My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
RIP
Versatility
Bad
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Electro Wizard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Wall Breakers

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Wall Breakers Clone Fisherman
Giant Snowball
Fire Spirit Bomber Goblin Gang Wall Breakers Clone Fisherman
Zap
Fire Spirit Bomber Goblin Gang Wall Breakers Clone Fisherman
Barbarian Barrel
Fire Spirit Bomber Goblin Gang Wall Breakers Clone
The Log
Fire Spirit Bomber Goblin Gang Wall Breakers Clone Fisherman
Earthquake
Bomber Goblin Gang Clone
Arrows
Fire Spirit Bomber Goblin Gang Wall Breakers Clone
Royal Delivery
Fire Spirit Bomber Goblin Gang Wall Breakers Clone Fisherman
Fireball
Bomber Goblin Gang Wall Breakers Clone Fisherman
Poison
Bomber Goblin Gang Clone Fisherman
Lightning
Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Bomber Zap Wall Breakers Goblin Gang Clone Fisherman

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Fire Spirit Bomber Zap

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Wall Breakers Fisherman
Bomber
Zap
Zap
Mirror Fire Spirit Bomber Wall Breakers Fisherman
Goblin Gang
Mirror Clone
Mirror
Zap Goblin Gang Wall Breakers
Wall Breakers
Fire Spirit Zap Mirror
Clone
Goblin Gang
Fisherman
Fire Spirit Zap

Defense Synergies 1 7

Fire Spirit
Zap
Bomber
Zap Fisherman
Zap
Mirror Fire Spirit Bomber Goblin Gang Fisherman
Goblin Gang
Zap Mirror Fisherman
Mirror
Zap Goblin Gang
Wall Breakers
Clone
Fisherman
Bomber Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap
Bomber Zap Goblin Gang Fisherman
Goblin Gang Fisherman Fire Spirit Bomber
Bomber Goblin Gang Fisherman
Bomber
Goblin Gang Fire Spirit Bomber Zap
Fire Spirit Zap Goblin Gang
Zap
Goblin Gang Fisherman
Goblin Gang Fire Spirit Bomber Fisherman
Goblin Gang Bomber Zap Fisherman
Zap Goblin Gang
Fire Spirit Bomber Zap Goblin Gang
Fire Spirit Bomber Zap Goblin Gang
Goblin Gang
Zap Goblin Gang Fisherman
Bomber Goblin Gang Fisherman
Fire Spirit Bomber Zap Goblin Gang Fisherman
Zap Fire Spirit Bomber Fisherman
Fisherman
Bomber Goblin Gang Fire Spirit Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fisherman
Bomber Zap Goblin Gang Fisherman
Goblin Gang Zap Fisherman
Goblin Gang Zap Fisherman
Goblin Gang Fisherman
Fire Spirit Zap Goblin Gang
Goblin Gang
Fisherman
Zap
Goblin Gang
Zap
Goblin Gang
Bomber
Goblin Gang Bomber Zap Fisherman
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Fisherman
Bomber Fire Spirit Zap
Fire Spirit Zap
Fire Spirit Bomber
Fire Spirit Zap
Zap Fisherman
Fire Spirit Goblin Gang Fisherman
Zap Fisherman
Fire Spirit Zap
Fire Spirit Fisherman
Fisherman
Zap Fisherman
Bomber Zap
Bomber Fisherman
Fire Spirit Bomber Zap Fisherman
Fire Spirit Bomber Zap
Fisherman
Zap
Zap Fire Spirit Bomber
Fisherman
Zap Fisherman
Zap Fisherman
Zap Fisherman
Fire Spirit Zap
Zap
Bomber Zap
Zap
Zap Fire Spirit Goblin Gang
Fire Spirit Zap
Goblin Gang
Bomber Zap
Zap
Zap Goblin Gang
Zap
Zap

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