My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Balloon Electro Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon Inferno Dragon
Giant Snowball
Furnace Balloon Inferno Dragon Lumberjack
Zap
Furnace Balloon Inferno Dragon
Barbarian Barrel
Elite Barbarians Furnace Electro Wizard Lumberjack
The Log
Elite Barbarians Furnace Lumberjack
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Elite Barbarians Balloon Electro Wizard Inferno Dragon Lumberjack
Fireball
Elite Barbarians Furnace Balloon Electro Wizard Inferno Dragon Lumberjack
Poison
Furnace Balloon Electro Wizard
Lightning
Elite Barbarians Furnace Balloon Electro Wizard Inferno Dragon Lumberjack
Rocket
Elite Barbarians Furnace Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Furnace Electro Wizard Inferno Dragon Lumberjack Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Furnace Electro Wizard

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Balloon Electro Wizard Furnace The Log Lumberjack
Elite Barbarians
Zap Furnace The Log Lumberjack
Furnace
Zap Elite Barbarians Balloon
Balloon
Zap Lumberjack Furnace The Log Electro Wizard
The Log
Zap Elite Barbarians Balloon Lumberjack
Electro Wizard
Zap Balloon Lumberjack
Inferno Dragon
Lumberjack
Balloon Zap Elite Barbarians The Log Electro Wizard

Defense Synergies 1 13

Zap
Electro Wizard Elite Barbarians Furnace The Log Inferno Dragon Lumberjack
Elite Barbarians
Zap The Log
Furnace
Zap Electro Wizard Lumberjack
Balloon
The Log
Zap Elite Barbarians Electro Wizard Inferno Dragon Lumberjack
Electro Wizard
Zap Furnace The Log Inferno Dragon Lumberjack
Inferno Dragon
Zap The Log Electro Wizard
Lumberjack
Zap Furnace The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log Electro Wizard
Elite Barbarians Inferno Dragon Lumberjack Zap Furnace The Log Electro Wizard
Furnace Lumberjack Elite Barbarians Electro Wizard Inferno Dragon
Elite Barbarians Inferno Dragon Lumberjack Furnace Electro Wizard
Elite Barbarians The Log Lumberjack
The Log Zap Furnace Electro Wizard Lumberjack
Furnace Electro Wizard Inferno Dragon Zap
Zap The Log Electro Wizard
Inferno Dragon Elite Barbarians Furnace Lumberjack
Elite Barbarians Electro Wizard Lumberjack
Electro Wizard Zap Furnace The Log Lumberjack
Inferno Dragon Zap Furnace Electro Wizard
Furnace Lumberjack Zap Elite Barbarians The Log Electro Wizard
Zap Furnace The Log Electro Wizard Lumberjack
Elite Barbarians Inferno Dragon Furnace Electro Wizard Lumberjack
Zap Elite Barbarians Furnace The Log Electro Wizard Inferno Dragon Lumberjack
Elite Barbarians Furnace Electro Wizard Lumberjack
Zap Elite Barbarians Furnace The Log Electro Wizard Lumberjack
Zap Furnace The Log Electro Wizard Inferno Dragon Lumberjack
Elite Barbarians Electro Wizard Inferno Dragon Lumberjack
Elite Barbarians Furnace The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians Furnace Electro Wizard
Electro Wizard Zap Elite Barbarians The Log Inferno Dragon Lumberjack
Lumberjack Zap Elite Barbarians Furnace The Log Electro Wizard
Lumberjack Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Inferno Dragon Lumberjack
Furnace Zap Electro Wizard
Elite Barbarians Furnace Electro Wizard Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Zap Electro Wizard Elite Barbarians The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians Lumberjack
Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Lumberjack
Furnace
Elite Barbarians Electro Wizard Zap Furnace The Log Inferno Dragon Lumberjack
Zap Elite Barbarians The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Electro Wizard
The Log
The Log
Zap Furnace The Log
Zap Furnace
Furnace The Log
The Log Zap
The Log Zap
Elite Barbarians Electro Wizard Lumberjack
Zap The Log Electro Wizard
Zap
Elite Barbarians The Log
Zap Elite Barbarians Furnace The Log
Zap Furnace The Log
Furnace The Log
Zap The Log Electro Wizard
Zap The Log
The Log
The Log
Zap The Log
Zap The Log Furnace
Inferno Dragon
The Log Zap Electro Wizard
Zap The Log
Zap The Log
Elite Barbarians Zap Furnace Electro Wizard
Zap Electro Wizard
Elite Barbarians
Zap The Log
Zap Electro Wizard
The Log
Zap Electro Wizard
Zap Electro Wizard
The Log
Electro Wizard Lumberjack
The Log Zap
Zap
Elite Barbarians
Zap Elite Barbarians The Log Electro Wizard
Zap Electro Wizard
Zap The Log Electro Wizard

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