My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Electro Dragon Ram Rider Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Battle Ram Princess Bandit Sparky Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Princess Bandit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Bandit Sparky Lava Hound
Giant Snowball
Goblin Gang Tombstone Battle Ram Princess Lava Hound
Zap
Goblin Gang Tombstone Battle Ram Princess Bandit Sparky Lava Hound
Barbarian Barrel
Goblin Gang Tombstone Battle Ram Princess Bandit Sparky
The Log
Goblin Gang Tombstone Battle Ram Princess Bandit Sparky
Earthquake
Goblin Gang Tombstone
Arrows
Goblin Gang Tombstone Princess Lava Hound
Royal Delivery
Goblin Gang Battle Ram Princess Bandit Sparky Lava Hound
Fireball
Goblin Gang Tombstone Battle Ram Princess Bandit Sparky Lava Hound
Poison
Goblin Gang Tombstone Princess Sparky Lava Hound
Lightning
Tombstone Battle Ram Bandit Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Battle Ram Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tombstone Princess Bandit Battle Ram Sparky Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Tombstone Princess

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Sparky Princess Bandit Lava Hound
Goblin Gang
Battle Ram Princess Bandit Sparky Lava Hound
Tombstone
Battle Ram
Zap Bandit Goblin Gang Princess Lava Hound
Princess
Zap Goblin Gang Battle Ram Sparky
Bandit
Battle Ram Zap Goblin Gang
Sparky
Zap Goblin Gang Princess
Lava Hound
Zap Goblin Gang Battle Ram

Defense Synergies 0 11

Zap
Goblin Gang Tombstone Princess Bandit Sparky
Goblin Gang
Zap Tombstone Princess Bandit Sparky
Tombstone
Zap Goblin Gang Sparky
Battle Ram
Princess
Zap Goblin Gang Bandit
Bandit
Zap Goblin Gang Princess
Sparky
Zap Goblin Gang Tombstone
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Sparky
Sparky Zap Goblin Gang Tombstone Bandit
Goblin Gang Sparky Tombstone Bandit
Sparky Goblin Gang Tombstone Bandit
Tombstone Princess Sparky
Goblin Gang Zap Bandit
Zap Goblin Gang Tombstone Princess
Zap Bandit Sparky
Sparky Goblin Gang Tombstone Princess
Goblin Gang Bandit Sparky
Goblin Gang Zap Tombstone Princess Bandit
Zap Goblin Gang Princess
Tombstone Sparky Zap Goblin Gang Bandit
Sparky Zap Goblin Gang Tombstone Princess
Sparky Goblin Gang Tombstone Bandit
Zap Goblin Gang Bandit Sparky
Sparky Goblin Gang Tombstone
Tombstone Zap Goblin Gang Bandit
Zap Tombstone Princess Bandit
Sparky
Goblin Gang Bandit Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tombstone Bandit Sparky
Bandit Zap Goblin Gang
Goblin Gang Tombstone Bandit Zap Sparky
Goblin Gang Zap Bandit Sparky
Goblin Gang Tombstone Bandit Sparky
Zap Goblin Gang Princess
Goblin Gang Sparky Tombstone Bandit
Sparky
Zap Tombstone Bandit Sparky
Goblin Gang Tombstone Sparky
Tombstone Sparky
Zap
Goblin Gang Tombstone Bandit Sparky
Princess Sparky
Goblin Gang Tombstone Sparky Zap
Zap Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Bandit Sparky
Zap Princess Bandit
Bandit Sparky
Sparky
Zap Sparky
Zap Princess
Princess Sparky
Zap Princess
Zap Bandit
Goblin Gang Sparky
Zap Princess Bandit Sparky
Zap Princess
Princess Bandit Sparky
Princess Bandit
Princess Zap Sparky
Zap Princess Bandit Sparky
Princess Bandit Sparky
Sparky
Sparky
Zap Princess Bandit Sparky
Zap Princess
Sparky
Princess
Sparky
Zap
Zap Princess Sparky
Zap Princess Bandit Sparky
Zap Princess Bandit Sparky
Zap Bandit Sparky
Zap Princess Sparky
Zap
Sparky
Zap Bandit Sparky
Zap Princess Sparky
Sparky
Princess Sparky
Zap Goblin Gang Tombstone Princess Bandit
Zap Princess
Goblin Gang Princess Sparky
Zap Princess
Zap Sparky
Sparky
Zap Goblin Gang Princess Sparky
Zap Princess
Zap Princess Bandit Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: