My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Royal Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Royal Giant
Barbarian Barrel
Knight Goblin Gang Tesla Wizard
The Log
Goblin Gang Royal Giant Hog Rider
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Hog Rider Wizard
Fireball
Goblin Gang Tesla Hog Rider Wizard
Poison
Goblin Gang Wizard
Lightning
Knight Tesla Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Tornado Tesla Hog Rider Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Tornado

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Hog Rider Wizard The Log
Goblin Gang
Knight Hog Rider Royal Giant
Tesla
Royal Giant
Goblin Gang Hog Rider Wizard Tornado The Log
Hog Rider
Knight Goblin Gang The Log Royal Giant Wizard Tornado
Wizard
Tornado Knight Royal Giant Hog Rider
Tornado
Wizard Royal Giant Hog Rider The Log
The Log
Hog Rider Knight Royal Giant Tornado

Defense Synergies 5 8

Knight
Goblin Gang Tesla Wizard Tornado The Log
Goblin Gang
Knight Tesla The Log
Tesla
Knight Goblin Gang The Log Wizard Tornado
Royal Giant
Hog Rider
Wizard
Tornado Knight Tesla The Log
Tornado
Wizard Knight Tesla The Log
The Log
Tesla Knight Goblin Gang Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Wizard The Log
Knight Goblin Gang Tesla The Log
Goblin Gang Tesla Tornado Knight
Tesla Knight Goblin Gang
Tornado The Log
Goblin Gang Tornado The Log Tesla
Tesla Tornado Goblin Gang Wizard
Tesla The Log
Tesla Goblin Gang Tornado
Knight Goblin Gang Tornado Tesla
Goblin Gang Knight Tesla Wizard Tornado The Log
Tesla Goblin Gang Wizard Tornado
Tesla Knight Goblin Gang Wizard The Log
Wizard Goblin Gang Tesla Tornado The Log
Knight Goblin Gang Tesla
Tornado Goblin Gang Tesla The Log
Tesla Wizard Knight Goblin Gang Tornado
Tesla Knight Goblin Gang Wizard Tornado The Log
Wizard Tornado The Log Knight Tesla
Tesla Tornado
Goblin Gang Wizard Knight Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla
Knight Goblin Gang Tesla Wizard The Log
Goblin Gang Knight The Log
Goblin Gang Knight Tesla Tornado The Log
Knight Goblin Gang Tesla
Wizard Goblin Gang Tesla Tornado
Goblin Gang Knight Tesla
Knight Tesla
Knight Tornado The Log
Goblin Gang Tesla
Knight Tesla
Tornado The Log
Knight Goblin Gang Tesla Wizard
Wizard Tesla
Goblin Gang Tesla Knight Tornado The Log
Tesla Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Tornado The Log
The Log
Knight The Log
Wizard The Log
Wizard Tornado
Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado
Goblin Gang Tornado
Knight Wizard Tornado The Log
Wizard Tornado
Knight The Log
The Log
Wizard The Log
Wizard The Log
Tornado
Wizard The Log
Wizard Tornado The Log
The Log
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Wizard
The Log Wizard Tornado
Wizard Tornado The Log
Tornado The Log
Wizard Tornado
Wizard
Wizard The Log
Wizard The Log
Goblin Gang
Wizard Tornado
The Log
Knight Goblin Gang Wizard
The Log Wizard
Tornado
Goblin Gang Tornado The Log
Tornado
Tornado The Log

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