My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion
Zap
Barbarian Barrel
Valkyrie Executioner Electro Wizard
The Log
Earthquake
Arrows
Royal Delivery
Mega Minion Valkyrie Executioner Electro Wizard
Fireball
Mega Minion Executioner Electro Wizard
Poison
Mega Minion Executioner Electro Wizard
Lightning
Mega Minion Valkyrie Executioner Electro Wizard
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Rocket Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Rocket Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Tornado Valkyrie Electro Wizard Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Mega Minion Tornado

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado Electro Wizard Valkyrie Executioner The Log
Mega Minion
Zap Valkyrie
Valkyrie
Zap Mega Minion Tornado Executioner Electro Wizard
Rocket
Tornado
Tornado
Zap Rocket Executioner Valkyrie The Log
Executioner
Tornado Zap Valkyrie The Log
The Log
Zap Tornado Executioner
Electro Wizard
Zap Valkyrie

Defense Synergies 4 17

Zap
Mega Minion Electro Wizard Valkyrie Tornado Executioner The Log
Mega Minion
Zap Valkyrie Tornado The Log Electro Wizard
Valkyrie
Zap Mega Minion Tornado Executioner The Log Electro Wizard
Rocket
Tornado The Log
Tornado
Rocket Executioner Zap Mega Minion Valkyrie The Log Electro Wizard
Executioner
Tornado Zap Valkyrie The Log
The Log
Zap Mega Minion Valkyrie Rocket Tornado Executioner Electro Wizard
Electro Wizard
Zap Mega Minion Valkyrie Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Mega Minion Valkyrie Executioner The Log Electro Wizard
Zap Mega Minion Valkyrie Executioner The Log Electro Wizard
Rocket Tornado Mega Minion Valkyrie Executioner Electro Wizard
Mega Minion Valkyrie Electro Wizard
Valkyrie Rocket Tornado The Log
Tornado The Log Zap Mega Minion Valkyrie Executioner Electro Wizard
Mega Minion Rocket Tornado Electro Wizard Zap Executioner
Rocket Zap Valkyrie The Log Electro Wizard
Tornado
Tornado Valkyrie Electro Wizard
Valkyrie Executioner Electro Wizard Zap Mega Minion Tornado The Log
Mega Minion Executioner Zap Tornado Electro Wizard
Zap Valkyrie Rocket The Log Electro Wizard
Valkyrie Rocket Executioner Zap Mega Minion Tornado The Log Electro Wizard
Electro Wizard
Rocket Tornado Zap The Log Electro Wizard
Valkyrie Tornado Executioner Electro Wizard
Zap Mega Minion Valkyrie Tornado Executioner The Log Electro Wizard
Zap Valkyrie Tornado Executioner The Log Mega Minion Electro Wizard
Tornado Electro Wizard
Valkyrie Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Electro Wizard
Electro Wizard Zap Mega Minion Valkyrie Rocket Executioner The Log
Zap Valkyrie Rocket The Log Electro Wizard
Valkyrie Rocket Zap Tornado The Log Electro Wizard
Valkyrie Executioner
Rocket Executioner Zap Tornado Electro Wizard
Rocket Mega Minion Valkyrie Electro Wizard
Valkyrie
Zap Rocket Electro Wizard Mega Minion Valkyrie Tornado The Log
Mega Minion
Mega Minion Valkyrie
Rocket Zap Valkyrie Tornado The Log Electro Wizard
Rocket Valkyrie Executioner
Valkyrie Executioner
Electro Wizard Zap Mega Minion Valkyrie Rocket Tornado Executioner The Log
Valkyrie Executioner Zap Mega Minion The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket The Log
Zap Tornado Executioner The Log Electro Wizard
Rocket The Log
Valkyrie Rocket The Log
Rocket Executioner Zap Valkyrie The Log
Executioner Zap Mega Minion Rocket Tornado
Tornado Executioner The Log
The Log Zap Tornado Executioner
The Log Zap Tornado
Rocket Tornado Electro Wizard
Rocket Zap Valkyrie Tornado The Log Electro Wizard
Zap Rocket Tornado Executioner
Rocket Executioner The Log
Rocket
Zap The Log
Rocket Zap Executioner The Log
Rocket Executioner The Log
Rocket Tornado
Rocket
Rocket Zap Mega Minion Executioner The Log Electro Wizard
Rocket Zap Valkyrie Tornado The Log
Rocket The Log
Rocket Tornado
Rocket Tornado The Log
Rocket Zap The Log
Zap Tornado The Log Valkyrie Executioner
Mega Minion
The Log Zap Tornado Executioner Electro Wizard
Zap Tornado The Log
Rocket Zap Tornado The Log
Zap Tornado Executioner Electro Wizard
Zap Rocket Electro Wizard Mega Minion
Mega Minion
Zap Rocket The Log
Zap Rocket Electro Wizard
Rocket The Log
Zap Electro Wizard Rocket
Rocket Zap Mega Minion Tornado Executioner Electro Wizard
The Log
Mega Minion Valkyrie Rocket Executioner Electro Wizard
The Log Zap Executioner
Rocket Zap Tornado
Mega Minion Executioner
Zap Rocket Tornado The Log Electro Wizard
Zap Rocket Tornado Executioner Electro Wizard
Zap Rocket Tornado Executioner The Log Electro Wizard

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