My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Bandit
Giant Snowball
Skeletons Cannon Dart Goblin Goblin Barrel Princess
Zap
Skeletons Cannon Dart Goblin Goblin Barrel Princess Bandit
Barbarian Barrel
Skeletons Cannon Dart Goblin Goblin Barrel Princess Bandit
The Log
Skeletons Cannon Dart Goblin Goblin Barrel Princess Bandit
Earthquake
Skeletons Cannon Goblin Barrel
Arrows
Skeletons Dart Goblin Goblin Barrel Princess
Royal Delivery
Skeletons Dart Goblin Goblin Barrel Princess Bandit
Fireball
Cannon Dart Goblin Goblin Barrel Princess Bandit
Poison
Cannon Dart Goblin Princess
Lightning
Cannon Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Cannon Dart Goblin Goblin Barrel Princess Bandit Fireball

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Cannon Dart Goblin

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Dart Goblin
Goblin Barrel The Log Princess Bandit
Fireball
The Log Princess
Goblin Barrel
Dart Goblin Princess Bandit
The Log
Dart Goblin Fireball Princess Bandit
Princess
Dart Goblin Fireball Goblin Barrel The Log
Bandit
Dart Goblin Goblin Barrel The Log

Defense Synergies 4 15

Skeletons
Cannon Dart Goblin The Log Princess Bandit
Cannon
Skeletons The Log Dart Goblin Fireball Princess Bandit
Dart Goblin
Skeletons Cannon The Log Princess Bandit
Fireball
The Log Cannon Princess Bandit
Goblin Barrel
The Log
Cannon Fireball Skeletons Dart Goblin Princess Bandit
Princess
Skeletons Cannon Dart Goblin Fireball The Log Bandit
Bandit
Skeletons Cannon Dart Goblin Fireball The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Fireball The Log
Skeletons Cannon Dart Goblin The Log Bandit
Cannon Skeletons Dart Goblin Bandit
Cannon Skeletons Dart Goblin Bandit
Fireball The Log Princess
Fireball The Log Skeletons Cannon Dart Goblin Bandit
Dart Goblin Cannon Fireball Princess
Cannon Dart Goblin Fireball The Log Bandit
Cannon Skeletons Princess
Skeletons Cannon Dart Goblin Bandit
Dart Goblin Skeletons Cannon Fireball The Log Princess Bandit
Dart Goblin Fireball Princess
Cannon Skeletons Fireball The Log Bandit
Fireball Cannon Dart Goblin The Log Princess
Cannon Bandit
Cannon Fireball The Log Bandit
Skeletons Cannon Fireball
Cannon Fireball Dart Goblin The Log Bandit
The Log Cannon Dart Goblin Fireball Princess Bandit
Cannon Dart Goblin
Cannon Dart Goblin Fireball The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball Bandit
Fireball Bandit The Log
Bandit Skeletons The Log
Fireball The Log Bandit
Skeletons Cannon Bandit
Fireball Skeletons Dart Goblin Princess
Skeletons Dart Goblin Fireball Bandit
Skeletons Fireball The Log Bandit
Skeletons Cannon Dart Goblin
Dart Goblin
Fireball The Log
Skeletons Cannon Fireball Bandit
Cannon Dart Goblin Fireball Princess
Skeletons Dart Goblin Fireball The Log
Cannon Dart Goblin Fireball The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Dart Goblin The Log Bandit
Fireball Dart Goblin The Log Princess Bandit
Dart Goblin Fireball The Log Bandit
Dart Goblin Fireball The Log
Fireball The Log
Fireball Dart Goblin Princess
Dart Goblin The Log Princess
Fireball The Log Dart Goblin Princess
Fireball The Log Dart Goblin Bandit
Fireball
Dart Goblin Fireball The Log Princess Bandit
Fireball Dart Goblin Princess
Dart Goblin Fireball The Log Princess Bandit
Dart Goblin Fireball Princess Bandit
Princess Dart Goblin Fireball The Log
Dart Goblin Fireball The Log Princess Bandit
Dart Goblin Fireball The Log Princess Bandit
Fireball
Dart Goblin Fireball The Log Princess Bandit
Dart Goblin Fireball The Log Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Princess
Fireball The Log Dart Goblin Princess Bandit
Fireball The Log Princess Bandit
Fireball Dart Goblin The Log Bandit
Dart Goblin Fireball Princess
Dart Goblin Fireball
Fireball
Dart Goblin Fireball The Log Bandit
Fireball Princess
Fireball The Log Princess
Dart Goblin Fireball Princess Bandit
Fireball Dart Goblin Princess
The Log Fireball
Fireball Dart Goblin Princess
The Log Dart Goblin Fireball Princess
Fireball
Dart Goblin
Dart Goblin Fireball The Log Princess
Dart Goblin Fireball Princess
Dart Goblin Fireball The Log Princess Bandit

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