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Challenge info, decks and tips to help you win!
Last updated: 10/18/2018
|Silver||at 1 wins|
|×1 Rage||at 2 wins|
|4 000||at 3 wins|
|×1 Common||at 4 wins|
|4 000||at 5 wins|
|Gold||at 6 wins|
|4 000||at 7 wins|
|Epic||at 8 wins|
|4 000||at 9 wins|
|Giant||at 10 wins|
|4 000||at 11 wins|
|×1 Legendary||at 12 wins|
|31 000||for a full challenge|
|Entry fee||1× Free entry, then 100|
|Guaranteed prize||700 + 10|
|Top prize||11 000 + 550|
This is a completely new type of challenge. There are a few rules that will affect the decks that you should choose and the way that you'll play. Let's go through them.
Every troop is better when raged. But there are some that are especially deadly.
Building chasers can get to your towers more quickly. Watch out!
Spawning units will make the arena swarm. Especially the newly-buffed Witch.
Swarm troops will work great, too. When placed behind a tank, they can destroy the tower in an instant.
… and let's not forget about everyone's favorite!
Not exactly double elixir, but better than nothing. Still, I wouldn't be reckless about the faster elixir, and I'd be careful about the attacks. You can't just throw units in the arena like you could in double or triple elixir.
All the towers (King, Princesses, defensive towers) will shoot faster. It should make the defense easier, but I wouldn't rely on it, as there will be a lot of raged troops incoming.
You can use Pump to generate elixir faster. Or spawners to overwhelm your opponent by endless waves of raged units. Not sure if it's a bug or intentional, but the Pump generates 11 elixir!
This means that they will provide less value than they normally do. I wouldn't use more than two spells in the deck. Use units instead: they're raged!
Spells that have instant effects or knock units back are better. There will be a lot of Hordes, so I'd consider Arrows.
Poison works slowly, so even if you poison the Minion Horde in time, it could still deal a lot of damage. And rocket... let’s say you don’t want to “Chief Pat” it.
Using the following spells can surprise your opponent, but they're very situational and if used at the wrong time, they can put you at a big disadvantage.
Yes, you can rage the raged units! Try including the spell or Lumberjack in the deck too for the ultimate speed.
Few decks for your inspiration, that I think may work in this challenge.
Good luck in the challenge!