My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner
Giant Snowball
Fire Spirit Bats Miner
Zap
Fire Spirit Bats Inferno Tower
Barbarian Barrel
Fire Spirit Valkyrie Inferno Tower Electro Wizard
The Log
Fire Spirit
Earthquake
Inferno Tower
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Valkyrie Miner Electro Wizard
Fireball
Inferno Tower Electro Wizard
Poison
Bats Inferno Tower Electro Wizard
Lightning
Valkyrie Inferno Tower Electro Wizard
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie Inferno Tower Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats The Log Miner Valkyrie Poison Electro Wizard Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats The Log Miner

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Miner
Bats
Valkyrie Miner
Valkyrie
Fire Spirit Bats Electro Wizard
Inferno Tower
Poison
Miner The Log
The Log
Poison Miner
Miner
Fire Spirit Bats Poison The Log Electro Wizard
Electro Wizard
Valkyrie Miner

Defense Synergies 2 16

Fire Spirit
Valkyrie Inferno Tower The Log Electro Wizard
Bats
Valkyrie Inferno Tower The Log Electro Wizard
Valkyrie
Fire Spirit Bats Inferno Tower The Log Electro Wizard
Inferno Tower
The Log Electro Wizard Fire Spirit Bats Valkyrie Poison
Poison
Inferno Tower The Log Electro Wizard
The Log
Inferno Tower Fire Spirit Bats Valkyrie Poison Miner Electro Wizard
Miner
The Log
Electro Wizard
Inferno Tower Fire Spirit Bats Valkyrie Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower The Log Electro Wizard
Inferno Tower Bats Valkyrie The Log Electro Wizard
Inferno Tower Fire Spirit Bats Valkyrie Electro Wizard
Inferno Tower Bats Valkyrie Electro Wizard
Valkyrie Poison The Log
The Log Fire Spirit Bats Valkyrie Electro Wizard
Bats Inferno Tower Electro Wizard Fire Spirit Poison
Valkyrie Inferno Tower Poison The Log Electro Wizard
Inferno Tower
Fire Spirit Valkyrie Inferno Tower Miner Electro Wizard
Bats Valkyrie Poison Electro Wizard The Log
Inferno Tower Bats Poison Electro Wizard
Inferno Tower Fire Spirit Bats Valkyrie The Log Electro Wizard
Fire Spirit Valkyrie Bats Poison The Log Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower The Log Electro Wizard
Bats Valkyrie Inferno Tower Poison Electro Wizard
Fire Spirit Bats Valkyrie The Log Electro Wizard
Valkyrie Poison The Log Fire Spirit Bats Electro Wizard
Inferno Tower Electro Wizard
Valkyrie Fire Spirit Bats Poison The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Electro Wizard
Poison Electro Wizard Valkyrie The Log Miner
Bats Valkyrie Inferno Tower The Log Electro Wizard
Valkyrie Bats Inferno Tower The Log Electro Wizard
Inferno Tower Valkyrie
Fire Spirit Poison Bats Electro Wizard
Bats Valkyrie Inferno Tower Electro Wizard
Inferno Tower Valkyrie
Electro Wizard Bats Valkyrie Inferno Tower Poison The Log
Inferno Tower
Bats Valkyrie Inferno Tower
Valkyrie Poison The Log Electro Wizard
Valkyrie Inferno Tower
Valkyrie
Inferno Tower Electro Wizard Bats Valkyrie Poison The Log
Bats Valkyrie Poison Inferno Tower The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie The Log
Poison The Log Miner Electro Wizard
Poison The Log Miner
Valkyrie Poison The Log
Poison Fire Spirit Valkyrie The Log
Poison Fire Spirit Bats
Fire Spirit Poison The Log
Poison The Log Fire Spirit
Poison The Log Miner
Fire Spirit Bats Poison Electro Wizard
Poison Miner Valkyrie The Log Electro Wizard
Poison Fire Spirit
Poison Fire Spirit The Log Miner
Poison
Poison The Log
Poison The Log
Poison The Log
Poison
Bats
Fire Spirit Poison The Log Electro Wizard
Fire Spirit Valkyrie Poison The Log Miner
Poison The Log
Poison
The Log
Poison The Log
Poison The Log Fire Spirit Valkyrie
Poison The Log Miner Electro Wizard
Poison The Log Miner
Poison Miner The Log
Poison Fire Spirit Bats Electro Wizard
Electro Wizard Bats Poison
Poison The Log Miner
Poison Electro Wizard
Poison The Log
Electro Wizard Fire Spirit Bats
Poison Fire Spirit Electro Wizard
The Log
Poison Miner Valkyrie Electro Wizard
The Log Poison
Poison
Bats Poison The Log Electro Wizard
Bats Poison Electro Wizard
Poison The Log Miner Electro Wizard

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