My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Inferno Dragon
Giant Snowball
Witch Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Witch
The Log
Elite Barbarians Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Valkyrie Wizard Witch Inferno Dragon
Fireball
Elite Barbarians Wizard Witch Inferno Dragon
Poison
Wizard Witch
Lightning
Elite Barbarians Valkyrie Wizard Witch Inferno Dragon
Rocket
Elite Barbarians Valkyrie Wizard Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage The Log Valkyrie Inferno Dragon Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage The Log Valkyrie

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Valkyrie Witch The Log
Elite Barbarians
Zap Valkyrie Rage Wizard The Log
Valkyrie
Elite Barbarians Zap Wizard Witch
Wizard
Elite Barbarians Valkyrie Rage
Rage
Elite Barbarians Witch Wizard
Witch
Rage Zap Valkyrie
The Log
Zap Elite Barbarians
Inferno Dragon

Defense Synergies 1 13

Zap
Elite Barbarians Valkyrie Witch The Log Inferno Dragon
Elite Barbarians
Valkyrie Zap Wizard The Log
Valkyrie
Elite Barbarians Zap Wizard Witch The Log
Wizard
Elite Barbarians Valkyrie The Log
Rage
Witch
Zap Valkyrie The Log
The Log
Zap Elite Barbarians Valkyrie Wizard Witch Inferno Dragon
Inferno Dragon
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard The Log
Elite Barbarians Inferno Dragon Zap Valkyrie Witch The Log
Witch Elite Barbarians Valkyrie Inferno Dragon
Elite Barbarians Witch Inferno Dragon Valkyrie
Elite Barbarians Valkyrie The Log
The Log Zap Valkyrie
Inferno Dragon Zap Wizard Witch
Zap Valkyrie The Log
Witch Inferno Dragon Elite Barbarians
Elite Barbarians Valkyrie
Valkyrie Witch Zap Wizard The Log
Inferno Dragon Zap Wizard Witch
Zap Elite Barbarians Valkyrie Wizard Witch The Log
Valkyrie Wizard Zap Witch The Log
Elite Barbarians Inferno Dragon
Zap Elite Barbarians The Log Inferno Dragon
Wizard Elite Barbarians Valkyrie Witch
Zap Elite Barbarians Valkyrie Wizard Witch The Log
Zap Valkyrie Wizard Witch The Log Inferno Dragon
Elite Barbarians Inferno Dragon
Valkyrie Wizard Elite Barbarians Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Witch
Zap Elite Barbarians Valkyrie Wizard The Log Inferno Dragon
Zap Elite Barbarians Valkyrie Witch The Log
Valkyrie Zap Elite Barbarians The Log
Elite Barbarians Valkyrie Witch Inferno Dragon
Wizard Zap Witch
Elite Barbarians Valkyrie Witch
Elite Barbarians Valkyrie Inferno Dragon
Zap Elite Barbarians Valkyrie Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Elite Barbarians Valkyrie Witch
Zap Elite Barbarians Valkyrie The Log
Elite Barbarians Valkyrie Wizard Witch
Wizard Valkyrie Witch
Elite Barbarians Witch Zap Valkyrie The Log Inferno Dragon
Valkyrie Zap Elite Barbarians Wizard Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log
The Log
Valkyrie The Log
Wizard Zap Valkyrie The Log
Wizard Zap Witch
Wizard Witch The Log
The Log Zap Wizard
The Log Zap Wizard
Elite Barbarians
Zap Valkyrie Wizard The Log
Zap Wizard
Elite Barbarians The Log
Zap Elite Barbarians The Log
Zap Wizard Witch The Log
Wizard The Log
Zap Wizard The Log
Zap Valkyrie Wizard Witch The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Valkyrie Wizard Witch
Witch Inferno Dragon
The Log Zap Wizard Witch
Zap Wizard Witch The Log
Zap The Log
Elite Barbarians Zap Wizard Witch
Zap Wizard Witch
Elite Barbarians
Zap Wizard The Log
Zap
Wizard The Log
Zap Witch
Zap Wizard Witch
The Log
Valkyrie Wizard
The Log Zap Wizard
Zap
Elite Barbarians
Zap Elite Barbarians Witch The Log
Zap Witch
Zap Witch The Log

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