My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Dark Prince Prince Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dark Prince Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Dark Prince Prince Night Witch
Giant Snowball
Skeleton Barrel Night Witch
Zap
Skeleton Barrel Inferno Tower Dark Prince Prince Night Witch
Barbarian Barrel
Skeleton Barrel Inferno Tower Dark Prince Night Witch
The Log
Skeleton Barrel Dark Prince Prince
Earthquake
Inferno Tower
Arrows
Skeleton Barrel Night Witch
Royal Delivery
Skeleton Barrel Dark Prince Prince Night Witch
Fireball
Skeleton Barrel Inferno Tower Night Witch
Poison
Skeleton Barrel Inferno Tower Night Witch
Lightning
Inferno Tower Dark Prince Prince Night Witch
Rocket
Inferno Tower Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Inferno Tower Dark Prince Prince Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Skeleton Barrel Dark Prince Night Witch Inferno Tower Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Skeleton Barrel Dark Prince

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Skeleton Barrel Dark Prince Golem The Log Night Witch
Skeleton Barrel
Zap Dark Prince Prince Golem
Inferno Tower
Dark Prince
Prince Zap Skeleton Barrel Golem
Prince
Zap Dark Prince Skeleton Barrel Golem The Log
Golem
Night Witch Zap Skeleton Barrel Dark Prince Prince The Log
The Log
Zap Prince Golem
Night Witch
Golem Zap

Defense Synergies 2 13

Zap
Skeleton Barrel Inferno Tower Dark Prince Prince The Log Night Witch
Skeleton Barrel
Zap
Inferno Tower
The Log Zap Dark Prince Prince Night Witch
Dark Prince
Zap Inferno Tower Prince The Log Night Witch
Prince
The Log Zap Inferno Tower Dark Prince
Golem
The Log
Inferno Tower Prince Zap Dark Prince Night Witch
Night Witch
Zap Inferno Tower Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Inferno Tower The Log
Inferno Tower Zap Dark Prince Prince The Log Night Witch
Inferno Tower Prince Dark Prince Night Witch
Inferno Tower Prince Night Witch Dark Prince
Dark Prince Prince The Log
The Log Zap Dark Prince Night Witch
Inferno Tower Zap Night Witch
Zap Skeleton Barrel Inferno Tower The Log
Inferno Tower Prince Night Witch
Inferno Tower Dark Prince Prince Night Witch
Zap Dark Prince The Log Night Witch
Inferno Tower Zap Night Witch
Inferno Tower Prince Night Witch Zap Dark Prince The Log
Zap Dark Prince Prince The Log Night Witch
Inferno Tower Prince
Inferno Tower Zap Prince The Log
Inferno Tower Dark Prince Prince Night Witch
Zap Dark Prince Prince The Log Night Witch
Zap The Log Dark Prince
Inferno Tower Prince
Dark Prince Prince The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower Dark Prince Prince
Zap Skeleton Barrel Prince The Log
Zap Inferno Tower Dark Prince Prince The Log
Dark Prince Prince Zap Inferno Tower The Log Night Witch
Inferno Tower Dark Prince Prince Night Witch
Zap Skeleton Barrel
Dark Prince Prince Inferno Tower Night Witch
Inferno Tower Dark Prince Prince
Zap Inferno Tower Dark Prince Prince The Log
Inferno Tower
Inferno Tower Dark Prince Prince
Zap Dark Prince Prince The Log
Dark Prince Prince Inferno Tower Night Witch
Inferno Tower Zap Dark Prince Prince The Log Night Witch
Zap Inferno Tower Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log
Zap Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel Dark Prince Prince The Log
Zap Dark Prince The Log
Zap Skeleton Barrel
The Log
The Log Zap Skeleton Barrel
The Log Zap Skeleton Barrel
Prince Night Witch
Zap Skeleton Barrel Dark Prince Prince The Log
Zap
Skeleton Barrel The Log
Skeleton Barrel
Zap Skeleton Barrel Prince The Log
Zap Skeleton Barrel The Log
Skeleton Barrel The Log
Night Witch
Zap Skeleton Barrel Dark Prince Prince The Log
Zap Skeleton Barrel The Log
Prince The Log Night Witch
Prince The Log
Zap Skeleton Barrel The Log
Zap The Log Dark Prince
The Log Zap Skeleton Barrel
Zap Skeleton Barrel Prince The Log
Zap Skeleton Barrel The Log
Zap Night Witch
Zap Skeleton Barrel
Night Witch
Zap The Log Night Witch
Zap
Prince
The Log
Zap Skeleton Barrel Dark Prince Prince Night Witch
Zap
The Log
Dark Prince Prince
The Log Zap Skeleton Barrel
Zap
Dark Prince Prince
Zap The Log
Zap
Zap Skeleton Barrel Dark Prince Prince The Log

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