My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Graveyard
Giant Snowball
Goblin Gang Baby Dragon Graveyard
Zap
Goblin Gang Graveyard
Barbarian Barrel
Knight Goblin Gang Tesla Electro Wizard Graveyard
The Log
Goblin Gang Graveyard
Earthquake
Goblin Gang Tesla Graveyard
Arrows
Goblin Gang Graveyard
Royal Delivery
Knight Goblin Gang Baby Dragon Electro Wizard Graveyard
Fireball
Goblin Gang Tesla Baby Dragon Electro Wizard
Poison
Goblin Gang Electro Wizard Graveyard
Lightning
Knight Tesla Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Tesla Baby Dragon Poison Electro Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Goblin Gang Tesla

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Baby Dragon Graveyard Poison The Log Electro Wizard
Goblin Gang
Knight Baby Dragon
Tesla
Baby Dragon
Knight Graveyard Goblin Gang Poison Electro Wizard
Poison
Graveyard Knight Baby Dragon The Log
The Log
Knight Poison Graveyard
Electro Wizard
Graveyard Knight Baby Dragon
Graveyard
Knight Baby Dragon Poison Electro Wizard The Log

Defense Synergies 5 12

Knight
Goblin Gang Tesla Electro Wizard Baby Dragon Poison The Log
Goblin Gang
Knight Tesla The Log Electro Wizard
Tesla
Knight Goblin Gang The Log Baby Dragon Poison Electro Wizard
Baby Dragon
Knight Tesla The Log
Poison
Knight Tesla The Log Electro Wizard
The Log
Tesla Knight Goblin Gang Baby Dragon Poison Electro Wizard
Electro Wizard
Knight Goblin Gang Tesla Poison The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Baby Dragon The Log Electro Wizard
Knight Goblin Gang Tesla The Log Electro Wizard
Goblin Gang Tesla Knight Electro Wizard
Tesla Knight Goblin Gang Electro Wizard
Poison The Log
Goblin Gang The Log Tesla Baby Dragon Electro Wizard
Tesla Electro Wizard Goblin Gang Baby Dragon Poison
Tesla Baby Dragon Poison The Log Electro Wizard
Tesla Goblin Gang
Knight Goblin Gang Tesla Electro Wizard
Goblin Gang Poison Electro Wizard Knight Tesla Baby Dragon The Log
Tesla Goblin Gang Baby Dragon Poison Electro Wizard
Tesla Knight Goblin Gang The Log Electro Wizard
Goblin Gang Tesla Baby Dragon Poison The Log Electro Wizard
Knight Goblin Gang Tesla Electro Wizard
Goblin Gang Tesla The Log Electro Wizard
Tesla Knight Goblin Gang Poison Electro Wizard
Tesla Knight Goblin Gang Baby Dragon The Log Electro Wizard
Baby Dragon Poison The Log Knight Tesla Electro Wizard
Tesla Electro Wizard
Goblin Gang Knight Tesla Baby Dragon Poison The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla Electro Wizard
Poison Electro Wizard Knight Goblin Gang Tesla Baby Dragon The Log
Goblin Gang Knight The Log Electro Wizard
Goblin Gang Knight Tesla The Log Electro Wizard
Knight Goblin Gang Tesla
Poison Goblin Gang Tesla Baby Dragon Electro Wizard
Goblin Gang Knight Tesla Electro Wizard
Knight Tesla
Electro Wizard Knight Baby Dragon Poison The Log
Goblin Gang Tesla
Knight Tesla
Poison The Log Electro Wizard
Knight Goblin Gang Tesla
Tesla Baby Dragon
Goblin Gang Tesla Electro Wizard Knight Baby Dragon Poison The Log
Poison Tesla Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Baby Dragon The Log
Poison Baby Dragon The Log Electro Wizard
Baby Dragon Poison The Log
Knight Poison The Log
Poison Baby Dragon The Log
Poison Baby Dragon
Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log
Goblin Gang Poison Electro Wizard
Poison Knight The Log Electro Wizard
Poison Baby Dragon
Poison Knight Baby Dragon The Log
Baby Dragon Poison
Baby Dragon Poison The Log
Baby Dragon Poison The Log
Baby Dragon Poison The Log
Poison
Baby Dragon Poison The Log Electro Wizard
Baby Dragon Poison The Log
Baby Dragon Poison The Log
Poison
The Log
Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log Baby Dragon Electro Wizard
Baby Dragon Poison The Log
Poison Baby Dragon The Log
Poison Baby Dragon Electro Wizard
Electro Wizard Poison
Poison The Log
Poison Electro Wizard
Poison The Log
Electro Wizard Goblin Gang
Poison Baby Dragon Electro Wizard
The Log
Poison Knight Goblin Gang Baby Dragon Electro Wizard
The Log Baby Dragon Poison
Poison
Goblin Gang Baby Dragon Poison The Log Electro Wizard
Poison Electro Wizard
Poison Baby Dragon The Log Electro Wizard

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