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|Entry fee||1 Free entry, then 100|
|Guaranteed prize||700 + 10|
|Top prize||11 000 + 550|
|2 500||at 2 wins|
|5 000||at 5 wins|
|×10 Rare||at 8 wins|
|15 000||at 10 wins|
|×100 Rare||at 12 wins|
|33 500||for a full challenge|
Draft challenges are not only about luck but also about the right choices.
It is a card requiring skill and precise placements. Not a Mega Knight that can be played in a bad spot and still survive. I'd say it's 50-50, pick it if you're confident. Otherwise, try to pick counters to it and give it to the opponent.
4 · Rare · Arena 9 A9
A little bit more fragile flying Musketeer. A good support unit played on defense and used to counterpush later. Protect it from spells and air-targeting units! Here are some cards to pick.
The biggest counters – spells. It dies to Fireball!
It is quite fragile, so air-targeting units counter it:
You can use something a bit tanky to distract it:
Good luck in the challenge!