My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Wizard P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Lumberjack
Zap
Skeletons
Barbarian Barrel
Skeletons Valkyrie Wizard Electro Wizard Lumberjack
The Log
Skeletons Lumberjack
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Valkyrie Wizard P.E.K.K.A Electro Wizard Lumberjack
Fireball
Wizard Electro Wizard Lumberjack
Poison
Wizard Electro Wizard
Lightning
Valkyrie Wizard Electro Wizard Lumberjack
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Fireball Valkyrie Electro Wizard Lumberjack Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons The Log Fireball Valkyrie

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fireball
The Log Electro Wizard
Valkyrie
Lumberjack Wizard P.E.K.K.A Electro Wizard
Wizard
Valkyrie P.E.K.K.A Lumberjack
P.E.K.K.A
Electro Wizard Valkyrie Wizard The Log Lumberjack
The Log
Fireball P.E.K.K.A Lumberjack
Electro Wizard
P.E.K.K.A Fireball Valkyrie Lumberjack
Lumberjack
Valkyrie Wizard P.E.K.K.A The Log Electro Wizard

Defense Synergies 2 21

Skeletons
Wizard P.E.K.K.A The Log Electro Wizard Lumberjack
Fireball
The Log Valkyrie Electro Wizard Lumberjack
Valkyrie
Fireball Wizard P.E.K.K.A The Log Electro Wizard Lumberjack
Wizard
Skeletons Valkyrie P.E.K.K.A The Log Electro Wizard Lumberjack
P.E.K.K.A
The Log Skeletons Valkyrie Wizard Electro Wizard
The Log
Fireball P.E.K.K.A Skeletons Valkyrie Wizard Electro Wizard Lumberjack
Electro Wizard
Skeletons Fireball Valkyrie Wizard P.E.K.K.A The Log Lumberjack
Lumberjack
Skeletons Fireball Valkyrie Wizard The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard The Log Electro Wizard
P.E.K.K.A Lumberjack Skeletons Valkyrie The Log Electro Wizard
P.E.K.K.A Lumberjack Skeletons Valkyrie Electro Wizard
P.E.K.K.A Lumberjack Skeletons Valkyrie Electro Wizard
Fireball Valkyrie P.E.K.K.A The Log Lumberjack
Fireball The Log Skeletons Valkyrie Electro Wizard Lumberjack
Electro Wizard Fireball Wizard
Fireball Valkyrie P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Skeletons Lumberjack
Skeletons Valkyrie Electro Wizard Lumberjack
Valkyrie Electro Wizard Skeletons Fireball Wizard The Log Lumberjack
Fireball Wizard Electro Wizard
P.E.K.K.A Lumberjack Skeletons Fireball Valkyrie Wizard The Log Electro Wizard
Fireball Valkyrie Wizard P.E.K.K.A The Log Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Fireball P.E.K.K.A The Log Electro Wizard Lumberjack
Wizard Skeletons Fireball Valkyrie P.E.K.K.A Electro Wizard Lumberjack
Fireball Valkyrie Wizard The Log Electro Wizard Lumberjack
Valkyrie Wizard The Log Fireball Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Valkyrie Wizard Fireball P.E.K.K.A The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Skeletons Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Valkyrie Wizard The Log Lumberjack
P.E.K.K.A Lumberjack Skeletons Valkyrie The Log Electro Wizard
Valkyrie P.E.K.K.A Lumberjack Fireball The Log Electro Wizard
P.E.K.K.A Skeletons Valkyrie Lumberjack
Fireball Wizard Skeletons Electro Wizard
P.E.K.K.A Skeletons Fireball Valkyrie Electro Wizard Lumberjack
P.E.K.K.A Valkyrie Lumberjack
P.E.K.K.A Electro Wizard Skeletons Fireball Valkyrie The Log
P.E.K.K.A Skeletons
P.E.K.K.A Valkyrie Lumberjack
P.E.K.K.A Fireball Valkyrie The Log Electro Wizard
P.E.K.K.A Skeletons Fireball Valkyrie Wizard Lumberjack
Wizard Fireball Valkyrie
Electro Wizard Skeletons Fireball Valkyrie P.E.K.K.A The Log Lumberjack
Valkyrie Fireball Wizard P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Valkyrie The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard
Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Electro Wizard Lumberjack
Fireball Valkyrie Wizard The Log Electro Wizard
Fireball Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Fireball Wizard The Log Electro Wizard
Fireball Valkyrie Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Valkyrie Wizard
Fireball The Log Wizard Electro Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Wizard Electro Wizard
Electro Wizard Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball Electro Wizard
P.E.K.K.A
Fireball Wizard The Log
Electro Wizard Fireball
Fireball Wizard Electro Wizard
The Log Fireball
Fireball Valkyrie Wizard Electro Wizard Lumberjack
The Log Fireball Wizard
Fireball
P.E.K.K.A
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Electro Wizard

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