Electro Wizard Golden Knight
P.E.K.K.A ザップ Inferno Tower The Log Electro Wizard
Inferno Tower P.E.K.K.A
ロケット砲士 ザップ Electro Wizard
P.E.K.K.A Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A
ザップ P.E.K.K.A Electro Wizard ロケット砲士 Inferno Tower The Log
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower Golden Knight
P.E.K.K.A ザップ The Log Electro Wizard
P.E.K.K.A Inferno Tower Golden Knight
ロケット砲士
Inferno Tower Electro Wizard ザップ ロケット砲士 P.E.K.K.A The Log Golden Knight
ザップ ロケット砲士 Inferno Tower P.E.K.K.A The Log Electro Wizard Golden Knight
ザップ Inferno Tower Electro Wizard
P.E.K.K.A
Inferno Tower P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

ロケット砲士 The Log Golden Knight
ロケット砲士 ザップ The Log Electro Wizard Golden Knight
The Log
ロケット砲士 The Log
ザップ ロケット砲士 The Log
ロケット砲士 ザップ
ロケット砲士 The Log
The Log ザップ ロケット砲士
The Log ザップ ロケット砲士 Golden Knight
Electro Wizard
ロケット砲士 ザップ The Log Electro Wizard Golden Knight
ザップ ロケット砲士
ロケット砲士 The Log Golden Knight
ロケット砲士
ザップ ロケット砲士 The Log
ザップ ロケット砲士 The Log Golden Knight
ロケット砲士 The Log
ザップ ロケット砲士 The Log Electro Wizard
ザップ ロケット砲士 The Log Golden Knight
The Log
The Log
ザップ The Log
ザップ ロケット砲士 The Log
ロケット砲士 The Log ザップ Electro Wizard Golden Knight
ザップ The Log Golden Knight
ザップ ロケット砲士 The Log Golden Knight
ザップ ロケット砲士 Electro Wizard
ザップ Electro Wizard ロケット砲士
ザップ The Log
ザップ ロケット砲士 Electro Wizard
P.E.K.K.A
ロケット砲士 The Log
ザップ Electro Wizard
ザップ ロケット砲士 Electro Wizard
The Log
ロケット砲士 Electro Wizard
The Log ザップ ロケット砲士
ザップ
ロケット砲士 P.E.K.K.A
ザップ ロケット砲士 The Log Electro Wizard Golden Knight
ロケット砲士 ザップ Electro Wizard
ザップ ロケット砲士 The Log Electro Wizard Golden Knight
P.E.K.K.A
ロケット砲士

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