My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine Inferno Dragon Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Flying Machine Inferno Dragon Magic Archer Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Night Witch Lava Hound
Giant Snowball
Mega Minion Flying Machine Inferno Dragon Night Witch Lava Hound
Zap
Flying Machine Inferno Dragon Night Witch Lava Hound
Barbarian Barrel
Magic Archer Night Witch
The Log
Earthquake
Arrows
Flying Machine Night Witch Lava Hound
Royal Delivery
Mega Minion Flying Machine Inferno Dragon Magic Archer Night Witch Lava Hound
Fireball
Mega Minion Flying Machine Inferno Dragon Magic Archer Night Witch Lava Hound
Poison
Mega Minion Flying Machine Magic Archer Night Witch Lava Hound
Lightning
Mega Minion Inferno Dragon Magic Archer Night Witch
Rocket
Inferno Dragon Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Fireball Flying Machine Inferno Dragon Magic Archer Night Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Mega Minion Fireball Flying Machine

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Lava Hound Fireball
Fireball
Lava Hound Mega Minion The Log Magic Archer
Flying Machine
Lava Hound
The Log
Fireball Magic Archer
Inferno Dragon
Lava Hound
Magic Archer
Fireball The Log Lava Hound
Night Witch
Lava Hound
Lava Hound
Mega Minion Fireball Flying Machine Inferno Dragon Magic Archer Night Witch

Defense Synergies 1 8

Mega Minion
Flying Machine The Log Night Witch
Fireball
The Log
Flying Machine
Mega Minion The Log
The Log
Fireball Mega Minion Flying Machine Inferno Dragon Magic Archer Night Witch
Inferno Dragon
The Log
Magic Archer
The Log Night Witch
Night Witch
Mega Minion The Log Magic Archer
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Flying Machine The Log Magic Archer
Inferno Dragon Mega Minion Flying Machine The Log Night Witch
Mega Minion Inferno Dragon Night Witch
Inferno Dragon Night Witch Mega Minion
Fireball The Log
Fireball The Log Mega Minion Flying Machine Magic Archer Night Witch
Mega Minion Inferno Dragon Fireball Flying Machine Magic Archer Night Witch
Fireball Flying Machine The Log Magic Archer
Inferno Dragon Night Witch
Night Witch
Mega Minion Fireball Flying Machine The Log Magic Archer Night Witch
Mega Minion Inferno Dragon Fireball Flying Machine Magic Archer Night Witch
Night Witch Fireball Flying Machine The Log
Fireball Mega Minion The Log Magic Archer Night Witch
Inferno Dragon
Fireball The Log Inferno Dragon
Fireball Night Witch
Fireball Mega Minion Flying Machine The Log Magic Archer Night Witch
The Log Mega Minion Fireball Flying Machine Inferno Dragon Magic Archer
Inferno Dragon
Fireball Flying Machine The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball
Fireball Mega Minion Flying Machine The Log Inferno Dragon Magic Archer
The Log
Fireball The Log Night Witch
Inferno Dragon Night Witch
Fireball Flying Machine Magic Archer
Mega Minion Fireball Flying Machine Night Witch
Inferno Dragon
Mega Minion Fireball Flying Machine The Log Inferno Dragon Magic Archer
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion Flying Machine
Fireball The Log
Fireball Night Witch
Fireball Flying Machine Magic Archer
Mega Minion Fireball Flying Machine The Log Inferno Dragon Magic Archer Night Witch
Mega Minion Fireball Flying Machine The Log Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Flying Machine The Log
Fireball Flying Machine The Log Magic Archer
Fireball Flying Machine The Log Magic Archer
Fireball Flying Machine The Log
Fireball The Log Magic Archer
Fireball Mega Minion Flying Machine Magic Archer
Flying Machine The Log Magic Archer
Fireball The Log Flying Machine Magic Archer
Fireball The Log Flying Machine
Fireball Night Witch
Fireball Flying Machine The Log Magic Archer
Fireball Flying Machine Magic Archer
Flying Machine Fireball The Log Magic Archer
Fireball Flying Machine Magic Archer
Fireball Flying Machine The Log Magic Archer
Fireball Flying Machine The Log Magic Archer
Magic Archer Fireball Flying Machine The Log
Fireball
Night Witch
Mega Minion Fireball Flying Machine The Log Magic Archer
Fireball Flying Machine The Log Magic Archer
Fireball The Log Magic Archer Night Witch
Fireball
The Log
Fireball Flying Machine The Log
The Log Fireball Magic Archer
Mega Minion Inferno Dragon
Fireball The Log Flying Machine Magic Archer
Fireball Flying Machine The Log Magic Archer
Fireball The Log Magic Archer
Fireball Flying Machine Magic Archer Night Witch
Mega Minion Fireball Flying Machine
Mega Minion Fireball Night Witch
Fireball The Log Magic Archer Night Witch
Fireball Magic Archer
Fireball The Log Magic Archer
Fireball Flying Machine Magic Archer Night Witch
Fireball Mega Minion Flying Machine Magic Archer
The Log Fireball
Fireball Mega Minion Flying Machine Magic Archer
The Log Fireball Flying Machine Magic Archer
Fireball
Mega Minion Flying Machine
Fireball Flying Machine The Log Magic Archer
Fireball Flying Machine Magic Archer
Fireball Flying Machine The Log Magic Archer

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