My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Electro Dragon Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Elixir Collector

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde Hog Rider
Giant Snowball
Bats Goblin Gang Minion Horde Hog Rider Furnace
Zap
Bats Goblin Gang Minion Horde Furnace
Barbarian Barrel
Goblin Gang Furnace
The Log
Goblin Gang Hog Rider Furnace
Earthquake
Goblin Gang Hog Rider Furnace Elixir Collector
Arrows
Bats Goblin Gang Minion Horde Furnace
Royal Delivery
Bats Goblin Gang Minion Horde Hog Rider
Fireball
Goblin Gang Minion Horde Hog Rider Furnace Elixir Collector
Poison
Bats Goblin Gang Minion Horde Furnace Elixir Collector
Lightning
Furnace Elixir Collector
Rocket
Minion Horde Hog Rider Furnace Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Collector

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Goblin Gang Fireball Hog Rider Furnace Minion Horde Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Bats Goblin Gang Fireball

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider
Goblin Gang
Hog Rider Mirror
Minion Horde
Hog Rider Mirror
Fireball
Hog Rider Mirror
Hog Rider
Bats Goblin Gang Fireball Minion Horde Furnace Mirror
Furnace
Hog Rider Mirror
Elixir Collector
Mirror
Fireball Goblin Gang Minion Horde Hog Rider Furnace

Defense Synergies 3 2

Bats
Goblin Gang
Furnace Mirror
Minion Horde
Mirror
Fireball
Mirror
Hog Rider
Furnace
Mirror Goblin Gang
Elixir Collector
Mirror
Minion Horde Fireball Furnace Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball
Minion Horde Bats Goblin Gang Furnace
Goblin Gang Minion Horde Furnace Bats
Minion Horde Bats Goblin Gang Furnace
Fireball
Goblin Gang Fireball Bats Furnace
Bats Minion Horde Furnace Goblin Gang Fireball
Fireball
Minion Horde Goblin Gang Furnace
Goblin Gang Minion Horde
Bats Goblin Gang Minion Horde Fireball Furnace
Minion Horde Bats Goblin Gang Fireball Furnace
Minion Horde Furnace Bats Goblin Gang Fireball
Fireball Bats Goblin Gang Minion Horde Furnace
Goblin Gang Minion Horde Furnace
Minion Horde Goblin Gang Fireball Furnace
Minion Horde Bats Goblin Gang Fireball Furnace
Fireball Bats Goblin Gang Minion Horde Furnace
Furnace Bats Fireball
Goblin Gang Bats Minion Horde Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Furnace
Fireball Goblin Gang
Goblin Gang Bats Minion Horde Furnace
Goblin Gang Bats Minion Horde Fireball
Goblin Gang Minion Horde
Fireball Furnace Bats Goblin Gang Minion Horde
Goblin Gang Bats Minion Horde Fireball Furnace
Minion Horde
Minion Horde Bats Fireball
Goblin Gang Minion Horde
Bats Minion Horde
Fireball
Goblin Gang Minion Horde Fireball
Minion Horde Fireball Furnace
Goblin Gang Bats Minion Horde Fireball Furnace
Bats Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball
Minion Horde Fireball
Fireball
Fireball Minion Horde Furnace
Fireball Bats Minion Horde Furnace
Minion Horde Furnace
Fireball
Fireball
Bats Goblin Gang Minion Horde Fireball
Minion Horde Fireball
Fireball
Fireball
Minion Horde Fireball
Fireball Furnace
Minion Horde Fireball Furnace
Minion Horde Fireball Furnace
Fireball
Bats Minion Horde
Fireball
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball
Fireball Furnace
Minion Horde
Fireball
Fireball
Fireball
Bats Minion Horde Fireball Furnace
Bats Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Bats Goblin Gang Fireball
Fireball
Fireball
Fireball Goblin Gang Minion Horde
Fireball
Fireball
Minion Horde
Bats Goblin Gang Minion Horde Fireball
Bats Fireball
Fireball

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