My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Flying Machine Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Flying Machine Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Giant Skeleton Inferno Dragon
Giant Snowball
Dart Goblin Flying Machine Guards Inferno Dragon
Zap
Royal Giant Dart Goblin Flying Machine Guards Inferno Dragon
Barbarian Barrel
Dart Goblin Guards Giant Skeleton
The Log
Royal Giant Dart Goblin Guards Giant Skeleton
Earthquake
Guards
Arrows
Dart Goblin Flying Machine Guards
Royal Delivery
Dart Goblin Flying Machine Guards Giant Skeleton Inferno Dragon
Fireball
Dart Goblin Flying Machine Inferno Dragon
Poison
Dart Goblin Flying Machine Guards
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Guards Fireball Flying Machine Inferno Dragon Royal Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Dart Goblin Guards Fireball

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Dart Goblin Fireball Flying Machine Guards Giant Skeleton The Log
Dart Goblin
Royal Giant Giant Skeleton The Log
Fireball
Royal Giant The Log
Flying Machine
Royal Giant Giant Skeleton
Guards
Royal Giant The Log
Giant Skeleton
Royal Giant Dart Goblin Flying Machine The Log
The Log
Royal Giant Dart Goblin Fireball Guards Giant Skeleton
Inferno Dragon

Defense Synergies 1 12

Royal Giant
Dart Goblin
Flying Machine Guards Giant Skeleton The Log Inferno Dragon
Fireball
The Log
Flying Machine
Dart Goblin Guards Giant Skeleton The Log
Guards
Dart Goblin Flying Machine Giant Skeleton The Log
Giant Skeleton
Dart Goblin Flying Machine Guards The Log
The Log
Fireball Dart Goblin Flying Machine Guards Giant Skeleton Inferno Dragon
Inferno Dragon
Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Flying Machine The Log
Inferno Dragon Dart Goblin Flying Machine The Log
Dart Goblin Giant Skeleton Inferno Dragon
Inferno Dragon Dart Goblin Guards
Fireball Giant Skeleton The Log
Fireball The Log Dart Goblin Flying Machine Guards
Dart Goblin Inferno Dragon Fireball Flying Machine
Dart Goblin Fireball Flying Machine Giant Skeleton The Log
Inferno Dragon
Guards Dart Goblin Giant Skeleton
Dart Goblin Guards Fireball Flying Machine Giant Skeleton The Log
Inferno Dragon Dart Goblin Fireball Flying Machine
Fireball Flying Machine Guards Giant Skeleton The Log
Fireball Dart Goblin Guards The Log
Inferno Dragon
Fireball The Log Inferno Dragon
Fireball
Fireball Dart Goblin Flying Machine Guards The Log
The Log Dart Goblin Fireball Flying Machine Guards Giant Skeleton Inferno Dragon
Dart Goblin Inferno Dragon
Dart Goblin Fireball Flying Machine Guards Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Giant Skeleton
Fireball Flying Machine The Log Inferno Dragon
Guards Giant Skeleton The Log
Guards Giant Skeleton Fireball The Log
Giant Skeleton Guards Inferno Dragon
Fireball Dart Goblin Flying Machine
Guards Dart Goblin Fireball Flying Machine Giant Skeleton
Giant Skeleton Inferno Dragon
Giant Skeleton Fireball Flying Machine The Log Inferno Dragon
Dart Goblin Guards Inferno Dragon
Inferno Dragon Dart Goblin Flying Machine Guards Giant Skeleton
Fireball Guards Giant Skeleton The Log
Giant Skeleton Fireball Guards
Dart Goblin Fireball Flying Machine
Guards Dart Goblin Fireball Flying Machine Giant Skeleton The Log Inferno Dragon
Dart Goblin Fireball Flying Machine Giant Skeleton The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Flying Machine Guards Giant Skeleton The Log
Fireball Dart Goblin Flying Machine The Log
Dart Goblin Fireball Flying Machine Giant Skeleton The Log
Dart Goblin Fireball Flying Machine Guards Giant Skeleton The Log
Fireball The Log
Fireball Dart Goblin Flying Machine
Dart Goblin Flying Machine The Log
Fireball The Log Dart Goblin Flying Machine
Fireball The Log Dart Goblin Flying Machine
Fireball Guards
Dart Goblin Fireball Flying Machine The Log
Fireball Dart Goblin Flying Machine
Flying Machine Dart Goblin Fireball The Log
Dart Goblin Fireball Flying Machine
Dart Goblin Fireball Flying Machine The Log
Dart Goblin Fireball Flying Machine The Log
Dart Goblin Fireball Flying Machine The Log
Fireball
Dart Goblin Fireball Flying Machine The Log
Dart Goblin Fireball Flying Machine The Log
Fireball Giant Skeleton The Log
Fireball
The Log
Fireball Flying Machine The Log
The Log Fireball
Inferno Dragon
Fireball The Log Dart Goblin Flying Machine
Fireball Flying Machine The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball Flying Machine
Dart Goblin Fireball Flying Machine Guards
Fireball
Dart Goblin Fireball The Log
Fireball
Giant Skeleton
Fireball The Log
Dart Goblin Fireball Flying Machine Guards
Fireball Dart Goblin Flying Machine
The Log Fireball
Fireball Dart Goblin Flying Machine
The Log Dart Goblin Fireball Flying Machine
Fireball Giant Skeleton
Dart Goblin Flying Machine
Dart Goblin Fireball Flying Machine Guards Giant Skeleton The Log
Dart Goblin Fireball Flying Machine
Dart Goblin Fireball Flying Machine Giant Skeleton The Log

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