My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Knight Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Mortar Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Goblin Gang Cannon Cart
Giant Snowball
Spear Goblins Archers Goblin Gang
Zap
Spear Goblins Archers Goblin Gang Mortar Cannon Cart
Barbarian Barrel
Spear Goblins Archers Knight Goblin Gang Mortar Cannon Cart
The Log
Spear Goblins Archers Goblin Gang Cannon Cart
Earthquake
Spear Goblins Archers Goblin Gang Mortar
Arrows
Spear Goblins Archers Goblin Gang
Royal Delivery
Spear Goblins Archers Knight Goblin Gang Cannon Cart
Fireball
Archers Goblin Gang Mortar Cannon Cart
Poison
Spear Goblins Archers Goblin Gang Mortar
Lightning
Knight Mortar Cannon Cart
Rocket
Mortar Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Archers Knight Goblin Gang Mortar Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Archers

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Zap Goblin Gang Mortar Cannon Cart
Zap
Cannon Cart Spear Goblins Archers Knight Mortar The Log
Archers
Knight Zap Mortar
Knight
Spear Goblins Archers Goblin Gang Mortar Zap Cannon Cart The Log
Goblin Gang
Knight Spear Goblins Mortar Cannon Cart
Mortar
Knight Spear Goblins Zap Archers Goblin Gang The Log
Cannon Cart
Zap The Log Spear Goblins Knight Goblin Gang
The Log
Cannon Cart Zap Knight Mortar

Defense Synergies 3 23

Spear Goblins
Knight Zap Archers Goblin Gang Mortar Cannon Cart The Log
Zap
Spear Goblins Archers Knight Goblin Gang Mortar Cannon Cart The Log
Archers
Knight Spear Goblins Zap Goblin Gang Mortar Cannon Cart The Log
Knight
Spear Goblins Archers Goblin Gang Zap Mortar Cannon Cart The Log
Goblin Gang
Knight Spear Goblins Zap Archers Mortar Cannon Cart The Log
Mortar
Spear Goblins Zap Archers Knight Goblin Gang The Log
Cannon Cart
Spear Goblins Zap Archers Knight Goblin Gang
The Log
Spear Goblins Zap Archers Knight Goblin Gang Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Zap Knight Mortar The Log
Zap Knight Goblin Gang Mortar Cannon Cart The Log
Goblin Gang Mortar Archers Knight Cannon Cart
Knight Goblin Gang Mortar Cannon Cart
The Log
Goblin Gang The Log Spear Goblins Zap Archers Cannon Cart
Spear Goblins Zap Archers Goblin Gang Mortar
Zap Cannon Cart The Log
Goblin Gang Mortar
Knight Goblin Gang Spear Goblins Archers Cannon Cart
Archers Goblin Gang Spear Goblins Zap Knight Cannon Cart The Log
Spear Goblins Zap Archers Goblin Gang
Mortar Zap Knight Goblin Gang Cannon Cart The Log
Zap Goblin Gang Mortar Cannon Cart The Log
Knight Goblin Gang Mortar Cannon Cart
Zap Goblin Gang Mortar The Log
Knight Goblin Gang Mortar Cannon Cart
Mortar Spear Goblins Zap Archers Knight Goblin Gang Cannon Cart The Log
Zap Mortar The Log Spear Goblins Archers Knight Cannon Cart
Mortar Cannon Cart
Goblin Gang Spear Goblins Archers Knight Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins Zap Archers Cannon Cart
Zap Archers Knight Goblin Gang Mortar Cannon Cart The Log
Goblin Gang Spear Goblins Zap Knight Cannon Cart The Log
Goblin Gang Zap Knight Cannon Cart The Log
Knight Goblin Gang Cannon Cart
Zap Archers Goblin Gang
Goblin Gang Spear Goblins Archers Knight Cannon Cart
Knight Cannon Cart
Zap Spear Goblins Knight Mortar Cannon Cart The Log
Goblin Gang
Knight Cannon Cart
Zap The Log
Cannon Cart Knight Goblin Gang
Archers Cannon Cart
Goblin Gang Spear Goblins Zap Archers Knight Mortar Cannon Cart The Log
Zap Archers Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar The Log
Mortar Zap The Log
Cannon Cart The Log
Cannon Cart Knight The Log
Zap Mortar The Log
Spear Goblins Zap
Archers Mortar The Log
The Log Zap
The Log Zap Mortar
Goblin Gang
Zap Knight Mortar Cannon Cart The Log
Zap Archers
Knight Mortar Cannon Cart The Log
Mortar Cannon Cart
Zap Mortar Cannon Cart The Log
Spear Goblins Zap Mortar Cannon Cart The Log
Mortar Cannon Cart The Log
Mortar
Zap Archers Mortar The Log
Zap Mortar The Log
The Log
The Log
Zap Mortar Cannon Cart The Log
Zap The Log Mortar
Mortar The Log Zap
Zap Mortar The Log
Zap Mortar The Log
Zap Archers
Zap
Zap Mortar The Log
Zap
The Log
Zap Spear Goblins Archers Goblin Gang Cannon Cart
Zap Archers
The Log
Knight Goblin Gang Cannon Cart
The Log Zap Mortar
Zap
Cannon Cart
Zap Goblin Gang The Log
Zap
Zap Mortar Cannon Cart The Log

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