My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Golem Furnace Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Golem Battle Ram Furnace Hunter Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Ice Golem Battle Ram Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Guards
Giant Snowball
Spear Goblins Battle Ram Furnace Guards
Zap
Spear Goblins Battle Ram Furnace Guards
Barbarian Barrel
Spear Goblins Battle Ram Furnace Guards Hunter
The Log
Spear Goblins Battle Ram Furnace Guards Hunter
Earthquake
Spear Goblins Furnace Guards
Arrows
Spear Goblins Furnace Guards
Royal Delivery
Spear Goblins Battle Ram Guards Hunter
Fireball
Battle Ram Furnace Hunter
Poison
Spear Goblins Furnace Guards Hunter
Lightning
Ice Golem Battle Ram Furnace Hunter
Rocket
Furnace Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Furnace Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Furnace Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Ice Golem Battle Ram Guards Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Ice Golem Guards Battle Ram Furnace Hunter Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap Ice Golem Guards

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Zap Battle Ram Furnace Golem
Zap
Battle Ram Spear Goblins Ice Golem Furnace Guards Hunter Golem
Ice Golem
Spear Goblins Battle Ram Zap Furnace Hunter
Battle Ram
Zap Ice Golem Spear Goblins Furnace Hunter
Furnace
Spear Goblins Zap Ice Golem Battle Ram Golem
Guards
Zap
Hunter
Zap Ice Golem Battle Ram Golem
Golem
Spear Goblins Zap Furnace Hunter

Defense Synergies 2 10

Spear Goblins
Ice Golem Zap Guards
Zap
Spear Goblins Ice Golem Furnace Guards Hunter
Ice Golem
Spear Goblins Zap Furnace Guards Hunter
Battle Ram
Furnace
Zap Ice Golem Guards
Guards
Hunter Spear Goblins Zap Ice Golem Furnace
Hunter
Guards Zap Ice Golem
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Ice Golem
Hunter Zap Furnace
Furnace Hunter
Hunter Furnace Guards
Spear Goblins Zap Furnace Guards Hunter
Furnace Hunter Spear Goblins Zap
Zap Ice Golem
Hunter Furnace
Guards Spear Goblins Ice Golem Hunter
Guards Spear Goblins Zap Ice Golem Furnace Hunter
Hunter Spear Goblins Zap Furnace
Furnace Hunter Zap Guards
Zap Furnace Guards Hunter
Furnace Hunter
Zap Furnace Hunter
Furnace Hunter
Spear Goblins Zap Furnace Guards Hunter
Zap Furnace Hunter Spear Goblins Ice Golem Guards
Hunter
Spear Goblins Furnace Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Zap Ice Golem Furnace
Zap Ice Golem Hunter
Guards Spear Goblins Zap Ice Golem Furnace Hunter
Guards Hunter Zap Ice Golem
Guards Hunter
Furnace Zap Ice Golem Hunter
Guards Spear Goblins Ice Golem Furnace Hunter
Hunter
Zap Spear Goblins Ice Golem
Guards
Guards Hunter
Zap Guards
Ice Golem Guards Hunter
Furnace
Guards Spear Goblins Zap Ice Golem Furnace Hunter
Zap Ice Golem Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Guards
Zap
Ice Golem Guards
Zap Furnace
Spear Goblins Zap Ice Golem Furnace Hunter
Furnace
Zap Ice Golem Hunter
Zap
Guards
Zap
Zap
Ice Golem Hunter
Zap Ice Golem Furnace
Spear Goblins Zap Furnace Hunter
Furnace
Zap Hunter
Zap
Zap
Zap Ice Golem Furnace Hunter
Zap Hunter
Zap
Zap
Zap Ice Golem Furnace Hunter
Zap Guards
Zap Hunter
Zap
Zap Spear Goblins Guards
Zap Hunter
Hunter
Zap Ice Golem
Zap
Zap Guards
Zap
Zap

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