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|500||at 1 wins|
|1 000||at 2 wins|
|1 500||at 3 wins|
|2 000||at 4 wins|
|2 500||at 5 wins|
|3 000||at 6 wins|
|×10 Royal Recruits||at 8 wins|
|Lightning||at 10 wins|
|×800 Royal Recruits||at 12 wins|
|21 500||for a full challenge|
|Entry fee||1× Free entry, then 100|
|Guaranteed prize||700 + 10|
|Top prize||11 000 + 550|
Make sure to check out this Guide first!
PICK! Definitely pick them. It is a very strong and versatile defensive card. You can’t go wrong, and there are no obvious hard counters to it.
This is a universal tip for any match. Don't rush, play patiently, make positive elixir trades on defense, counterpush with your remaining troops etc. If you risk, dump all your elixir at the bridge, hoping to surprise your enemy, there's a high chance you'll fail. Especially against better players.
Common · Arena 7
Strong defensive ground swarm with shields covering the whole width of the arena.
They’re so spread out, spells don’t work on them. Plus, they have shields.
Best countered by splash troops:
Or pulled to the middle by tanky troops:
They can be countered with air troops:
It is a very versatile card, so it can be a part of almost any deck. Time will tell how the meta evolves, and what decks they fit in best.
They work well with split-pushing cards:
They are great at defending split pushes:
They have lots of hp and shields, so they counter non-splash units well:
Good luck in the challenge!