My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Zappies Cannon Cart The Log Royal Ghost Bandit Electro Wizard Inferno Dragon Magic Archer Lumberjack Night Witch Graveyard Sparky Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minion Horde Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Giant Three Musketeers Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Giant Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Minion Horde Giant Three Musketeers Giant Skeleton
Giant Snowball
Spear Goblins Archers Minion Horde Three Musketeers Witch
Zap
Spear Goblins Archers Minion Horde Three Musketeers Witch
Barbarian Barrel
Spear Goblins Archers Three Musketeers Witch Giant Skeleton
The Log
Spear Goblins Archers Three Musketeers Witch Giant Skeleton
Earthquake
Spear Goblins Archers Witch
Arrows
Spear Goblins Archers Minion Horde Witch
Royal Delivery
Spear Goblins Archers Minion Horde Three Musketeers Witch Giant Skeleton
Fireball
Archers Minion Horde Three Musketeers Witch
Poison
Spear Goblins Archers Minion Horde Three Musketeers Witch
Lightning
Three Musketeers Witch
Rocket
Minion Horde Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Fireball Minion Horde Giant Witch Giant Skeleton Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Archers Fireball Minion Horde

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Giant Skeleton
Archers
Giant Giant Skeleton
Minion Horde
Giant Giant Skeleton
Fireball
Giant
Giant
Spear Goblins Archers Minion Horde Fireball Three Musketeers Witch
Three Musketeers
Giant
Witch
Giant Giant Skeleton
Giant Skeleton
Spear Goblins Archers Minion Horde Witch

Defense Synergies 0 5

Spear Goblins
Archers Giant Skeleton
Archers
Spear Goblins Witch Giant Skeleton
Minion Horde
Fireball
Giant
Three Musketeers
Witch
Archers Giant Skeleton
Giant Skeleton
Spear Goblins Archers Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Fireball
Minion Horde Three Musketeers Witch
Minion Horde Three Musketeers Witch Archers Giant Skeleton
Minion Horde Three Musketeers Witch
Fireball Giant Skeleton
Fireball Spear Goblins Archers
Minion Horde Three Musketeers Spear Goblins Archers Fireball Witch
Fireball Giant Skeleton
Minion Horde Three Musketeers Witch
Spear Goblins Archers Minion Horde Giant Skeleton
Archers Minion Horde Witch Spear Goblins Fireball Giant Skeleton
Minion Horde Three Musketeers Spear Goblins Archers Fireball Witch
Minion Horde Fireball Three Musketeers Witch Giant Skeleton
Fireball Three Musketeers Minion Horde Witch
Minion Horde Three Musketeers
Minion Horde Fireball Three Musketeers
Minion Horde Three Musketeers Fireball Witch
Fireball Spear Goblins Archers Minion Horde Three Musketeers Witch
Witch Spear Goblins Archers Fireball Giant Skeleton
Three Musketeers
Spear Goblins Archers Minion Horde Fireball Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Archers Fireball Witch Giant Skeleton
Fireball Archers
Giant Skeleton Spear Goblins Minion Horde Witch
Giant Skeleton Minion Horde Fireball
Giant Skeleton Minion Horde Three Musketeers Witch
Fireball Archers Minion Horde Three Musketeers Witch
Spear Goblins Archers Minion Horde Fireball Witch Giant Skeleton
Giant Skeleton Minion Horde
Minion Horde Giant Skeleton Spear Goblins Fireball Witch
Witch Minion Horde Three Musketeers
Minion Horde Witch Giant Skeleton
Fireball Giant Skeleton
Giant Skeleton Minion Horde Fireball Three Musketeers Witch
Archers Minion Horde Fireball Three Musketeers Witch
Witch Spear Goblins Archers Minion Horde Fireball Three Musketeers Giant Skeleton
Archers Minion Horde Fireball Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Giant Skeleton
Fireball
Minion Horde Fireball Giant Skeleton
Fireball Giant Skeleton
Fireball Minion Horde
Fireball Spear Goblins Minion Horde Witch
Archers Minion Horde Witch
Fireball
Fireball
Minion Horde Fireball Three Musketeers
Minion Horde Fireball
Fireball Archers
Fireball Three Musketeers
Minion Horde Fireball
Fireball
Spear Goblins Minion Horde Fireball Three Musketeers Witch
Minion Horde Fireball Three Musketeers
Fireball Three Musketeers
Minion Horde
Archers Fireball Three Musketeers
Fireball Witch
Minion Horde Fireball Giant Skeleton
Fireball
Minion Horde Fireball
Fireball Witch
Minion Horde Witch
Fireball Witch
Fireball Witch
Fireball
Archers Minion Horde Fireball Witch
Minion Horde Fireball Witch
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Giant Skeleton
Fireball
Minion Horde Spear Goblins Archers Fireball Witch
Fireball Archers Three Musketeers Witch
Fireball
Fireball Minion Horde Three Musketeers
Fireball
Fireball Giant Skeleton
Minion Horde Three Musketeers
Minion Horde Fireball Witch Giant Skeleton
Fireball Witch
Fireball Witch Giant Skeleton

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