My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Mega Minion Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Fire Spirit Archers Mega Minion
Zap
Fire Spirit Archers
Barbarian Barrel
Fire Spirit Ice Spirit Archers
The Log
Fire Spirit Ice Spirit Archers Mini P.E.K.K.A
Earthquake
Archers
Arrows
Fire Spirit Ice Spirit Archers
Royal Delivery
Fire Spirit Ice Spirit Archers Mega Minion Mini P.E.K.K.A
Fireball
Archers Mega Minion
Poison
Archers Mega Minion
Lightning
Mega Minion Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Mega Minion Mini P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit The Log Archers Mega Minion Mini P.E.K.K.A Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit The Log Archers

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mega Minion Mini P.E.K.K.A Golem
Ice Spirit
Archers Mega Minion Mini P.E.K.K.A Golem
Archers
Ice Spirit Mini P.E.K.K.A Golem
Mega Minion
Golem Fire Spirit Ice Spirit
Mini P.E.K.K.A
Fire Spirit Ice Spirit Archers Lightning Golem The Log
Lightning
Golem Mini P.E.K.K.A
Golem
Mega Minion Lightning Fire Spirit Ice Spirit Archers Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Golem

Defense Synergies 2 11

Fire Spirit
Ice Spirit Mini P.E.K.K.A The Log
Ice Spirit
Mini P.E.K.K.A Fire Spirit Archers Mega Minion The Log
Archers
Ice Spirit Mega Minion Mini P.E.K.K.A The Log
Mega Minion
Ice Spirit Archers The Log
Mini P.E.K.K.A
Ice Spirit The Log Fire Spirit Archers
Lightning
The Log
Golem
The Log
Mini P.E.K.K.A Fire Spirit Ice Spirit Archers Mega Minion Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion The Log
Mini P.E.K.K.A Ice Spirit Mega Minion The Log
Mini P.E.K.K.A Fire Spirit Archers Mega Minion Lightning
Mini P.E.K.K.A Mega Minion
Lightning Mini P.E.K.K.A The Log
The Log Fire Spirit Archers Mega Minion
Mega Minion Lightning Fire Spirit Ice Spirit Archers
Lightning The Log
Mini P.E.K.K.A
Fire Spirit Ice Spirit Archers Mini P.E.K.K.A
Archers Mega Minion The Log
Mega Minion Archers
Mini P.E.K.K.A Fire Spirit Ice Spirit Lightning The Log
Fire Spirit Ice Spirit Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Ice Spirit Mini P.E.K.K.A Lightning The Log
Mini P.E.K.K.A
Fire Spirit Ice Spirit Archers Mega Minion The Log
The Log Fire Spirit Ice Spirit Archers Mega Minion
Mini P.E.K.K.A
Fire Spirit Archers Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers
Archers Mega Minion Mini P.E.K.K.A Lightning The Log
Ice Spirit Mini P.E.K.K.A Lightning The Log
Mini P.E.K.K.A Lightning The Log
Mini P.E.K.K.A
Fire Spirit Ice Spirit Archers
Mini P.E.K.K.A Archers Mega Minion Lightning
Mini P.E.K.K.A
Lightning Ice Spirit Mega Minion Mini P.E.K.K.A The Log
Mega Minion
Mega Minion Mini P.E.K.K.A
Lightning The Log
Mini P.E.K.K.A Lightning
Archers
Ice Spirit Archers Mega Minion Mini P.E.K.K.A Lightning The Log
Archers Mega Minion Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log
Lightning The Log
Lightning The Log
Fire Spirit The Log
Fire Spirit Ice Spirit Mega Minion
Fire Spirit Archers The Log
The Log Fire Spirit Ice Spirit Lightning
The Log Lightning
Lightning Fire Spirit Mini P.E.K.K.A
Lightning The Log
Lightning Fire Spirit Archers
Lightning Fire Spirit The Log
Lightning
Lightning The Log
Lightning The Log
Lightning The Log
Lightning
Mini P.E.K.K.A Lightning
Lightning Fire Spirit Archers Mega Minion Mini P.E.K.K.A The Log
Lightning Fire Spirit The Log
Lightning The Log
Lightning
Lightning The Log
Lightning The Log
The Log Fire Spirit Ice Spirit
Mega Minion
The Log Lightning
Lightning The Log
Lightning The Log
Lightning Fire Spirit Archers
Lightning Ice Spirit Mega Minion
Lightning Mega Minion Mini P.E.K.K.A
Lightning The Log
Lightning Ice Spirit
Lightning The Log
Lightning Fire Spirit Ice Spirit Archers
Lightning Fire Spirit Archers Mega Minion
The Log
Lightning Mega Minion Mini P.E.K.K.A
The Log Lightning
Lightning
Mega Minion
Ice Spirit Lightning The Log
Lightning
Lightning The Log

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