My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Tombstone Baby Dragon Ice Wizard Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Baby Dragon Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Bandit
Giant Snowball
Spear Goblins Tombstone Baby Dragon
Zap
Spear Goblins Royal Giant Tombstone Bandit
Barbarian Barrel
Spear Goblins Tombstone Ice Wizard Bandit
The Log
Spear Goblins Royal Giant Tombstone Bandit
Earthquake
Spear Goblins Tombstone
Arrows
Spear Goblins Tombstone
Royal Delivery
Spear Goblins Baby Dragon Ice Wizard Bandit
Fireball
Tombstone Baby Dragon Ice Wizard Bandit
Poison
Spear Goblins Tombstone Ice Wizard
Lightning
Tombstone Baby Dragon Ice Wizard Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Tombstone Baby Dragon Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Tombstone Ice Wizard Bandit Baby Dragon Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Tombstone Ice Wizard

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Giant Baby Dragon Bandit Mega Knight
Arrows
Royal Giant Bandit Mega Knight
Royal Giant
Arrows Ice Wizard Spear Goblins Baby Dragon Bandit
Tombstone
Baby Dragon
Spear Goblins Royal Giant Ice Wizard Bandit Mega Knight
Ice Wizard
Royal Giant Baby Dragon Bandit
Bandit
Spear Goblins Arrows Royal Giant Baby Dragon Ice Wizard Mega Knight
Mega Knight
Spear Goblins Arrows Baby Dragon Bandit

Defense Synergies 2 16

Spear Goblins
Arrows Tombstone Baby Dragon Ice Wizard Bandit Mega Knight
Arrows
Mega Knight Spear Goblins Tombstone Ice Wizard Bandit
Royal Giant
Tombstone
Spear Goblins Arrows Baby Dragon Ice Wizard
Baby Dragon
Ice Wizard Spear Goblins Tombstone Bandit Mega Knight
Ice Wizard
Baby Dragon Spear Goblins Arrows Tombstone Bandit Mega Knight
Bandit
Spear Goblins Arrows Baby Dragon Ice Wizard Mega Knight
Mega Knight
Arrows Spear Goblins Baby Dragon Ice Wizard Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tombstone Baby Dragon
Tombstone Ice Wizard Bandit Mega Knight
Mega Knight Tombstone Ice Wizard Bandit
Tombstone Ice Wizard Bandit Mega Knight
Arrows Tombstone Mega Knight
Arrows Spear Goblins Baby Dragon Ice Wizard Bandit Mega Knight
Spear Goblins Arrows Tombstone Baby Dragon Ice Wizard
Arrows Baby Dragon Bandit Mega Knight
Tombstone Ice Wizard
Spear Goblins Ice Wizard Bandit Mega Knight
Ice Wizard Spear Goblins Arrows Tombstone Baby Dragon Bandit Mega Knight
Arrows Spear Goblins Baby Dragon Ice Wizard
Tombstone Mega Knight Ice Wizard Bandit
Mega Knight Arrows Tombstone Baby Dragon
Tombstone Bandit Mega Knight
Bandit Mega Knight
Mega Knight Arrows Tombstone
Arrows Tombstone Mega Knight Spear Goblins Baby Dragon Ice Wizard Bandit
Arrows Baby Dragon Spear Goblins Tombstone Ice Wizard Bandit Mega Knight
Mega Knight Spear Goblins Arrows Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Tombstone Bandit
Bandit Arrows Baby Dragon Mega Knight
Tombstone Bandit Mega Knight Spear Goblins
Mega Knight Bandit
Tombstone Bandit Mega Knight
Arrows Baby Dragon Ice Wizard
Spear Goblins Tombstone Ice Wizard Bandit
Mega Knight
Mega Knight Spear Goblins Tombstone Baby Dragon Bandit
Tombstone
Mega Knight Tombstone
Mega Knight Arrows
Mega Knight Tombstone Bandit
Baby Dragon Mega Knight
Tombstone Spear Goblins Baby Dragon
Arrows Mega Knight Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Bandit
Arrows Baby Dragon Ice Wizard Bandit
Arrows Baby Dragon Bandit
Arrows
Arrows Baby Dragon Mega Knight
Arrows Spear Goblins Baby Dragon Ice Wizard
Arrows Baby Dragon
Arrows Baby Dragon Ice Wizard
Arrows Bandit
Arrows Bandit
Arrows Baby Dragon
Baby Dragon Bandit
Arrows Baby Dragon Bandit
Arrows Baby Dragon
Spear Goblins Arrows Baby Dragon Bandit
Arrows Baby Dragon Bandit Mega Knight
Arrows
Arrows Baby Dragon Bandit Mega Knight
Arrows Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Baby Dragon Ice Wizard Mega Knight
Arrows Baby Dragon Ice Wizard Bandit
Arrows Baby Dragon Bandit Mega Knight
Arrows Baby Dragon Bandit
Arrows Baby Dragon Ice Wizard
Arrows Bandit Mega Knight
Arrows
Mega Knight
Arrows
Spear Goblins Tombstone Bandit
Arrows Baby Dragon Ice Wizard
Arrows
Baby Dragon Mega Knight
Arrows Baby Dragon
Arrows
Mega Knight
Baby Dragon
Baby Dragon Bandit Mega Knight

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