My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Prince Princess Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince Miner Night Witch
Giant Snowball
Bats Miner Princess Night Witch
Zap
Bats Prince Princess Night Witch
Barbarian Barrel
Wizard Princess Royal Ghost Night Witch
The Log
Prince Princess
Earthquake
Arrows
Bats Princess Night Witch
Royal Delivery
Bats Wizard Prince Miner Princess Royal Ghost Night Witch
Fireball
Wizard Princess Night Witch
Poison
Bats Wizard Princess Night Witch
Lightning
Wizard Prince Night Witch
Rocket
Wizard Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince Miner Princess Royal Ghost Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Miner Princess Royal Ghost Night Witch Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Miner Princess

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Prince
Wizard
Prince Miner Royal Ghost
Prince
Bats Wizard The Log Miner Princess Royal Ghost
The Log
Prince Miner Princess
Miner
Bats Wizard Prince The Log Royal Ghost
Princess
Prince The Log Royal Ghost
Royal Ghost
Wizard Prince Miner Princess
Night Witch

Defense Synergies 1 10

Bats
Prince The Log
Wizard
Prince The Log Royal Ghost
Prince
The Log Bats Wizard
The Log
Prince Bats Wizard Miner Princess Royal Ghost Night Witch
Miner
The Log
Princess
The Log Royal Ghost
Royal Ghost
Wizard The Log Princess
Night Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Bats Prince The Log Night Witch
Prince Bats Night Witch
Prince Night Witch Bats
Prince The Log Princess
The Log Bats Royal Ghost Night Witch
Bats Wizard Princess Night Witch
The Log
Prince Princess Night Witch
Prince Miner Royal Ghost Night Witch
Bats Wizard The Log Princess Royal Ghost Night Witch
Bats Wizard Princess Night Witch
Prince Night Witch Bats Wizard The Log
Wizard Bats Prince The Log Princess Royal Ghost Night Witch
Prince
Prince The Log
Wizard Bats Prince Night Witch
Bats Wizard Prince The Log Royal Ghost Night Witch
Wizard The Log Bats Princess Royal Ghost
Prince
Wizard Royal Ghost Bats Prince The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince Royal Ghost
Wizard Prince The Log Miner Royal Ghost
Bats Prince The Log
Prince Bats The Log Night Witch
Prince Night Witch
Wizard Bats Princess
Prince Bats Night Witch
Prince
Bats Prince The Log
Bats Prince
Prince The Log
Prince Wizard Night Witch
Wizard Princess
Bats Prince The Log Night Witch
Bats Wizard The Log Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log Royal Ghost
The Log Miner Princess Royal Ghost
The Log Miner
Prince The Log
Wizard The Log
Wizard Bats Princess
Wizard The Log Princess
The Log Wizard Princess
The Log Miner Wizard
Bats Prince Night Witch
Miner Wizard Prince The Log Princess
Wizard Princess
The Log Miner Princess
Princess
Princess Prince The Log
Wizard The Log Princess
Wizard The Log Princess
Bats Night Witch
Wizard Prince The Log Princess
Wizard The Log Miner Princess
Prince The Log Night Witch
Wizard Princess
Prince The Log
The Log
The Log Wizard Princess
The Log Miner Wizard Princess Royal Ghost
Wizard Prince The Log Miner Princess
Miner The Log
Bats Wizard Princess Night Witch
Bats Wizard
Night Witch
Wizard The Log Miner Night Witch
Princess
Prince
Wizard The Log Princess
Bats Prince Princess Night Witch
Wizard Princess
The Log
Miner Wizard Prince Princess
The Log Wizard Princess
Prince
Bats The Log Princess
Bats Princess
Prince The Log Miner Princess Royal Ghost

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