My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Ice Wizard Royal Ghost Bandit Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Miner Lumberjack
Zap
Bandit
Barbarian Barrel
Wizard Ice Wizard Royal Ghost Bandit Lumberjack
The Log
Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Wizard Miner Ice Wizard Royal Ghost Bandit Lumberjack
Fireball
Wizard Ice Wizard Bandit Lumberjack
Poison
Wizard Ice Wizard
Lightning
Wizard Ice Wizard Bandit Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Ice Wizard Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Ice Wizard Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Ice Wizard Royal Ghost Bandit Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Miner Ice Wizard Royal Ghost

Attack Synergies 1 22

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Ice Wizard Royal Ghost Bandit Lumberjack Mega Knight
Wizard
Miner Royal Ghost Bandit Lumberjack Mega Knight
Miner
Zap Wizard Royal Ghost Bandit Lumberjack Mega Knight
Ice Wizard
Zap Bandit Lumberjack
Royal Ghost
Zap Wizard Miner Bandit Lumberjack Mega Knight
Bandit
Zap Wizard Miner Ice Wizard Royal Ghost Lumberjack Mega Knight
Lumberjack
Zap Wizard Miner Ice Wizard Royal Ghost Bandit Mega Knight
Mega Knight
Zap Wizard Miner Royal Ghost Bandit Lumberjack

Defense Synergies 1 17

Zap
Mega Knight Miner Ice Wizard Royal Ghost Bandit Lumberjack
Wizard
Ice Wizard Royal Ghost Bandit Lumberjack Mega Knight
Miner
Zap Mega Knight
Ice Wizard
Zap Wizard Bandit Lumberjack Mega Knight
Royal Ghost
Zap Wizard Mega Knight
Bandit
Zap Wizard Ice Wizard Lumberjack Mega Knight
Lumberjack
Zap Wizard Ice Wizard Bandit
Mega Knight
Zap Wizard Miner Ice Wizard Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Lumberjack Zap Ice Wizard Bandit Mega Knight
Lumberjack Mega Knight Ice Wizard Bandit
Lumberjack Ice Wizard Bandit Mega Knight
Lumberjack Mega Knight
Zap Ice Wizard Royal Ghost Bandit Lumberjack Mega Knight
Zap Wizard Ice Wizard
Zap Bandit Mega Knight
Ice Wizard Lumberjack
Miner Ice Wizard Royal Ghost Bandit Lumberjack Mega Knight
Ice Wizard Zap Wizard Royal Ghost Bandit Lumberjack Mega Knight
Zap Wizard Ice Wizard
Lumberjack Mega Knight Zap Wizard Ice Wizard Bandit
Wizard Mega Knight Zap Royal Ghost Lumberjack
Bandit Lumberjack Mega Knight
Zap Bandit Lumberjack Mega Knight
Wizard Mega Knight Lumberjack
Mega Knight Zap Wizard Ice Wizard Royal Ghost Bandit Lumberjack
Zap Wizard Ice Wizard Royal Ghost Bandit Lumberjack Mega Knight
Lumberjack
Wizard Royal Ghost Mega Knight Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Royal Ghost Bandit
Bandit Zap Wizard Miner Royal Ghost Lumberjack Mega Knight
Bandit Lumberjack Mega Knight Zap
Lumberjack Mega Knight Zap Bandit
Bandit Lumberjack Mega Knight
Wizard Zap Ice Wizard
Ice Wizard Bandit Lumberjack
Mega Knight Lumberjack
Zap Mega Knight Bandit
Mega Knight Lumberjack
Mega Knight Zap
Mega Knight Wizard Bandit Lumberjack
Wizard Mega Knight
Zap Lumberjack
Mega Knight Zap Wizard Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost Bandit
Zap Miner Ice Wizard Royal Ghost Bandit
Miner Bandit
Wizard Zap Mega Knight
Wizard Zap Ice Wizard
Wizard
Zap Wizard Ice Wizard
Miner Zap Wizard Bandit
Lumberjack
Miner Zap Wizard Bandit
Zap Wizard
Miner Bandit
Bandit
Zap
Zap Wizard Bandit
Wizard Bandit Mega Knight
Zap Wizard Bandit Mega Knight
Zap Wizard Miner Mega Knight
Mega Knight
Wizard
Zap
Zap Wizard Ice Wizard Mega Knight
Miner Zap Wizard Ice Wizard Royal Ghost Bandit
Zap Wizard Miner Bandit Mega Knight
Miner Zap Bandit
Zap Wizard Ice Wizard
Zap Wizard
Zap Wizard Miner Bandit Mega Knight
Zap
Mega Knight
Wizard
Zap Bandit
Zap Wizard Ice Wizard
Miner Wizard Lumberjack Mega Knight
Zap Wizard
Zap
Mega Knight
Zap
Zap
Zap Miner Royal Ghost Bandit Mega Knight

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