My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Mega Minion Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Mega Minion Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Skeleton Barrel Giant
Giant Snowball
Minions Goblin Gang Skeleton Barrel Mega Minion Witch
Zap
Minions Goblin Gang Skeleton Barrel Witch
Barbarian Barrel
Goblin Gang Skeleton Barrel Witch
The Log
Goblin Gang Skeleton Barrel Witch
Earthquake
Goblin Gang Witch
Arrows
Minions Goblin Gang Skeleton Barrel Witch
Royal Delivery
Minions Goblin Gang Skeleton Barrel Mega Minion Witch
Fireball
Minions Goblin Gang Skeleton Barrel Mega Minion Witch
Poison
Minions Goblin Gang Skeleton Barrel Mega Minion Witch
Lightning
Mega Minion Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Gang Skeleton Barrel Mega Minion Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Gang

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Giant Minions Skeleton Barrel Witch The Log
Minions
Giant Zap Skeleton Barrel
Goblin Gang
Skeleton Barrel Giant
Skeleton Barrel
Zap Minions Goblin Gang Giant Witch
Mega Minion
Zap Giant
Giant
Zap Minions Mega Minion Goblin Gang Skeleton Barrel Witch The Log
Witch
Zap Skeleton Barrel Giant
The Log
Zap Giant

Defense Synergies 1 11

Zap
Mega Minion Minions Goblin Gang Skeleton Barrel Witch The Log
Minions
Zap The Log
Goblin Gang
Zap The Log
Skeleton Barrel
Zap Mega Minion
Mega Minion
Zap Skeleton Barrel Witch The Log
Giant
Witch
Zap Mega Minion The Log
The Log
Zap Minions Goblin Gang Mega Minion Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Skeleton Barrel Mega Minion The Log
Zap Minions Goblin Gang Mega Minion Witch The Log
Goblin Gang Witch Minions Mega Minion
Witch Minions Goblin Gang Mega Minion
The Log
Goblin Gang The Log Zap Minions Mega Minion
Minions Mega Minion Zap Goblin Gang Witch
Zap Skeleton Barrel The Log
Witch Minions Goblin Gang
Goblin Gang
Minions Goblin Gang Witch Zap Mega Minion The Log
Minions Mega Minion Zap Goblin Gang Witch
Zap Minions Goblin Gang Witch The Log
Zap Minions Goblin Gang Mega Minion Witch The Log
Goblin Gang
Zap Goblin Gang The Log
Minions Goblin Gang Witch
Zap Minions Goblin Gang Mega Minion Witch The Log
Zap Witch The Log Minions Mega Minion
Goblin Gang Minions Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Witch
Zap Goblin Gang Skeleton Barrel Mega Minion The Log
Goblin Gang Zap Minions Witch The Log
Goblin Gang Zap The Log
Goblin Gang Witch
Zap Minions Goblin Gang Skeleton Barrel Witch
Goblin Gang Minions Mega Minion Witch
Zap Minions Mega Minion Witch The Log
Witch Goblin Gang Mega Minion
Minions Mega Minion Witch
Zap The Log
Goblin Gang Witch
Witch
Goblin Gang Witch Zap Minions Mega Minion The Log
Minions Zap Mega Minion Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log
Zap Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Zap The Log
Zap Minions Skeleton Barrel Mega Minion Witch
Witch The Log
The Log Zap Skeleton Barrel
The Log Zap Skeleton Barrel
Minions Goblin Gang
Zap Skeleton Barrel The Log
Zap
Skeleton Barrel The Log
Minions Skeleton Barrel
Zap Skeleton Barrel The Log
Zap Skeleton Barrel Witch The Log
Skeleton Barrel The Log
Minions
Zap Skeleton Barrel Mega Minion The Log
Zap Skeleton Barrel Witch The Log
Minions The Log
The Log
Zap Skeleton Barrel The Log
Zap The Log Witch
Mega Minion Witch
The Log Zap Skeleton Barrel Witch
Zap Skeleton Barrel Witch The Log
Zap Skeleton Barrel The Log
Zap Witch
Zap Minions Skeleton Barrel Mega Minion Witch
Mega Minion
Zap The Log
Zap
The Log
Zap Skeleton Barrel Minions Goblin Gang Witch
Zap Mega Minion Witch
The Log
Goblin Gang Mega Minion
The Log Zap Skeleton Barrel
Zap
Mega Minion
Zap Minions Goblin Gang Witch The Log
Zap Witch
Zap Skeleton Barrel Witch The Log

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