My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Tombstone P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Royal Giant Inferno Dragon
Giant Snowball
Bomber Minions Tombstone Inferno Dragon
Zap
Bomber Minions Royal Giant Tombstone Inferno Dragon
Barbarian Barrel
Bomber Tombstone
The Log
Bomber Royal Giant Tombstone
Earthquake
Bomber Tombstone
Arrows
Bomber Minions Tombstone
Royal Delivery
Bomber Minions P.E.K.K.A Inferno Dragon
Fireball
Bomber Minions Tombstone Inferno Dragon
Poison
Bomber Minions Tombstone
Lightning
Tombstone Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Tornado P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Minions Tombstone Tornado Inferno Dragon Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Minions Tombstone

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Minions P.E.K.K.A
Zap
Tornado P.E.K.K.A Bomber Minions Royal Giant
Minions
Royal Giant Bomber Zap P.E.K.K.A Inferno Dragon
Royal Giant
Bomber Minions Zap Tornado
Tombstone
Tornado
Zap P.E.K.K.A Royal Giant
P.E.K.K.A
Zap Tornado Bomber Minions
Inferno Dragon
Minions

Defense Synergies 1 13

Bomber
Zap Tombstone Tornado P.E.K.K.A
Zap
Bomber Minions Tombstone Tornado P.E.K.K.A Inferno Dragon
Minions
Zap Tombstone P.E.K.K.A
Royal Giant
Tombstone
Bomber Zap Minions Inferno Dragon
Tornado
P.E.K.K.A Bomber Zap Inferno Dragon
P.E.K.K.A
Tornado Bomber Zap Minions
Inferno Dragon
Zap Tombstone Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Tombstone
P.E.K.K.A Inferno Dragon Bomber Zap Minions Tombstone
Tornado P.E.K.K.A Bomber Minions Tombstone Inferno Dragon
P.E.K.K.A Inferno Dragon Bomber Minions Tombstone
Bomber Tombstone Tornado P.E.K.K.A
Tornado Bomber Zap Minions
Minions Tornado Inferno Dragon Zap Tombstone
Zap P.E.K.K.A
P.E.K.K.A Inferno Dragon Minions Tombstone Tornado
Tornado Bomber
Minions Bomber Zap Tombstone Tornado
Minions Inferno Dragon Zap Tornado
Tombstone P.E.K.K.A Bomber Zap Minions
Bomber Zap Minions Tombstone Tornado P.E.K.K.A
P.E.K.K.A Inferno Dragon Tombstone
Tornado Zap P.E.K.K.A Inferno Dragon
Bomber Minions Tombstone Tornado P.E.K.K.A
Tombstone Bomber Zap Minions Tornado
Zap Tornado Bomber Minions Tombstone Inferno Dragon
P.E.K.K.A Tornado Inferno Dragon
Bomber Minions P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone P.E.K.K.A
Bomber Zap Inferno Dragon
Tombstone P.E.K.K.A Zap Minions
P.E.K.K.A Zap Tornado
P.E.K.K.A Tombstone Inferno Dragon
Zap Minions Tornado
P.E.K.K.A Minions Tombstone
P.E.K.K.A Inferno Dragon
Zap P.E.K.K.A Minions Tombstone Tornado Inferno Dragon
P.E.K.K.A Tombstone Inferno Dragon
P.E.K.K.A Inferno Dragon Minions Tombstone
P.E.K.K.A Zap Tornado
P.E.K.K.A Tombstone
Bomber
Tombstone Bomber Zap Minions Tornado P.E.K.K.A Inferno Dragon
Minions Bomber Zap P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado
Bomber Zap
Zap Minions Tornado
Bomber Tornado
Zap Tornado
Zap Tornado
Minions Tornado
Zap Tornado
Zap Tornado
Minions
Zap
Bomber Zap
Tornado
Bomber Minions
Bomber Zap
Bomber Zap Tornado
Minions
Tornado
Tornado
Zap
Zap Tornado Bomber
Inferno Dragon
Zap Tornado
Zap Tornado
Zap Tornado
Zap Tornado
Zap Minions
Bomber Zap
Zap
P.E.K.K.A
Zap Minions Tombstone
Zap Tornado
Bomber Zap
Zap Tornado
P.E.K.K.A
Zap Minions Tornado
Zap Tornado
Zap Tornado

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