My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Baby Dragon Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Baby Dragon Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Night Witch
Giant Snowball
Goblin Gang Baby Dragon Inferno Dragon Night Witch
Zap
Goblin Gang Inferno Dragon Night Witch
Barbarian Barrel
Goblin Gang Tesla Night Witch
The Log
Goblin Gang
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Baby Dragon Inferno Dragon Night Witch
Fireball
Goblin Gang Tesla Baby Dragon Inferno Dragon Night Witch
Poison
Goblin Gang Night Witch
Lightning
Tesla Baby Dragon Inferno Dragon Night Witch
Rocket
Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Golem Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tesla Fireball Baby Dragon Inferno Dragon Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Tesla Fireball

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Baby Dragon Golem Night Witch
Goblin Gang
Baby Dragon Golem
Tesla
Fireball
Zap Golem Baby Dragon
Baby Dragon
Golem Zap Goblin Gang Fireball Inferno Dragon
Golem
Fireball Baby Dragon Night Witch Zap Goblin Gang
Inferno Dragon
Baby Dragon
Night Witch
Golem Zap

Defense Synergies 2 11

Zap
Fireball Goblin Gang Tesla Baby Dragon Inferno Dragon Night Witch
Goblin Gang
Tesla Zap Inferno Dragon
Tesla
Goblin Gang Zap Fireball Baby Dragon Inferno Dragon Night Witch
Fireball
Zap Tesla
Baby Dragon
Zap Tesla Inferno Dragon
Golem
Inferno Dragon
Zap Goblin Gang Tesla Baby Dragon
Night Witch
Zap Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Baby Dragon
Inferno Dragon Zap Goblin Gang Tesla Night Witch
Goblin Gang Tesla Inferno Dragon Night Witch
Tesla Inferno Dragon Night Witch Goblin Gang
Fireball
Goblin Gang Fireball Zap Tesla Baby Dragon Night Witch
Tesla Inferno Dragon Zap Goblin Gang Fireball Baby Dragon Night Witch
Zap Tesla Fireball Baby Dragon
Tesla Inferno Dragon Goblin Gang Night Witch
Goblin Gang Tesla Night Witch
Goblin Gang Zap Tesla Fireball Baby Dragon Night Witch
Tesla Inferno Dragon Zap Goblin Gang Fireball Baby Dragon Night Witch
Tesla Night Witch Zap Goblin Gang Fireball
Fireball Zap Goblin Gang Tesla Baby Dragon Night Witch
Inferno Dragon Goblin Gang Tesla
Zap Goblin Gang Tesla Fireball Inferno Dragon
Tesla Goblin Gang Fireball Night Witch
Tesla Fireball Zap Goblin Gang Baby Dragon Night Witch
Zap Baby Dragon Tesla Fireball Inferno Dragon
Tesla Inferno Dragon
Goblin Gang Tesla Fireball Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tesla Fireball
Fireball Zap Goblin Gang Tesla Baby Dragon Inferno Dragon
Goblin Gang Zap
Goblin Gang Zap Tesla Fireball Night Witch
Goblin Gang Tesla Inferno Dragon Night Witch
Fireball Zap Goblin Gang Tesla Baby Dragon
Goblin Gang Tesla Fireball Night Witch
Tesla Inferno Dragon
Zap Fireball Baby Dragon Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Tesla
Zap Fireball
Goblin Gang Tesla Fireball Night Witch
Tesla Fireball Baby Dragon
Goblin Gang Tesla Zap Fireball Baby Dragon Inferno Dragon Night Witch
Zap Tesla Fireball Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Goblin Gang Fireball Night Witch
Zap Fireball
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Night Witch
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon Night Witch
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Inferno Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Zap Fireball Baby Dragon Night Witch
Zap Fireball
Fireball Night Witch
Zap Fireball Night Witch
Zap Fireball
Fireball
Zap Goblin Gang Fireball Night Witch
Fireball Zap Baby Dragon
Fireball
Fireball Goblin Gang Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Goblin Gang Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon

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