My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Royal Hogs P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Hogs Miner
Giant Snowball
Fire Spirit Minions Royal Hogs Miner
Zap
Fire Spirit Minions Royal Hogs
Barbarian Barrel
Fire Spirit Valkyrie Wizard Royal Hogs
The Log
Fire Spirit Royal Hogs
Earthquake
Royal Hogs
Arrows
Fire Spirit Minions Royal Hogs
Royal Delivery
Fire Spirit Minions Valkyrie Wizard Royal Hogs P.E.K.K.A Miner
Fireball
Minions Wizard Royal Hogs
Poison
Minions Wizard Royal Hogs
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Minions Miner Fireball Valkyrie Wizard Royal Hogs P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Minions Miner Fireball

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie P.E.K.K.A Miner Royal Hogs
Minions
Miner Valkyrie Royal Hogs P.E.K.K.A
Fireball
Royal Hogs Miner
Valkyrie
Fire Spirit Minions Wizard Royal Hogs P.E.K.K.A
Wizard
Valkyrie Royal Hogs P.E.K.K.A Miner
Royal Hogs
Fire Spirit Minions Fireball Valkyrie Wizard
P.E.K.K.A
Fire Spirit Minions Valkyrie Wizard
Miner
Fire Spirit Minions Fireball Wizard

Defense Synergies 1 8

Fire Spirit
Valkyrie P.E.K.K.A
Minions
Valkyrie P.E.K.K.A
Fireball
Valkyrie Miner
Valkyrie
Minions Fire Spirit Fireball Wizard P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Royal Hogs
P.E.K.K.A
Fire Spirit Minions Valkyrie Wizard
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie Wizard
P.E.K.K.A Minions Valkyrie
P.E.K.K.A Fire Spirit Minions Valkyrie
P.E.K.K.A Minions Valkyrie
Fireball Valkyrie P.E.K.K.A
Fireball Fire Spirit Minions Valkyrie
Minions Fire Spirit Fireball Wizard
Fireball Valkyrie P.E.K.K.A
P.E.K.K.A Minions
Fire Spirit Valkyrie Miner
Minions Valkyrie Fireball Wizard
Minions Fireball Wizard
P.E.K.K.A Fire Spirit Minions Fireball Valkyrie Wizard
Fire Spirit Fireball Valkyrie Wizard Minions P.E.K.K.A
P.E.K.K.A
Fireball P.E.K.K.A
Wizard Minions Fireball Valkyrie P.E.K.K.A
Fire Spirit Fireball Minions Valkyrie Wizard
Valkyrie Wizard Fire Spirit Minions Fireball
P.E.K.K.A
Valkyrie Wizard Fire Spirit Minions Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball P.E.K.K.A
Fireball Valkyrie Wizard Miner
P.E.K.K.A Minions Valkyrie
Valkyrie P.E.K.K.A Fireball
P.E.K.K.A Valkyrie
Fire Spirit Fireball Wizard Minions
P.E.K.K.A Minions Fireball Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Minions Fireball Valkyrie
P.E.K.K.A
P.E.K.K.A Minions Valkyrie
P.E.K.K.A Fireball Valkyrie
P.E.K.K.A Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Minions Fireball Valkyrie P.E.K.K.A
Minions Valkyrie Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Miner
Fireball Miner
Fireball Valkyrie
Fireball Wizard Fire Spirit Valkyrie
Fireball Wizard Fire Spirit Minions
Fire Spirit Wizard
Fireball Fire Spirit Wizard
Fireball Miner Wizard
Fire Spirit Minions Fireball
Miner Fireball Valkyrie Wizard
Fireball Fire Spirit Wizard
Fire Spirit Fireball Miner
Minions Fireball
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Minions
Fire Spirit Fireball Wizard
Fire Spirit Fireball Valkyrie Wizard Miner
Minions Fireball
Fireball Wizard
Fireball
Fire Spirit Fireball Valkyrie Wizard
Fireball Miner Wizard
Fireball Wizard Miner
Fireball Miner
Fire Spirit Fireball Wizard
Minions Fireball Wizard
Fireball
Fireball Wizard Miner
Fireball
P.E.K.K.A
Fireball Wizard
Fire Spirit Minions Fireball
Fireball Fire Spirit Wizard
Fireball
Fireball Miner Valkyrie Wizard
Fireball Wizard
Fireball
P.E.K.K.A
Minions Fireball
Fireball
Fireball Miner

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