My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Giant Night Witch Graveyard
Giant Snowball
Spear Goblins Goblin Gang Night Witch Graveyard
Zap
Spear Goblins Goblin Gang Night Witch Graveyard
Barbarian Barrel
Spear Goblins Goblin Gang Wizard Night Witch Graveyard
The Log
Spear Goblins Goblin Gang Graveyard
Earthquake
Spear Goblins Goblin Gang Graveyard
Arrows
Spear Goblins Goblin Gang Night Witch Graveyard
Royal Delivery
Spear Goblins Goblin Gang Wizard Night Witch Graveyard
Fireball
Goblin Gang Wizard Night Witch
Poison
Spear Goblins Goblin Gang Wizard Night Witch Graveyard
Lightning
Wizard Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Poison Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Fireball Poison Night Witch Giant Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Goblin Gang Fireball Poison

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Giant Graveyard
Goblin Gang
Spear Goblins Giant
Fireball
Graveyard Giant
Giant
Poison Night Witch Graveyard Spear Goblins Goblin Gang Fireball Wizard
Wizard
Giant
Poison
Giant Graveyard Night Witch
Night Witch
Giant Poison Graveyard
Graveyard
Fireball Giant Poison Spear Goblins Night Witch

Defense Synergies 0 3

Spear Goblins
Goblin Gang Poison Night Witch
Goblin Gang
Spear Goblins
Fireball
Giant
Wizard
Poison
Spear Goblins
Night Witch
Spear Goblins
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Wizard
Goblin Gang Night Witch
Goblin Gang Night Witch
Night Witch Goblin Gang
Fireball Poison
Goblin Gang Fireball Spear Goblins Night Witch
Spear Goblins Goblin Gang Fireball Wizard Poison Night Witch
Fireball Poison
Goblin Gang Night Witch
Goblin Gang Spear Goblins Night Witch
Goblin Gang Poison Spear Goblins Fireball Wizard Night Witch
Spear Goblins Goblin Gang Fireball Wizard Poison Night Witch
Night Witch Goblin Gang Fireball Wizard
Fireball Wizard Goblin Gang Poison Night Witch
Goblin Gang
Goblin Gang Fireball
Wizard Goblin Gang Fireball Poison Night Witch
Fireball Spear Goblins Goblin Gang Wizard Night Witch
Wizard Poison Spear Goblins Fireball
Goblin Gang Wizard Spear Goblins Fireball Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Fireball
Fireball Poison Goblin Gang Wizard
Goblin Gang Spear Goblins
Goblin Gang Fireball Night Witch
Goblin Gang Night Witch
Fireball Wizard Poison Goblin Gang
Goblin Gang Spear Goblins Fireball Night Witch
Spear Goblins Fireball Poison
Goblin Gang
Fireball Poison
Goblin Gang Fireball Wizard Night Witch
Wizard Fireball
Goblin Gang Spear Goblins Fireball Poison Night Witch
Poison Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison
Fireball Poison
Fireball Poison
Fireball Poison
Fireball Wizard Poison
Fireball Wizard Poison Spear Goblins
Wizard Poison
Fireball Poison Wizard
Fireball Poison Wizard
Goblin Gang Fireball Poison Night Witch
Poison Fireball Wizard
Fireball Poison Wizard
Poison Fireball
Fireball Poison
Fireball Poison
Spear Goblins Fireball Wizard Poison
Fireball Wizard Poison
Fireball Poison
Night Witch
Fireball Wizard Poison
Fireball Wizard Poison
Fireball Poison Night Witch
Fireball Wizard Poison
Fireball Poison
Poison Fireball Wizard
Fireball Poison Wizard
Fireball Wizard Poison
Fireball Poison
Poison Fireball Wizard Night Witch
Fireball Wizard Poison
Fireball Night Witch
Poison Fireball Wizard Night Witch
Fireball Poison
Fireball Wizard Poison
Spear Goblins Goblin Gang Fireball Night Witch
Fireball Poison Wizard
Fireball
Fireball Poison Goblin Gang Wizard
Fireball Wizard Poison
Fireball Poison
Goblin Gang Fireball Poison
Fireball Poison
Poison Fireball

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