My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings なんで?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Mega Minion Goblin Cage Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Giant
Giant Snowball
Bats Goblin Gang Mega Minion
ザップ
Bats Goblin Gang Royal Giant
Barbarian Barrel
Goblin Gang Goblin Cage Valkyrie
The Log
Goblin Gang Royal Giant Goblin Cage
Earthquake
Goblin Gang Goblin Cage
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Mega Minion Goblin Cage Valkyrie
Fireball
Goblin Gang Mega Minion Goblin Cage
Poison
Bats Goblin Gang Mega Minion Goblin Cage
Lightning
Mega Minion Goblin Cage Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mega Minion Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Mega Minion Fireball Goblin Cage Valkyrie Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Mega Minion

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Valkyrie Mega Minion Goblin Cage
Arrows
Royal Giant Fireball Mega Minion
Goblin Gang
Royal Giant Goblin Cage Valkyrie
Royal Giant
Bats Arrows Fireball Goblin Gang Mega Minion
Mega Minion
Bats Arrows Royal Giant Fireball Valkyrie
Fireball
Arrows Royal Giant Mega Minion
Goblin Cage
Bats Goblin Gang
Valkyrie
Bats Goblin Gang Mega Minion

Defense Synergies 0 11

Bats
Goblin Cage Valkyrie
Arrows
Mega Minion Fireball Valkyrie
Goblin Gang
Goblin Cage Valkyrie
Royal Giant
Mega Minion
Arrows Goblin Cage Valkyrie
Fireball
Arrows Goblin Cage Valkyrie
Goblin Cage
Bats Goblin Gang Mega Minion Fireball
Valkyrie
Bats Arrows Goblin Gang Mega Minion Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Goblin Cage Valkyrie
Bats Goblin Gang Mega Minion Goblin Cage Valkyrie
Goblin Gang Goblin Cage Bats Mega Minion Valkyrie
Goblin Cage Bats Goblin Gang Mega Minion Valkyrie
Arrows Fireball Goblin Cage Valkyrie
Arrows Goblin Gang Fireball Bats Mega Minion Valkyrie
Bats Mega Minion Arrows Goblin Gang Fireball Goblin Cage
Arrows Fireball Goblin Cage Valkyrie
Goblin Gang Goblin Cage
Goblin Gang Valkyrie
Bats Goblin Gang Valkyrie Arrows Mega Minion Fireball
Arrows Mega Minion Bats Goblin Gang Fireball
Goblin Cage Bats Goblin Gang Fireball Valkyrie
Fireball Valkyrie Bats Arrows Goblin Gang Mega Minion Goblin Cage
Goblin Gang Goblin Cage
Goblin Gang Fireball Goblin Cage
Bats Arrows Goblin Gang Fireball Goblin Cage Valkyrie
Arrows Fireball Goblin Cage Valkyrie Bats Goblin Gang Mega Minion
Arrows Goblin Cage Valkyrie Bats Mega Minion Fireball
Goblin Cage
Goblin Gang Valkyrie Bats Arrows Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball Goblin Cage
Fireball Arrows Goblin Gang Mega Minion Valkyrie
Goblin Gang Bats Goblin Cage Valkyrie
Goblin Gang Valkyrie Bats Fireball Goblin Cage
Goblin Gang Goblin Cage Valkyrie
Arrows Fireball Bats Goblin Gang
Goblin Gang Bats Mega Minion Fireball Goblin Cage Valkyrie
Goblin Cage Valkyrie
Goblin Cage Bats Mega Minion Fireball Valkyrie
Goblin Gang Mega Minion Goblin Cage
Bats Mega Minion Goblin Cage Valkyrie
Arrows Fireball Goblin Cage Valkyrie
Goblin Gang Fireball Goblin Cage Valkyrie
Fireball Goblin Cage Valkyrie
Goblin Gang Bats Mega Minion Fireball Goblin Cage Valkyrie
Bats Arrows Valkyrie Mega Minion Fireball Goblin Cage
Arrows Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Bats Mega Minion
Arrows
Arrows Fireball
Arrows Fireball
Bats Goblin Gang Fireball
Arrows Fireball Valkyrie
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats
Arrows Mega Minion Fireball
Arrows Fireball Valkyrie
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Mega Minion
Arrows Fireball
Fireball Arrows
Fireball Arrows
Bats Arrows Fireball
Bats Mega Minion Fireball
Mega Minion Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Goblin Gang Fireball
Fireball Arrows Mega Minion
Arrows Fireball
Fireball Goblin Gang Mega Minion Valkyrie
Arrows Fireball
Arrows Fireball
Mega Minion
Bats Goblin Gang Fireball
Bats Fireball
Fireball
Fireball

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