My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Elite Barbarians Skeleton Army
Giant Snowball
Goblin Gang Skeleton Army
Zap
Goblin Gang Royal Giant Inferno Tower Skeleton Army
Barbarian Barrel
Goblin Gang Elite Barbarians Inferno Tower Skeleton Army
The Log
Goblin Gang Royal Giant Elite Barbarians Skeleton Army
Earthquake
Goblin Gang Inferno Tower Skeleton Army
Arrows
Goblin Gang Skeleton Army
Royal Delivery
Goblin Gang Elite Barbarians Skeleton Army
Fireball
Goblin Gang Elite Barbarians Inferno Tower Skeleton Army
Poison
Goblin Gang Inferno Tower Skeleton Army
Lightning
Elite Barbarians Inferno Tower
Rocket
Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Skeleton Army Fireball Inferno Tower Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Royal Giant The Log
Goblin Gang
Royal Giant
Royal Giant
Fireball Zap Goblin Gang Elite Barbarians The Log
Elite Barbarians
Zap Royal Giant Fireball The Log
Fireball
Zap Royal Giant Elite Barbarians The Log
Inferno Tower
Skeleton Army
The Log
Zap Royal Giant Elite Barbarians Fireball

Defense Synergies 5 10

Zap
Fireball Goblin Gang Elite Barbarians Inferno Tower Skeleton Army The Log
Goblin Gang
Inferno Tower Zap Skeleton Army The Log
Royal Giant
Elite Barbarians
Zap The Log
Fireball
Zap The Log Inferno Tower
Inferno Tower
Goblin Gang Skeleton Army The Log Zap Fireball
Skeleton Army
Inferno Tower Zap Goblin Gang The Log
The Log
Fireball Inferno Tower Zap Goblin Gang Elite Barbarians Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower The Log
Elite Barbarians Inferno Tower Skeleton Army Zap Goblin Gang The Log
Goblin Gang Inferno Tower Skeleton Army Elite Barbarians
Elite Barbarians Inferno Tower Skeleton Army Goblin Gang
Elite Barbarians Fireball Skeleton Army The Log
Goblin Gang Fireball Skeleton Army The Log Zap
Inferno Tower Zap Goblin Gang Fireball
Zap Fireball Inferno Tower The Log
Inferno Tower Goblin Gang Elite Barbarians Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Inferno Tower
Goblin Gang Skeleton Army Zap Fireball The Log
Inferno Tower Zap Goblin Gang Fireball
Inferno Tower Skeleton Army Zap Goblin Gang Elite Barbarians Fireball The Log
Fireball Skeleton Army Zap Goblin Gang The Log
Elite Barbarians Inferno Tower Skeleton Army Goblin Gang
Inferno Tower Skeleton Army Zap Goblin Gang Elite Barbarians Fireball The Log
Goblin Gang Elite Barbarians Fireball Inferno Tower Skeleton Army
Fireball Zap Goblin Gang Elite Barbarians Skeleton Army The Log
Zap The Log Fireball
Elite Barbarians Inferno Tower
Goblin Gang Skeleton Army Elite Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Zap Elite Barbarians Fireball Inferno Tower
Fireball Zap Goblin Gang Elite Barbarians The Log
Goblin Gang Skeleton Army Zap Elite Barbarians Inferno Tower The Log
Goblin Gang Skeleton Army Zap Elite Barbarians Fireball Inferno Tower The Log
Inferno Tower Goblin Gang Elite Barbarians Skeleton Army
Fireball Zap Goblin Gang
Goblin Gang Skeleton Army Elite Barbarians Fireball Inferno Tower
Inferno Tower Elite Barbarians Skeleton Army
Zap Elite Barbarians Fireball Inferno Tower Skeleton Army The Log
Inferno Tower Goblin Gang Skeleton Army
Elite Barbarians Inferno Tower
Skeleton Army Zap Elite Barbarians Fireball The Log
Elite Barbarians Skeleton Army Goblin Gang Fireball Inferno Tower
Fireball Skeleton Army
Goblin Gang Elite Barbarians Inferno Tower Skeleton Army Zap Fireball The Log
Zap Elite Barbarians Fireball Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Fireball The Log
Fireball Zap The Log
Fireball Zap
The Log
Fireball The Log Zap
Fireball The Log Zap
Goblin Gang Elite Barbarians Fireball
Zap Fireball The Log
Fireball Zap
Elite Barbarians Fireball The Log
Fireball
Zap Elite Barbarians Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Elite Barbarians Zap Fireball
Zap Fireball
Elite Barbarians Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Goblin Gang Fireball Skeleton Army
Fireball Zap
The Log Fireball
Fireball Goblin Gang
The Log Zap Fireball
Zap Fireball
Elite Barbarians
Zap Goblin Gang Elite Barbarians Fireball The Log
Zap Fireball
Zap Fireball The Log

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