My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Electro Wizard Magic Archer Lumberjack Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Balloon
Giant Snowball
Minion Horde Goblin Barrel Balloon
Zap
Minion Horde Goblin Barrel Balloon
Barbarian Barrel
Wizard Goblin Barrel Executioner
The Log
Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Minion Horde Goblin Barrel
Royal Delivery
Minion Horde Wizard Goblin Barrel Balloon Executioner
Fireball
Minion Horde Wizard Goblin Barrel Balloon Executioner
Poison
Minion Horde Wizard Balloon Executioner
Lightning
Wizard Balloon Executioner
Rocket
Minion Horde Wizard Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Tornado Fireball Minion Horde Wizard Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Tornado Fireball

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Fireball
Tornado The Log
Wizard
Tornado Balloon
Goblin Barrel
Balloon
Tornado
Fireball Wizard Executioner Balloon The Log
Balloon
Wizard Goblin Barrel Tornado Executioner The Log
Executioner
Tornado Balloon The Log
The Log
Fireball Tornado Balloon Executioner

Defense Synergies 4 5

Minion Horde
Tornado The Log
Fireball
Tornado The Log
Wizard
Tornado The Log
Goblin Barrel
Tornado
Fireball Wizard Executioner Minion Horde The Log
Balloon
Executioner
Tornado The Log
The Log
Fireball Minion Horde Wizard Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard Executioner The Log
Minion Horde Executioner The Log
Minion Horde Tornado Executioner
Minion Horde
Fireball Tornado The Log
Fireball Tornado The Log Executioner
Minion Horde Tornado Fireball Wizard Executioner
Fireball The Log
Minion Horde Tornado
Tornado Minion Horde
Minion Horde Executioner Fireball Wizard Tornado The Log
Minion Horde Executioner Fireball Wizard Tornado
Minion Horde Fireball Wizard The Log
Fireball Wizard Executioner Minion Horde Tornado The Log
Minion Horde
Minion Horde Tornado Fireball The Log
Minion Horde Wizard Fireball Tornado Executioner
Fireball Minion Horde Wizard Tornado Executioner The Log
Wizard Tornado Executioner The Log Fireball
Tornado
Wizard Minion Horde Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball
Fireball Wizard Executioner The Log
Minion Horde The Log
Minion Horde Fireball Tornado The Log
Minion Horde Executioner
Fireball Wizard Executioner Minion Horde Tornado
Minion Horde Fireball
Minion Horde
Minion Horde Fireball Tornado The Log
Minion Horde
Minion Horde
Fireball Tornado The Log
Minion Horde Fireball Wizard Executioner
Wizard Minion Horde Fireball Executioner
Minion Horde Fireball Tornado Executioner The Log
Executioner Minion Horde Fireball Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball Tornado Executioner The Log
Minion Horde Fireball The Log
Fireball The Log
Fireball Wizard Executioner Minion Horde The Log
Fireball Wizard Executioner Minion Horde Tornado
Minion Horde Wizard Tornado Executioner The Log
Fireball The Log Wizard Tornado Executioner
Fireball The Log Wizard Tornado
Minion Horde Fireball Tornado
Minion Horde Fireball Wizard Tornado The Log
Fireball Wizard Tornado Executioner
Fireball Executioner The Log
Minion Horde Fireball
Fireball The Log
Minion Horde Fireball Wizard Executioner The Log
Minion Horde Fireball Wizard Executioner The Log
Fireball Tornado
Minion Horde
Fireball Wizard Executioner The Log
Fireball Wizard Tornado The Log
Minion Horde Fireball The Log
Fireball Wizard Tornado
Tornado The Log
Minion Horde Fireball The Log
Tornado The Log Fireball Wizard Executioner
Minion Horde
Fireball The Log Wizard Tornado Executioner
Fireball Wizard Tornado The Log
Fireball Tornado The Log
Minion Horde Fireball Wizard Tornado Executioner
Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard The Log
Minion Horde Fireball
Minion Horde
Fireball Wizard The Log
Minion Horde Fireball
Fireball Wizard Tornado Executioner
The Log Fireball
Fireball Minion Horde Wizard Executioner
The Log Fireball Wizard Executioner
Fireball Tornado
Minion Horde Executioner
Minion Horde Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Tornado Executioner The Log

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