My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Barrel Giant Skeleton
Giant Snowball
Hog Rider Furnace Goblin Barrel
Zap
Furnace Goblin Barrel
Barbarian Barrel
Elite Barbarians Furnace Goblin Barrel Giant Skeleton
The Log
Elite Barbarians Hog Rider Furnace Goblin Barrel Giant Skeleton
Earthquake
Hog Rider Furnace Goblin Barrel
Arrows
Furnace Goblin Barrel
Royal Delivery
Elite Barbarians Hog Rider Goblin Barrel Giant Skeleton
Fireball
Elite Barbarians Hog Rider Furnace Goblin Barrel
Poison
Furnace
Lightning
Elite Barbarians Furnace
Rocket
Elite Barbarians Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Tornado Fireball Hog Rider Furnace Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Barrel Tornado Fireball

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Hog Rider Goblin Barrel Giant Skeleton
Elite Barbarians
Arrows Fireball Hog Rider Furnace
Fireball
Arrows Hog Rider Tornado Elite Barbarians
Hog Rider
Arrows Fireball Elite Barbarians Furnace Goblin Barrel Tornado Giant Skeleton
Furnace
Elite Barbarians Hog Rider Goblin Barrel Giant Skeleton
Goblin Barrel
Arrows Hog Rider Furnace Giant Skeleton
Tornado
Fireball Hog Rider Giant Skeleton
Giant Skeleton
Arrows Hog Rider Furnace Goblin Barrel Tornado

Defense Synergies 1 6

Arrows
Fireball Furnace Tornado Giant Skeleton
Elite Barbarians
Fireball
Tornado Arrows
Hog Rider
Furnace
Arrows Tornado
Goblin Barrel
Tornado
Fireball Arrows Furnace Giant Skeleton
Giant Skeleton
Arrows Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Elite Barbarians Furnace
Furnace Tornado Elite Barbarians Giant Skeleton
Elite Barbarians Furnace
Arrows Elite Barbarians Fireball Tornado Giant Skeleton
Arrows Fireball Tornado Furnace
Furnace Tornado Arrows Fireball
Arrows Fireball Giant Skeleton
Elite Barbarians Furnace Tornado
Elite Barbarians Tornado Giant Skeleton
Arrows Fireball Furnace Tornado Giant Skeleton
Arrows Fireball Furnace Tornado
Furnace Elite Barbarians Fireball Giant Skeleton
Fireball Arrows Furnace Tornado
Elite Barbarians Furnace
Tornado Elite Barbarians Fireball Furnace
Arrows Elite Barbarians Fireball Furnace Tornado
Arrows Fireball Elite Barbarians Furnace Tornado
Arrows Furnace Tornado Fireball Giant Skeleton
Elite Barbarians Tornado
Arrows Elite Barbarians Fireball Furnace Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Furnace Giant Skeleton
Fireball Arrows Elite Barbarians
Giant Skeleton Elite Barbarians Furnace
Giant Skeleton Elite Barbarians Fireball Tornado
Giant Skeleton Elite Barbarians
Arrows Fireball Furnace Tornado
Elite Barbarians Fireball Furnace Giant Skeleton
Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Fireball Tornado
Elite Barbarians Giant Skeleton
Arrows Elite Barbarians Fireball Tornado Giant Skeleton
Elite Barbarians Giant Skeleton Fireball
Fireball Furnace
Elite Barbarians Fireball Furnace Tornado Giant Skeleton
Arrows Elite Barbarians Fireball Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Giant Skeleton
Arrows Fireball Tornado
Arrows Fireball Giant Skeleton
Arrows Fireball Giant Skeleton
Fireball Arrows Furnace
Arrows Fireball Furnace Tornado
Arrows Furnace Tornado
Arrows Fireball Tornado
Arrows Fireball Tornado
Elite Barbarians Fireball Tornado
Arrows Fireball Tornado
Fireball Arrows Tornado
Elite Barbarians Fireball
Arrows Fireball
Arrows Elite Barbarians Fireball Furnace
Arrows Fireball Furnace
Arrows Fireball Furnace
Arrows Fireball Tornado
Arrows Fireball
Arrows Fireball Tornado
Fireball Giant Skeleton
Arrows Fireball Tornado
Tornado
Arrows Fireball
Arrows Tornado Fireball Furnace
Arrows Fireball Tornado
Fireball Arrows Tornado
Fireball Arrows Tornado
Elite Barbarians Arrows Fireball Furnace Tornado
Fireball
Elite Barbarians Fireball
Arrows Fireball
Arrows Fireball
Giant Skeleton
Arrows Fireball
Fireball
Fireball Arrows Tornado
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball Tornado Giant Skeleton
Elite Barbarians
Elite Barbarians Fireball Tornado Giant Skeleton
Fireball Tornado
Fireball Tornado Giant Skeleton

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