My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Goblins Minions Cannon Goblin Gang Hog Rider
Zap
Goblins Minions Cannon Goblin Gang
Barbarian Barrel
Goblins Cannon Goblin Gang
The Log
Goblins Cannon Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Goblins Minions Goblin Gang
Royal Delivery
Goblins Minions Goblin Gang Mini P.E.K.K.A Hog Rider
Fireball
Minions Cannon Goblin Gang Hog Rider
Poison
Minions Cannon Goblin Gang
Lightning
Cannon Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Minions Cannon Goblin Gang Fireball Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Minions Cannon

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Zap
Fireball Hog Rider Goblins Minions Mini P.E.K.K.A
Minions
Hog Rider Zap Mini P.E.K.K.A
Cannon
Goblin Gang
Hog Rider Mini P.E.K.K.A
Fireball
Zap Hog Rider
Mini P.E.K.K.A
Zap Minions Goblin Gang Hog Rider
Hog Rider
Goblins Zap Minions Goblin Gang Fireball Mini P.E.K.K.A

Defense Synergies 3 10

Goblins
Zap Cannon
Zap
Cannon Fireball Mini P.E.K.K.A Goblins Minions Goblin Gang
Minions
Zap Cannon
Cannon
Zap Goblins Minions Goblin Gang Fireball Mini P.E.K.K.A
Goblin Gang
Zap Cannon Mini P.E.K.K.A
Fireball
Zap Cannon Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Cannon Goblin Gang Fireball
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon Fireball
Mini P.E.K.K.A Goblins Zap Minions Cannon Goblin Gang
Cannon Goblin Gang Mini P.E.K.K.A Goblins Minions
Cannon Mini P.E.K.K.A Goblins Minions Goblin Gang
Fireball Mini P.E.K.K.A
Goblin Gang Fireball Goblins Zap Minions Cannon
Minions Zap Cannon Goblin Gang Fireball
Zap Cannon Fireball
Cannon Mini P.E.K.K.A Goblins Minions Goblin Gang
Goblin Gang Goblins Cannon Mini P.E.K.K.A
Goblins Minions Goblin Gang Zap Cannon Fireball
Minions Zap Goblin Gang Fireball
Cannon Mini P.E.K.K.A Zap Minions Goblin Gang Fireball
Fireball Goblins Zap Minions Cannon Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Cannon Goblin Gang
Zap Cannon Goblin Gang Fireball Mini P.E.K.K.A
Goblins Minions Cannon Goblin Gang Fireball Mini P.E.K.K.A
Cannon Fireball Goblins Zap Minions Goblin Gang
Zap Minions Cannon Fireball
Mini P.E.K.K.A Cannon
Goblin Gang Goblins Minions Cannon Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Goblins Zap Fireball
Fireball Zap Goblin Gang Mini P.E.K.K.A
Goblin Gang Goblins Zap Minions Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Zap Fireball
Cannon Goblin Gang Mini P.E.K.K.A
Fireball Zap Minions Goblin Gang
Goblin Gang Mini P.E.K.K.A Goblins Minions Fireball
Mini P.E.K.K.A
Zap Goblins Minions Fireball Mini P.E.K.K.A
Cannon Goblin Gang
Minions Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Cannon Goblin Gang Fireball
Cannon Fireball
Goblin Gang Goblins Zap Minions Fireball Mini P.E.K.K.A
Minions Zap Cannon Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap
Fireball Zap Minions
Fireball Zap
Fireball Zap
Goblins Minions Goblin Gang Fireball Mini P.E.K.K.A
Zap Fireball
Fireball Zap
Fireball
Minions Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball Zap
Fireball Zap
Fireball Zap
Zap Fireball
Zap Minions Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Minions Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Goblin Gang Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Minions Goblin Gang Fireball
Zap Fireball
Zap Fireball

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