My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Wall Breakers Electro Wizard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Mega Minion Hog Rider
Zap
Barbarian Barrel
Tesla Valkyrie Ice Wizard
The Log
Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Royal Delivery
Mega Minion Valkyrie Hog Rider Ice Wizard
Fireball
Tesla Mega Minion Hog Rider Ice Wizard
Poison
Mega Minion Ice Wizard
Lightning
Tesla Mega Minion Valkyrie Ice Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Ice Wizard Tesla Fireball Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Mega Minion Ice Wizard

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Hog Rider Valkyrie The Log Ice Wizard
Tesla
Mega Minion
Zap Fireball Valkyrie
Fireball
Zap Hog Rider Mega Minion The Log
Valkyrie
Hog Rider Zap Mega Minion
Hog Rider
Zap Fireball Valkyrie The Log
The Log
Hog Rider Zap Fireball
Ice Wizard
Zap

Defense Synergies 4 15

Zap
Mega Minion Fireball Tesla Valkyrie The Log Ice Wizard
Tesla
The Log Zap Mega Minion Fireball Valkyrie
Mega Minion
Zap Tesla Valkyrie The Log Ice Wizard
Fireball
Zap The Log Tesla Valkyrie Ice Wizard
Valkyrie
Zap Tesla Mega Minion Fireball The Log Ice Wizard
Hog Rider
The Log
Tesla Fireball Zap Mega Minion Valkyrie Ice Wizard
Ice Wizard
Zap Mega Minion Fireball Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Mega Minion Fireball Valkyrie The Log
Zap Tesla Mega Minion Valkyrie The Log Ice Wizard
Tesla Mega Minion Valkyrie Ice Wizard
Tesla Mega Minion Valkyrie Ice Wizard
Fireball Valkyrie The Log
Fireball The Log Zap Tesla Mega Minion Valkyrie Ice Wizard
Tesla Mega Minion Zap Fireball Ice Wizard
Zap Tesla Fireball Valkyrie The Log
Tesla Ice Wizard
Tesla Valkyrie Ice Wizard
Valkyrie Ice Wizard Zap Tesla Mega Minion Fireball The Log
Tesla Mega Minion Zap Fireball Ice Wizard
Tesla Zap Fireball Valkyrie The Log Ice Wizard
Fireball Valkyrie Zap Tesla Mega Minion The Log
Tesla
Zap Tesla Fireball The Log
Tesla Fireball Valkyrie
Tesla Fireball Zap Mega Minion Valkyrie The Log Ice Wizard
Zap Valkyrie The Log Tesla Mega Minion Fireball Ice Wizard
Tesla
Valkyrie Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Fireball
Fireball Zap Tesla Mega Minion Valkyrie The Log
Zap Valkyrie The Log
Valkyrie Zap Tesla Fireball The Log
Tesla Valkyrie
Fireball Zap Tesla Ice Wizard
Tesla Mega Minion Fireball Valkyrie Ice Wizard
Tesla Valkyrie
Zap Mega Minion Fireball Valkyrie The Log
Tesla Mega Minion
Tesla Mega Minion Valkyrie
Zap Fireball Valkyrie The Log
Tesla Fireball Valkyrie
Tesla Fireball Valkyrie
Tesla Zap Mega Minion Fireball Valkyrie The Log
Valkyrie Zap Tesla Mega Minion Fireball The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball Zap The Log Ice Wizard
Fireball The Log
Fireball Valkyrie The Log
Fireball Zap Valkyrie The Log
Fireball Zap Mega Minion Ice Wizard
The Log
Fireball The Log Zap Ice Wizard
Fireball The Log Zap
Fireball
Zap Fireball Valkyrie The Log
Fireball Zap
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
Zap Mega Minion Fireball The Log
Zap Fireball Valkyrie The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball Valkyrie Ice Wizard
Mega Minion
Fireball The Log Zap Ice Wizard
Fireball Zap The Log
Fireball Zap The Log
Zap Fireball Ice Wizard
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Fireball
Fireball Zap Mega Minion Ice Wizard
The Log Fireball
Fireball Mega Minion Valkyrie
The Log Zap Fireball
Zap Fireball
Mega Minion
Zap Fireball The Log
Zap Fireball
Zap Fireball The Log

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