My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

4 problems Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Executioner
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Executioner P.E.K.K.A
Fireball
Executioner
Poison
Executioner
Lightning
Mini P.E.K.K.A Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Executioner P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Tornado Fireball Mini P.E.K.K.A Executioner P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Tornado Fireball

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Mirror Tornado P.E.K.K.A Mini P.E.K.K.A Executioner Mega Knight
Fireball
Zap Mirror Tornado Mega Knight
Mini P.E.K.K.A
Zap Mirror Tornado Mega Knight
Mirror
Zap Fireball Mini P.E.K.K.A Tornado
Tornado
Zap Fireball Executioner P.E.K.K.A Mini P.E.K.K.A Mirror Mega Knight
Executioner
Tornado Zap P.E.K.K.A Mega Knight
P.E.K.K.A
Zap Tornado Executioner
Mega Knight
Zap Fireball Mini P.E.K.K.A Tornado Executioner

Defense Synergies 9 12

Zap
Fireball Mini P.E.K.K.A Mirror Mega Knight Tornado Executioner P.E.K.K.A
Fireball
Zap Mirror Tornado Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Fireball Mirror Tornado Executioner
Mirror
Zap Fireball Tornado Mini P.E.K.K.A Executioner Mega Knight
Tornado
Fireball Mirror Executioner P.E.K.K.A Zap Mini P.E.K.K.A Mega Knight
Executioner
Tornado Zap Mini P.E.K.K.A Mirror Mega Knight
P.E.K.K.A
Tornado Zap
Mega Knight
Zap Fireball Mirror Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Executioner
Mini P.E.K.K.A P.E.K.K.A Zap Executioner Mega Knight
Mini P.E.K.K.A Tornado P.E.K.K.A Mega Knight Executioner
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Fireball Mini P.E.K.K.A Tornado P.E.K.K.A Mega Knight
Fireball Tornado Zap Executioner Mega Knight
Tornado Zap Fireball Executioner
Zap Fireball P.E.K.K.A Mega Knight
Mini P.E.K.K.A P.E.K.K.A Tornado
Tornado Mini P.E.K.K.A Mega Knight
Executioner Zap Fireball Tornado Mega Knight
Executioner Zap Fireball Tornado
Mini P.E.K.K.A P.E.K.K.A Mega Knight Zap Fireball
Fireball Executioner Mega Knight Zap Mini P.E.K.K.A Tornado P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Tornado Zap Fireball Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mega Knight Fireball Mini P.E.K.K.A Tornado Executioner P.E.K.K.A
Fireball Mega Knight Zap Tornado Executioner
Zap Tornado Executioner Fireball Mega Knight
Mini P.E.K.K.A P.E.K.K.A Tornado
Mega Knight Fireball Mini P.E.K.K.A Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Fireball P.E.K.K.A
Fireball Zap Mini P.E.K.K.A Executioner Mega Knight
P.E.K.K.A Mega Knight Zap Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight Zap Fireball Tornado
P.E.K.K.A Mini P.E.K.K.A Executioner Mega Knight
Fireball Executioner Zap Tornado
Mini P.E.K.K.A P.E.K.K.A Fireball
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Fireball Mini P.E.K.K.A Tornado
P.E.K.K.A
P.E.K.K.A Mega Knight Mini P.E.K.K.A
P.E.K.K.A Mega Knight Zap Fireball Tornado
Mini P.E.K.K.A P.E.K.K.A Mega Knight Fireball Executioner
Fireball Executioner Mega Knight
Zap Fireball Mini P.E.K.K.A Tornado Executioner P.E.K.K.A
Executioner Mega Knight Zap Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado Executioner
Fireball
Fireball
Fireball Executioner Zap Mega Knight
Fireball Executioner Zap Tornado
Tornado Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado
Fireball Mini P.E.K.K.A Tornado
Zap Fireball Tornado
Fireball Zap Tornado Executioner
Fireball Executioner
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Executioner Mega Knight
Fireball Tornado
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Executioner Mega Knight
Zap Fireball Tornado Mega Knight
Fireball Mega Knight
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Executioner Mega Knight
Fireball Zap Tornado Executioner
Fireball Zap Tornado Mega Knight
Fireball Zap Tornado
Zap Fireball Tornado Executioner
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball Mega Knight
Zap Fireball
P.E.K.K.A Mega Knight
Fireball
Zap Fireball
Fireball Zap Tornado Executioner
Fireball
Fireball Mini P.E.K.K.A Executioner Mega Knight
Zap Fireball Executioner
Zap Fireball Tornado
Executioner P.E.K.K.A Mega Knight
Zap Fireball Tornado
Zap Fireball Tornado Executioner
Zap Fireball Tornado Executioner Mega Knight

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